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Next problem: Changing music fluently
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Topic: Next problem: Changing music fluently (Read 1867 times)
elementalhero76
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Posts: 612
The Writer of Light
Next problem: Changing music fluently
«
on:
October 01, 2006, 04:43:52 PM »
I have many continents on my world map and i want different overworld music what is the best way to do this?
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Retired RM2k3 user. Using VS2015 Pro.
Discord:LightWriterOfLegend2016#5786
Esgardum Legends wiki:
Dead. Need to pay $100/yr to stay open and editable. Debating if I want to or not.
Esgardum Series status:
RPG: World building and planning stage
Books: Still on book 1: The Four Sinners
plightofthepureblood
Time Magazines 2004 most promising despot.
Zealot
Posts: 574
I used to go by Gemini, here.I play quadruple neck guitar
(No subject)
«
Reply #1 on:
October 01, 2006, 05:01:48 PM »
Id Either Make seperate maps for every continent....
And attatch sepearte BGmusic to each
or
Id Have An Event, below the hero, On hero touch, that happened to be right on the dock where I got off of my Boat or whathaveyou, That changed the Music when I set foot on the New content....
Or Id have a line of Change BG music eventsThat changed the music, Bordering Each continent, and perhaps some seafarer music playing whislt not on the Resident Waters of the COntinent.....
Make sure you adject the Fade in, Tempo and volume of each different song, and it will make it sound nice.
Or you could just open the Help file and Look under the Topics Related to this.
And If you dont have a english Help file, then youre gonna want to find an English Help file, and It will likely come with some Compiled Tutorials.
And if those tutorials arent enough, the Google Up "Zorns RM2K tool"
And Install it.
It has some lame Name generators, but more importantly, it has a Ton of Tutorials Included in with it.
Next time though, Read the Help file, or Search Tutorials before posting a thread about it. Or just have a single Thread devoted to Your Questions.
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elementalhero76
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Posts: 612
The Writer of Light
(No subject)
«
Reply #2 on:
October 01, 2006, 05:06:09 PM »
I some what did the firstr thing but as a call event. ill tinker with all of the ways you gave me though thanks.
Um what about if you get back from a random battle it goes back to the music of the map settings.
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Retired RM2k3 user. Using VS2015 Pro.
Discord:LightWriterOfLegend2016#5786
Esgardum Legends wiki:
Dead. Need to pay $100/yr to stay open and editable. Debating if I want to or not.
Esgardum Series status:
RPG: World building and planning stage
Books: Still on book 1: The Four Sinners
Dragonium
Aieee!
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Royal
Posts: 3,786
MY PRISON IS SHAME
(No subject)
«
Reply #3 on:
October 01, 2006, 05:07:07 PM »
Or you could just set each continent as a different Area, and in each Area have a Parallel Process which sets the music.
Win.
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WarxePB
Action Sue
Royal
Posts: 3,601
What killed the dinosaurs?
(No subject)
«
Reply #4 on:
October 01, 2006, 11:47:35 PM »
As has been suggested, the easiest way would be to seperate your continents into different maps and have a different music for each. However, in my tests, it kept playing the different music after a battle - is there an event on your world map that plays the music automatically?
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Next problem: Changing music fluently