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a couple of things
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Topic: a couple of things (Read 1725 times)
Dark Shuyin
Member
Initiate
Posts: 49
i'm 16 years old and...and the rest.. NONE OF YOU'RE BUISNES
a couple of things
«
on:
December 01, 2006, 01:02:38 AM »
1: if i want to put in a switch on a wall, how do i get the wall to open if i hit the switch?
2: the treasure chest, how do i place an item in it, and how come if the item you got. the treasure chest will still give the item without stopping
3: the amount of words i can use are little, if i write this:
are you okay? that was a nasty fall, you did not broken anything did you?
the only thing that apears on the screen is:
re you okay? that was a nasty fall, you di
how can i do something so that i can have longer words for a message?
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Emerates
A. Hermit Esquire
Exemplar
Posts: 1,027
(No subject)
«
Reply #1 on:
December 01, 2006, 01:20:06 AM »
For the first one, you could probably use a tile substitution that changes part of the wall to the floor when you flip the switch.
The chest will keep giving you the same item over and over if you don't put in a stop switch or variable. For the switch, you would make it so that after you take the item, it activates a switch. Then, you make a new page with a precondition that the switch activated is ON, and just leave it like that, or erase it if you want. For the variable, it would be so that it will change a variable value, like from '0' to '1'. Then you make a new page with the precondition that that variable is equal to the value of the one from the last page.
Not real 'technical', but it's the best I can explain it. Hope it helps.
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Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
(No subject)
«
Reply #2 on:
December 01, 2006, 02:33:28 AM »
Wow, all those requests and you didn't even know what varibles and switches are.
Read a tutorial on switches. I think Warxe just made one here.
As to the message box... you can put four lines of text you know.
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a couple of things