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Author Topic: battle aniamations  (Read 2137 times)

Offline neb87

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battle aniamations
« on: May 08, 2006, 04:20:00 AM »
i have a event where it is parral process and it has battle aniamations in it ,
there is 6 people and and i have a battle aniamation for each one, now how do i make those battle aniamations to continue while other events are happing
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Offline WarxePB

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« Reply #1 on: May 08, 2006, 11:34:19 AM »
....huh?

Well, first thing, you can't have more than 1 battle anim showing at once. And using the Parallel Process trigger makes the event run independently of other events. I'm not really sure what you're asking, so please rephrase your question.
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Offline neb87

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« Reply #2 on: May 08, 2006, 01:50:27 PM »
i have 6 battle aniamations that are all happeing(one after each other)and i want them to keep going when the event is doing the rest of the programing(talking and other things)
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Offline Sephiroth rocks

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« Reply #3 on: May 08, 2006, 02:50:35 PM »
Just uncheck the "halt other processes" checkbox.
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Offline Arcanagirl

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« Reply #4 on: May 10, 2006, 08:47:39 PM »
Should be a parallel process that uses the animations with halt other process off. then repeat it for each animation and that should work. Just like they said.
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Offline neb87

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« Reply #5 on: May 14, 2006, 06:13:54 AM »
fixed it thanks for everybodies help
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