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Author Topic: So I am beginning a game project...  (Read 2685 times)

Offline Eternal sight

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So I am beginning a game project...
« on: August 18, 2006, 05:41:22 AM »
The game I am making is based off a fictional short story I have been writing for awhile based off of  a character I made over six years ago. I have built upon this character throughout those years and found that the short story I have wirtten involving him is somwhat liked among the few who have read what I have thus far.  There is something that has me stumped concerning the game and that is finding a reason, a plot for the game.  I have what I would like in the game yet I am drawing a blank at how I should introduce the story and how to get it rolling.

 Anyway, let me be up front with you. I am new to making games, thus I have very little knowledge of how to do things aside from story writing. Scripts, variables, ect ect. I can't do them and can find no teachers.  So..anyway...fair warning.

 I would like to request some help for this project, and I thought this was a good a place as any to ask for it. I don't by any means expect anyone who should offer to help to do all the work by themselves. It goes against how I am.  Though I do need help. I have at least one request i need to make currently but I am trying to get to know people around here better before I go around asking for something.

 Now, I would post details about the game but as I have said, I have very few to none at all. All I can tell you about what I have in store is simply this :

 You will have a wide range of characters to use, four per battle group and the characters will be enterchangable with other party members. For instance, one dies thus one substitues them.  The characters can be picked up a number of ways, but i'll leave that to be discovered later.

 I promise at least a half decent story. My writing is good but I have no idea how well it would show in gaming form...heh.

 I am trying to decide how I can at least partically describe my story...its so tightly woven together I am afraid I could spoil some key points for the game....

 Anyway, if you would like to help me out, you can contact me via any messengers and I will gladly send you the short story I have written so you can get your own insight in the game.  

   Thanks for taking time to listen to my rambling and I hope to hear from you.

MSN- shadowadept87@hotmail.com

AIM- ShadowAdpt6

Yahoo - The_Shadow_Adept2002
               

                                 Sight evermore, Eternal Sight.
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Offline aboutasoandthis

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Umm...okay...
« Reply #1 on: August 18, 2006, 12:20:08 PM »
Well, writing an introduction has been hard for me...so I can understand where you're coming from, but you still need to give something about your game. It'll sound like a bad request when you don't show anything and ask for help.

Just give some of your plot. Who cares if you give a spoiler or two? As long as you don't give away the main villian or the best part of the game, it's not a spoiler or an important spoiler. The least you could do is give maybe your main character? If you can't give anything at all, you  need to rework your storyline. You need an introduction to your game. It needs to show what the main character is like, and it needs to have some sort of goal. If you still need ideas, the Xanqui articles at Gaming World, and some of DragonBlazes storyline guides here in the Tutorial section are good reads.

You say you are good at writing, yet you give no storyline. _sweat_

I can see you have potential. You're grammar is good compared to some others.

You might want to post a screenshot or two in different fields like mapping and charaset design so we can give you criticism.

You should have some coding skills as you have a party switch out feature. Just ask for help, without asking anyone to make a game for you. Then people might help you.
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Offline Emerates

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« Reply #2 on: August 18, 2006, 01:37:55 PM »
What I'm doing in my game is just having you start off in one place and have abso-friggin'-lutely no intro at all.

Then I sprinkle in the plot as it goes on.

 
Quote
You're grammar is good compared to some others.

Well, if he's writing a short story, he should have some grammatical skills, unlike some other members.....  *coughyou'recough*

Anyways, my style is not to get it all out there in the first five minutes.  To me, that just seems like a waste of time.  'Cause that happens, and I'm like, 'Well now that I know what's going on, I don't really need to worry too much about paying attention to any other cutscenes.'

But that's just my personal style.  You should do whatever works best for you.
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Offline aboutasoandthis

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Excuse Me?
« Reply #3 on: August 18, 2006, 02:30:14 PM »
Don't you mean yours? I know I don't have the best grammar.
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My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.  



Offline Emerates

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Excuse You?
« Reply #4 on: August 18, 2006, 02:58:25 PM »
Dude, it was a joke.

And no, I didn't mean mine.  My grammar is flawless.
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Offline Ace of Spades

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« Reply #5 on: August 18, 2006, 03:03:58 PM »
Stay on the topic of the game please. Thank you.
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Offline Meiscool-2

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« Reply #6 on: August 18, 2006, 04:35:50 PM »
Quote
Originally posted by Emerates
And no, I didn't mean mine.  My grammar is flawless.

XD!!!! You started a sentence with And!?!?!?!?!? Oh the irony.
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Offline Eternal sight

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« Reply #7 on: August 18, 2006, 06:40:25 PM »
Quote
Originally posted by aboutasoandthis
Well, writing an introduction has been hard for me...so I can understand where you're coming from, but you still need to give something about your game. It'll sound like a bad request when you don't show anything and ask for help.

Just give some of your plot. Who cares if you give a spoiler or two? As long as you don't give away the main villian or the best part of the game, it's not a spoiler or an important spoiler. The least you could do is give maybe your main character? If you can't give anything at all, you  need to rework your storyline. You need an introduction to your game. It needs to show what the main character is like, and it needs to have some sort of goal. If you still need ideas, the Xanqui articles at Gaming World, and some of DragonBlazes storyline guides here in the Tutorial section are good reads.

You say you are good at writing, yet you give no storyline. _sweat_

I can see you have potential. You're grammar is good compared to some others.

You might want to post a screenshot or two in different fields like mapping and charaset design so we can give you criticism.

You should have some coding skills as you have a party switch out feature. Just ask for help, without asking anyone to make a game for you. Then people might help you.


 I first started this thread and warned everyone I had little to nothing to give.  I see where you are coming from and I am still working on things as we type. As for the spoilers, I am not so sure about it. Trust me, how its written the slighest thing could give the whole game away. I still see your position on this and I will get on that aswell. I like to keep my projects somwhat personal until I am happy with them. When I am comfortable with what I have set with the story I wll update this thread with it, but until then I will give you what I can.

 I have a few character names, and I have a few descriptions of the characters.  

  Carreu- He is the main character for this game and my short stories. In the game he will progress in age and the physical aspects of him will change aswell.  You meet him first in the underground city of mana, Xyrandoh.

 Carreus home is attacked in search a certain item which is not found. Carreu survives the slaughter as only a child, for he hid the entire time. During the game things will be handled to be more exciting than just hiding so, don't let that turn you off to it.  Now after witnessing such a sight and the murderers gone he wonders into the street find his family and friends who are no where to be found.  Carreu wakes after a four day sleep in a new place where another character is met, Madilyn.

 Madilyn is an plains woman, ex mercenary. Though she pretends to have no knowledge of combat, this is not entirely true. You will learn more of her later.

 Svelan - Leader of one of the most famed mercenary bands in the land. You will also learn more of him later.

 Kysec, Gilrek, and Maelstar are all also part of the mercenary band who join carreu in  later points in the story.

 I have not written out enough or do not have enough to give based on these characters at the moment, but what I can tell you is - This will not be a one character leads all game. You will be able to take controll of other characters during the game and use them for certain quests or sidequests...or at least that what I have planned.

 There is really not much more information I can give at this point. Like I have said, I can't give you screen shots or anything for the sort. My mapping skills are far less than subpar and I need not critics to tell me so.  I am teaching myself mapping and I am trying to learn other things along the way, but as things are now, the only thing that will be progressing is the story. So please, anyone with any slight intrests at all, please let me know.

                   Sight eternal, Eternal sight.
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Offline aboutasoandthis

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Nice.
« Reply #8 on: August 18, 2006, 07:37:09 PM »
It's a little cliche, but I am liking this storyline. Now that you've given something, don't worry. I have no right to rush you. Just go at your own pace.

I'm interested.  :)

Oh, and if you want some better maps, I'd suggest looking at Meiscool's and Robotams mapping tutorials. They helped me a lot. They even post constructive criticism in places like the Screenshot Thread.
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My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.  



Offline Eternal sight

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« Reply #9 on: August 18, 2006, 08:28:15 PM »
Yes, it is a bit cliche` in the beginning, but beleive me, its only the start.

         Sight evermore, Eternal sight.
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