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Author Topic: Carpe Diem: The Living Flame  (Read 99877 times)

Offline Dragonium

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« Reply #210 on: November 28, 2005, 08:35:00 PM »
Those screens are gooood. Your mapping is a lot better than mine.

Rei should still be in it. He can play pool. With his tail. Or somethin'.

Meis: Would you seriously like to call your game "Crap Your Pants"?
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Offline Meiscool-2

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« Reply #211 on: November 28, 2005, 08:36:01 PM »
Drag: If I didn't know that that's what Carpe Diem ment, then I sure as hell would.
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Offline Linkforce

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« Reply #212 on: November 28, 2005, 08:41:19 PM »
Haha, ok guys.  It means "Seize the Day".  The basis of my games idea.  Thats why I chose Carpe Diem as the tile.  Sheesh.  :p

Anayways, thanks for the good feedback guys.  :D  Meiscool, I excpected more critisism.  ;)

And Drag, sadly Rei's charset is a bad guy in my game.  So sorry.  XD
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Offline blackskullwarlock

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« Reply #213 on: November 28, 2005, 08:53:27 PM »
Quote
Originally posted by Linkforce
And Drag, sadly Rei's charset is a bad guy in my game.  So sorry.  XD


And we're all going to cry?

Nice maps, for what it's worth. The chipset is spiffy but it's not really my style even tho I like fancy stuff. Your game is either filled with royalty or it's just a coincidence that most screenshots are royal-like, heh. There must be some kind of dungeon other than that cave, no?
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<a href=http://gh.ffshrine.org?r=12614><img src=http://home.1asphost.com/SeignorBlack/Signature.png></a>

Offline Meiscool-2

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« Reply #214 on: November 28, 2005, 08:53:42 PM »
Well... sence you invite it so willingly....

Just kidding, you're maps really couldn't use any improvement in my opinion. I mean, I personally like things more crowded then that, especially on the insides, but then again, I've had a lot of people tell me that my maps have to much in them and they are *cough* to detailed... so yeah, my opinion might not be the popular opinion... again.
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Offline Linkforce

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« Reply #215 on: November 28, 2005, 09:49:34 PM »
Thanks BSW.  And yes, there is a forest dungeon after you *ahem* "leave" the Southern Castle.  So no worries.  :D

Meiscool, I might add a few more things in there.  It could never hurt.  :D
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Offline Meiscool-2

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« Reply #216 on: November 28, 2005, 09:56:50 PM »
Hmm. Just a question, but will your game have anything like a floating island or something in it? Because... well, to be blunt, I'm self making and combining a lot of Mac and Blue stuff to make a cool chipset (see sig to see what I mean) of a floating, grassy island, and was wondering if you'd have any use for it. The more people I give it too, the better the chances of something I made being in a finished game, ya know what I mean?
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Offline Ryos4

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« Reply #217 on: December 01, 2005, 09:15:22 AM »
Damn dude i just noticed how many times you changed your characters looks. lol.  I remember the first attempt i made. Wow that was horrible. lol.  I got atleast 20 files on my comp all sprite working just on your game alone. I best get some major props lol.  Or maybe you could just toss one of my characters in there as a guest or just a random towns person that could have some minor role in the game.  Since im never gonna make a game.  I would like to make some use for her.

Btw is your battle chars sprite sized or larger?
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http://i2.photobucket.com/albums/y45/ryos4/Fan%20Art/ShinoV6.png

Offline Linkforce

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« Reply #218 on: December 02, 2005, 02:25:56 AM »
Meiscool: I'm not aure whether I'll be having something like that in my game or not.  But you can make it for yourself for now if you want.  If I do have one though, it might not be until much later in the game.

Ryos4:Haha, yea, I just love to edit things.  ;)  And sure, you can send me a charset, and I'm sure I can put it to good use.  ^^  Oh, and the B-charas are sprite sized.


Well, now onto a small update.  I have stopped making maps, because my parents are away, and they took the labtop.  And that's where all my maps are.  ^^'  They'll be back on Monday, and then I can resume maps.  Now, I am perfecting everything starting from the intro.  Perfecting!  As things are now, it looks real good to have a Tech Demo out by the 9th.  For those of you who are waiting, the demo will start at Serpent Cave, and will include about half of everything you do in Temeri.  I hope you guys are looking forward to the demo.  I've put so much into it.  Well, only about a week left of waitng.  :D
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Offline Ryos4

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« Reply #219 on: December 02, 2005, 04:00:03 AM »
You can use the attached charset.  If you need any other poses for her i can make it.  Also since your battle chars are sprite set i could make battle set for her also.  If you chose to make her a guest character for a single dungeon or something.  Or possibly even a secret character.  She also has her dance move and her ocarina.  Eh w/e.  And if u do want to use her as a guest ill need to see one of your other battle sets to make it look as similar as possible.
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Offline Linkforce

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« Reply #220 on: December 02, 2005, 10:00:15 PM »
Ah yes.  Your 1000 poses character.  Ok, I'll see what I can do with her.  I'm sure you'll be pleased.  Hehe...(Images of her geting chopped in a blender.)  XD
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Offline Meiscool-2

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« Reply #221 on: December 02, 2005, 10:26:42 PM »
Well, I saw what Ryos did with Trance, and he does look ALOT better. Also, the floating thingie is in my gallary if you want it, and you can see pictures of what it looks like in a map in my thread. Anyways, I've got another question: How much actual game-play will be in this demo? I mean, you seem to have ALOT of events, but you've posted very little on the gameplay.
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Offline Linkforce

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« Reply #222 on: December 05, 2005, 01:23:33 AM »
Meiscool: Hmm...if you mean hours of gameplay, than about 1-2 hours for the tech demo.  For the actual full demo, maybe 4-5 hours.  :D

And now, what I need.  I realize my game lacks poses, which makes the game not flow very well, and makes characters motionless.  I'm in need of a dedicated poser who will make lots of poses for me.  This is really needed, and I'd really appreciate it.  Its better to have a dedicated poser, than to keep making requests in the Request forum.  Anyone?  ;)
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Offline dragoninja

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« Reply #223 on: December 06, 2005, 10:53:23 PM »
*thumbs down* q(-.-')p Changing skylars heir colour was not the best of actions, I'll take me weeks to get used to the fact of him having black hair instead. . .

b(^o^)d - Keep the work up! *thumbs up*
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OMG!! I've not been to this forum for ages!
Hmm... Things look very familiar. Did I miss anything at all??

Offline Linkforce

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« Reply #224 on: December 07, 2005, 02:04:13 AM »
Yes...yes...95% of people agree that Skylars hair was better before.  But, there is a reason for this.  Allow me to explain.

In Kelevor, there are 2 sections of the world.  Above ground and Underground.  Of course, they have names.  Anyways, when Skylar was very young, he was sent to this underground world to live there.  (Reasons for this will be revealed through flashbacks in the game.)  At this time, his hair was black.  But, after a few days in the Underground, his hair turned blonde.  Now, since Haru "bought" him a pass to the Surface, his hair turned back to black.  Of course there are reason behind this, but you have to play the game to find out.  ;)

Oh, BTW, I still need a dedicated poser, as stated in my previous post.  ^^'
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