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Author Topic: Skiff suddenly appears on maps  (Read 1878 times)

Offline SilverBlade

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Skiff suddenly appears on maps
« on: January 06, 2007, 09:17:25 AM »
Sometimes there's for no reason a skiff on my map! Even I didn't put a starting position of a skiff there! I can enter the skiff but not sail it(logic, 'cause I'm on land!).
I can delete the ship by copying my map, delete the old one, and make a new map and paste my previous map on it. But that's pretty annoying to keep doing that!

How do I fix this problem for always?

 [SHADOW]SilverBlade[/SHADOW]
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Offline Moosetroop11

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« Reply #1 on: January 06, 2007, 10:40:04 AM »
0_o

Well... I guess temporarily you might be able to set the skiff set to a blank charset, so it becomes a less visible bug.

I suppose you've tried putting the skiff start position somewhere else, out of the way? Does it still appear anywhere?

If you had a parallell event setting random co-ordinate variables and moving skiff stsrt to that position, that would be the effect. But doing that and  not knowing you'd done it would be pretty weird :p
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Offline SilverBlade

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« Reply #2 on: January 06, 2007, 10:49:31 AM »
Yes, I already tried to put the verhicle starting position somewhere else. But I haven't tried to put skiff sprite blank. I think I'll take that temporarily.
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Demo Version 1.1: http://rapidshare.com/files/12421951/Yin-Yang.rar.html

Offline Daetyrnis

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« Reply #3 on: January 06, 2007, 10:14:25 PM »
Things like Move Event commands can reference a Vehicle, though I'm not sure what happens when they aren't there, or whatnot.

Just go through all the events on the problem map and perhaps all your common events too.  I can't see rm2k(3) doing this without cause.
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