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Charas-Project
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Really need some help
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Topic: Really need some help (Read 1768 times)
Prpl_Mage
Administrator
Sage
Posts: 7,645
The Administrator Mage
Really need some help
«
on:
November 12, 2005, 03:35:49 PM »
Ok, me my friends and i is about to do a game...
But there are many things that we need to know and be able to do...
Im doing the battlesets and facesets, friend1 is doing the story, history and religion stuff. Friend2 is doing maps and puzzles.
Well, we are in need of some neccessery stuff...
First: Skills/ Battleanimations
A)How can you decide when the damage message should apear? Cuz we have a 200pg long animation and they get damaged right away and it continues even if the battle is over...
B )In this battle animation the char jumps forwards, cut the enemy a couple of times, leap backwards and charge enrgy aand shoot big burning comets.
(Sounds like Clouds and Tidus attackes huh?)
But the problem is that the character is still standing there at his palce while the battle animation is doing his stuff...How can we change this?
C)Is it possible to have my own icons? Cuz we are using those "Aroow Up" and "Diamond" for the skills...We want an icon for "Fire" and "Defense up" and such stuff...
D) Everyone have attributes, but we want the healing and defense skills to have a attribute to. Cuz Fire have a skill that gives you fire enchant...
But our Ice have "Crystal Defense", it is a magic that gives alot of defense up but, because the one who have it is a person with high Ice resistance we want it to give less defense...But we can´t give "Support Magic" Attributes, they just increse the resistance...So is there a way to give them attributes?
----------------------------------------------------------------------
Nr2Items and weapons
A) Well we do know how to do this but i want to check if there is an easier way. All weapons look different, so we decided to make battlechars for every weapon in the game, when weapon is equiped the class is changed to another that is just like the last one exept for the attack(in some) and the weapon he is holding.
So is there any easier way?Cuz we are thinking about having Underwater Action meaning Underwater Battles, and then i need to make twice as many Bchars, Raiper Normal and Raiper Water
B )But when there is no weapon equiped he just stand there on his place and hit in the air and kill the enemies... Is tehre a way to make him move? I know that you can have a battle animation that looks like him going up to them and hitting as a "Unarmed Battle animation" but the problem from above still exist, he still stands there while the animation hit the enemy.
Else than that, is there a way to stop chars from having "no waepon"?
C)We want to have better icons for the weapons, meaning not "Sword" for weapon and "Shield" for armours. We want special icons for each kind of weapon,"Katana" "Raiper" "Bastard Sword". So this is mainly the same question as for skill icons. And if not i guess that we have to create a CMS and hape pictures insted.
D)Some of the chars doesn´t change weapon(thank gods) and just upgrade them with ammo or other stuff. The thing is that they doesn´t learn skills by lvl, they learn by buying stuff like "Bomb", But there are more than 1 char that can learn "Bomb" so i want it to be an equip item...But the equip items to rpgm2k3 only gives you the skill if it is unequped and you use it from "Items"...Do i need to do a CMS to make this work? So i can give the Uppgrades from person to person and they get the skill "Bomb" but not pernament, only while it is equiped.
And you can have all Uppgrades equiped of course.
-----------------------------------------------------------------------
And 3 Puzzles and event thingies
A)Well, our puzzle maker need some help...So here goes:
Ah...The cliché move "[insert name here]" to a button ect...But he have never got it to work so im asking you people for help. How to do this? We can move it in one direction in case it blocks a way but if we want real challenges we need to be able to move it in every direction. And then, how to make the entire puzzle...PM me or put it in the Tutrial part of this forum plwease.
B )Well i guess that there will be more help needed with puzzles later on when we have started the game...
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Cool RPGM Project!
Sprite till you die
Oh my god, this was ...10 years ago...
shadus
Member
Zealot
Posts: 623
(No subject)
«
Reply #1 on:
November 12, 2005, 03:48:19 PM »
I can help you with the guy still standing there when you use your attack.All you have to do is set the skill to where the person dosn't have a battle char.So it'll look like is just disapered.
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blackskullwarlock
Trends Suck
Agent
Posts: 926
(No subject)
«
Reply #2 on:
November 12, 2005, 04:28:28 PM »
To make something move in every direction, use 'Move Away from Hero'. That way, it avoids doing tons of conditional branches and stuff.
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Charas-Project
»
Game Creation
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Requests
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RPG Maker Programming
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Really need some help