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Custom Battling
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Topic: Custom Battling (Read 2080 times)
MammonMachine
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Initiate
Posts: 60
Custom Battling
«
on:
August 25, 2005, 10:22:07 PM »
So I decided to start making a Custom Battle system today, and I was wondering if there was a way to get an Event's Coordinates in order to show a picture at those coordinates?
I want to make sure it's easy as possible for me to change battles and add monsters or whatever. I figure the best way to do it would be to drop in invisible events that spawn the monster locations when the battle is started, but I can't seem to do this.
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WarxePB
Action Sue
Royal
Posts: 3,601
What killed the dinosaurs?
(No subject)
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Reply #1 on:
August 25, 2005, 10:50:41 PM »
Variable Operation > Sprite > Event you want > Use the "Screen-relative X/Y" coordinates.
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MammonMachine
Member
Initiate
Posts: 60
(No subject)
«
Reply #2 on:
August 28, 2005, 04:24:33 PM »
This method keeps putting the picture in the top left corner of the screen.
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MammonMachine
Member
Initiate
Posts: 60
(No subject)
«
Reply #3 on:
August 29, 2005, 02:18:52 PM »
.
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Linkizcool
Doesn't exist for official purposes.
Exemplar
Posts: 1,290
I am Canadian.
(No subject)
«
Reply #4 on:
September 03, 2005, 03:57:12 AM »
change the x/y variables to the coordinates on the screen. it should work
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Custom Battling