Home
Help
Search
Calendar
Login
Register
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
New forum theme up and running!
Charas-Project
»
Game Creation
»
Requests
»
RPG Maker Programming
»
Chipsets
« previous
next »
Print
Pages: [
1
]
Author
Topic: Chipsets (Read 1809 times)
Selidron
Member
Initiate
Posts: 2
Gamer, avid reader, writer.
Chipsets
«
on:
March 07, 2006, 07:42:22 AM »
Okay, this really isn't so much a problem, but not understanding this fully makes it a little hard to do what I want.
I was just wondering if anyone could explain, in detail, what each section of the chipsets are for/does. I am particularly interested in the A-D sections (sections based on the outline contained within the help file) of teh chipset. I have read through the help file several times, but I just don't fully understand what the sections are for, exactly.
Any help wouldbe greatly appreciated.
Logged
Prpl_Mage
Administrator
Sage
Posts: 7,645
The Administrator Mage
(No subject)
«
Reply #1 on:
March 07, 2006, 02:53:58 PM »
Well I hope this one helps you out.
Logged
Cool RPGM Project!
Sprite till you die
Oh my god, this was ...10 years ago...
Selidron
Member
Initiate
Posts: 2
Gamer, avid reader, writer.
(No subject)
«
Reply #2 on:
March 08, 2006, 06:23:00 AM »
Thanks Prpl_Mage, it does clarify most of the set for me. But what I still don't get is, what are the tiles contained in the left section used for (other then the water, I think I understand that). Also, why is it that when I try and use a tileset that I created, it won't allow me to use the tiles on the left side?
Logged
Linkizcool
Doesn't exist for official purposes.
Exemplar
Posts: 1,290
I am Canadian.
(No subject)
«
Reply #3 on:
March 11, 2006, 04:02:22 AM »
Those are animation tiles. they repeat the tiles from the top to the bottom and back to the top.
Logged
Print
Pages: [
1
]
« previous
next »
Charas-Project
»
Game Creation
»
Requests
»
RPG Maker Programming
»
Chipsets