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Author Topic: Next problem: Changing music fluently  (Read 1868 times)

Offline elementalhero76

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Next problem: Changing music fluently
« on: October 01, 2006, 04:43:52 PM »
I have many continents on my world map and i want different overworld music what is the best way to do this?
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Esgardum Legends wiki:
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Offline plightofthepureblood

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« Reply #1 on: October 01, 2006, 05:01:48 PM »
Id Either Make seperate maps for every continent....
And attatch sepearte BGmusic to each

or

Id Have An Event, below the hero, On hero touch, that happened to be right on the dock where I got off of my Boat or whathaveyou, That changed the Music when I set foot on the New content....

Or Id have a line of Change BG music eventsThat changed the music, Bordering Each continent, and perhaps some seafarer music playing whislt not on the Resident Waters of the COntinent.....

Make sure you adject the Fade in, Tempo and volume of each different song, and it will make it sound nice.


Or you could just open the Help file and Look under the Topics Related to this.

And If you dont have a english Help file, then youre gonna want to find an English Help file, and It will likely come with some Compiled Tutorials.

And if those tutorials arent enough, the Google Up "Zorns RM2K tool"

And Install it.

It has some lame Name generators, but more importantly, it has a Ton of Tutorials Included in with it.
Next time though, Read the Help file, or Search Tutorials  before posting a thread about it. Or just have a single Thread devoted to Your Questions.
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Offline elementalhero76

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« Reply #2 on: October 01, 2006, 05:06:09 PM »
I some what did the firstr thing but as a call event. ill tinker with all of the ways you gave me though thanks.

Um what about if you get back from a random battle it goes back to the music of the map settings.
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Discord:LightWriterOfLegend2016#5786

Esgardum Legends wiki:
Dead. Need to pay $100/yr to stay open and editable. Debating if I want to or not.

Esgardum Series status:
RPG: World building and planning stage
Books: Still on book 1: The Four Sinners

Offline Dragonium

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« Reply #3 on: October 01, 2006, 05:07:07 PM »
Or you could just set each continent as a different Area, and in each Area have a Parallel Process which sets the music.

Win.
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Offline WarxePB

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« Reply #4 on: October 01, 2006, 11:47:35 PM »
As has been suggested, the easiest way would be to seperate your continents into different maps and have a different music for each. However, in my tests, it kept playing the different music after a battle - is there an event on your world map that plays the music automatically?
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