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Originally posted by Warxe_PhoenixBladeHmm, well chemist and alchemist are very similar, so I think you should keep one and make another class, either magic-based or machine-based (like an engineer who's weak in combat but they can manipulate machines).
Originally posted by ZeroKirbyXNo, the class name is confusing, but depending on how its used can relive that. I thought you were going for the Full Metal Alchemist type of thing where you can instantly turn rock into a sword.... That's not an alcemist. Maybe though, if the chemist is really the make the bombs and explosives instead of making acids and etc, then you may wish to call him a weaponeer or something.
Originally posted by MeiscoolFor the chemist I like the names Gadgetire, because what they did was fool around with Gadgets untill they made the bomb.I have an idea for another class, or two.Druid- Basically like the archer, only weaker defencively, stronger attacks, and instead of the critical hit, it's got a homing attack.Summoner- Because there's always a person that would rather have something attack for it, or help it, then fight outright. Basicly would have the lowest stats of all, but can create a clone or summons, thus having two people. It's hard to program AI allies, but I've done it so I knowyou can too.
Originally posted by Seth ChronicleNot sure about the classes.. I just checked your web-site and the development of your game.. all I can say is WOW! Great job.. Did you study programing in high school? Keep up the good work =)
Originally posted by RuneBladechange the samurai to to medium-heavy dmg and die in two seconds if hes hit, tadaa I seem to notice lots of WoW terms, like Aoe, dot and so, you play mmorpgs?