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Originally posted by Kijuki_Magazakithis would actually help me in my workfield. I talk to a few instructors in college. Sprite artists who are graphic designers get a welll good amount of job and pay.
Sounds like an interesting idea, but I tend to agree with Asa and Charaman. I have better ways to use my time anyways.
Originally posted by ZeroKirbyXWHy'd yeh post Mr. Sun? O_o
KMwell if its too happen we cant just doopley tee doo and say there we have it.
AlThat´s doable right? And c'mon Warxe, we´d really need you.
Originally posted by Warxe_PhoenixBladequote:KMwell if its too happen we cant just doopley tee doo and say there we have it.That makes absolutely no sense whatsoever.quote:AlThat´s doable right? And c'mon Warxe, we´d really need you.Do you really want me to list all of the reasons that I won't do this?
Do you really want me to list all of the reasons that I won't do this?
Originally posted by DragonBlazeSounds pretty simple, let me give this a little test...1.1 I wanna teach :vict: 1.2Course name: Coding in rm2k/3 101Teacher name: DragonBlazeDifficulty: Starts easy, gets hardPrerequisites (if any): Know how to use variables, switches, and forks to some extentDuration: However long it takes (couple of months)Lessons per week: 2Max number of students: 20General information: It'll start off with general coding stratagies such as breaking down a system, how to plan a script out, then it'll take that knowlage and apply it to many various rm2k3 scripts. The basics of custom menu systems, custom battle systems, and algorithms will also be covered.Extra information: Students will be able to pop out custom systems like pros by time they complete this course So does that work out good?