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Author Topic: Carpe Diem: The Living Flame  (Read 97018 times)

Offline Meiscool-2

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« Reply #300 on: January 05, 2006, 01:00:10 AM »
Well, that sucks. As your unofficial, offical map maker, I am "saddened" that I will have more time to make your maps because you don't have to be rushed to get them out soon. This is a real blow to me, as now I must find things to do with my spare time.....

But, we can wait, rest assured, so take all the time you need.
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Offline Linkforce

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Update
« Reply #301 on: January 08, 2006, 02:04:43 AM »
I guess people dont like Update...ish, so instead I'll post an  Update.

Well, I'm making up my lack of game making my making maps.  And, it came to me that I should make a C.S.S.M.  Which stands for Custom Skill System Menu.  Since I already have a Custom Skill System (CSS), I figured I should have a CSSM.  So, I got to work and massively edited a CMS chipset.  Here's what I got so far.  


Menu that pops up right when you access the CSSM.


When you pick a character, it takes you to this Menu.  Although you can see other characters, you can't access them here.


And finally, the Menu where you can use the CSS.

I just started this, so its obviously not coded yet.  

Thats about it.  All I'm doing is making maps and gathering more recources.  Hope you guys are still interested in C.D.  

Oh, and Enjoy!  :D
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Offline coasterkrazy

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« Reply #302 on: January 08, 2006, 02:07:31 AM »
Looks very nice! I too am working on a CMS. Do you know the code to make variables digits? I had no clue until I got help from the amazing DragonBlaze. It's pretty long.
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Offline Linkforce

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« Reply #303 on: January 08, 2006, 02:11:23 AM »
Well, anybody who knows me, knows that I couldn't code even if the balance of the entire universe depended on it.  XD  But seriously...I'm like...a horrible Custom stuff coder.  For this reason, I will be gathering helpers from the far corners of charas for this to work.  ;)
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Offline Syntax

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« Reply #304 on: January 08, 2006, 02:20:05 AM »
I love the screenshots of the CSSM!
Great job on that.
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Offline drenrin2120

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« Reply #305 on: January 08, 2006, 02:20:08 AM »
Wow, everyone's putting CMS's into their games. But this is definitely very nice looking. Hopefully it works just as well too.
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Offline coasterkrazy

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« Reply #306 on: January 08, 2006, 02:46:28 AM »
Quote
Originally posted by Linkforce
Well, anybody who knows me, knows that I couldn't code even if the balance of the entire universe depended on it.  XD  But seriously...I'm like...a horrible Custom stuff coder.  For this reason, I will be gathering helpers from the far corners of charas for this to work.  ;)


I can PM the code DB gave me if you want. Be sure to credit him though! ;)
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Offline Meiscool-2

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« Reply #307 on: January 08, 2006, 03:50:25 AM »
I like that paranorma man! Looking good!
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Offline InsaneJP

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« Reply #308 on: January 08, 2006, 05:49:51 AM »
hey man nice to see the cms thing.....im planning on trying to make a CMS also too soo yeaa everyone seems to be doing it now!
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Offline Linkforce

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« Reply #309 on: January 08, 2006, 06:55:25 AM »
Thanks for all the comments everybody!  :D

And coasterkrazy, if I need it, I'll ask. Thanks though.  :p
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Offline Linkforce

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« Reply #310 on: January 15, 2006, 02:07:15 AM »
Lol, well, I was in a good mood, and decided to go in a bit of a different direction.  Instead of an update, I decided to post something fun.  

You all know what Skylar looks like now, but what you don't know is that Skylar had a rough time trying to look right.  He went through alot of different phases to get where he is now.  And just to show you guys, here's his timeline of appearances.  Lol!  I hope I made the right final choice.  And who knows?  Maybe he will change again!  

<.<
>.>
<.<
...

:D
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Offline coasterkrazy

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« Reply #311 on: January 15, 2006, 02:14:01 AM »
Lol, looks to me like he started out as a Cloud clone, then by the 4th stage turned into Cid. I like the way he is now. :)
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Offline blackskullwarlock

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« Reply #312 on: January 15, 2006, 02:19:45 AM »
Things change, others don't. He went tru many transformations to reach his, hopefully, final attire. The main hero's attire is always a tough decision since most are Cloud-esque during the early stage of creation.
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<a href=http://gh.ffshrine.org?r=12614><img src=http://home.1asphost.com/SeignorBlack/Signature.png></a>

Offline Swordmaszter

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« Reply #313 on: January 15, 2006, 04:16:39 AM »
wow, that was pretty kool to look at. I like the second one best. Anyway that you can add his sword on his back to the current one like the other ones had?
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Offline Linkforce

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« Reply #314 on: January 15, 2006, 04:55:12 AM »
Lol, yeah.  He was a Cloudd clone, and then"matured".  And swordmazter, I'm probably not gonna add a swrod on his back.  thats part of the reason he was recreated him in the first place.  XD
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