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Chipset trouble...
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Topic: Chipset trouble... (Read 2602 times)
Boba_Fettuccini
CheezyComixCo
Associate
Posts: 205
Chipset trouble...
«
on:
February 21, 2007, 04:19:47 AM »
So I made my own chipset, using a template, saved it on 256 colors....
and made a map. (duh) well, I niticed an error on my chipset, a dot of pink where ther should be none. OS I opened it in paint and removed it, still saving in 256 colors. then I re-imported it, using a different filename, then I reset the tileset to use the new image...
but now my map is purple. every single tile, when put on the map, is purple. they appear normal on the palette, but purple everywhere else!!!! can anybody tell me what I did wrong???
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FFL2and3rocks
Moderator
Leader
Posts: 2,638
(No subject)
«
Reply #1 on:
February 21, 2007, 06:10:41 AM »
Maybe the part that's supposed to be transparent isn't transparent, and that part of the top layer is covering the bottom layer. If this is the case, then import the tileset again and click on the background color to make it transparent.
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lonewolf
lonewolf
Leader
Posts: 2,049
from the Kiowa apache tribe
post it up for me
«
Reply #2 on:
February 21, 2007, 11:36:52 AM »
i fix it to work for you if you like
if you post it up i get on to it
if you dont what any one to see it pm it
i fix it asp and say what maker its for
if it xp i can do it
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A real friend is one who walks in when the rest of the world walks out
Boba_Fettuccini
CheezyComixCo
Associate
Posts: 205
(No subject)
«
Reply #3 on:
February 24, 2007, 06:01:38 PM »
hmm. well, the top layer transperency isn't the problem, its just... everything looks evening-ish.
I imported again, and now it work :S
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Chipset trouble...