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Author Topic: Behold the future of world maps  (Read 6907 times)

Offline Darkfox

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« Reply #15 on: August 11, 2005, 10:28:34 PM »
I suppose it's alright.
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Offline Snake Eater

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« Reply #16 on: August 12, 2005, 04:16:32 AM »
Wow! That's really good! :)
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Offline ivan mage

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« Reply #17 on: August 12, 2005, 10:41:24 PM »
That looks really good!

I must say, I cant wait to see that chipset.
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Offline SaiKar

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« Reply #18 on: August 13, 2005, 04:03:23 AM »
It's a cool concept, but having a house be the same size as a section of mountains looks downright silly. You'd have to either A) modify the chipset considerably to make the mountains and forests look a lot larger or b) greatly shrink the size of the town on the world map while keeping the same layout.

Either way would take a lot of work, and I know that's completly not what you want to hear, but as is it's just a cool idea that doesn't look implimented right.
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Offline Linkforce

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« Reply #19 on: August 18, 2005, 10:58:40 AM »
Its cool, but I dont think its the future of maps.  It would take too much time..for such small details.  And its the world ap too.  Its just used to get from place to place really.
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Offline Ace of Spades

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« Reply #20 on: August 18, 2005, 11:28:08 AM »
Well, it's only good for rmxp, unless you want to make a charset for every last town. So yeah, that's a big pain in the *** and I'm not using this concept anymore. Guess I wasted my time. Oh well.
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Offline wildguy3922

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« Reply #21 on: August 18, 2005, 03:02:48 PM »
Looks kinda weird. Everything except the houses looks great. But, it kinda gives me a Zelda feeling when I look at it. I don't know why.
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Offline chocobomaster09

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« Reply #22 on: August 20, 2005, 06:45:02 AM »
nice, that looks nice!
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