Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

New forum theme up and running!



  • Charas-Project »
  • Off-Topic »
  • All of all! »
  • Beyond the allowed awesomeness
« previous next »
  • Print
Pages: 1 [2] 3 4

Author Topic: Beyond the allowed awesomeness  (Read 9272 times)

Offline Cosmos

  • Quite the bemused
  • Staff
  • Leader
  • *
  • Posts: 2,326
(No subject)
« Reply #15 on: September 09, 2007, 03:43:24 PM »
It was cute.
Logged
Go. ****. Yourself. <3

Offline Almeidaboo

  • Leader
  • *
  • Posts: 2,384
  • Attor...nope, software developer now!
(No subject)
« Reply #16 on: September 09, 2007, 04:14:27 PM »
Quote
Originally posted by Grandy
We should totally make a flash like that of charas member killing each other.


O.O

Awesome idea Grandy...Anyone willing to do it?

Hehehe, I'd be the only character with a square head! Yay!!

Seriously, can someone do it?
Logged

Sig by Lucas_irineu

Offline Archem

  • One, one too many schizophrenic tendancies
  • Global Moderator
  • Over 9000!
  • *
  • Posts: 15,013
  • I made a fortune in toothpicks, but I lost it all in a fire.
(No subject)
« Reply #17 on: September 09, 2007, 05:18:07 PM »
Well, for starters, everyone should eek out a small drawing of what they should look like. That's step one. Step two is deciding who fights who, and who wins out. Fight choreography, if you will. This would all be handled by one particular member who doesn't want to appear in the flash, or won't be biased in their fight setups. This would allow for a decided "in" or "out" cast of our members, as well as planning for how the fights go down. So let's start now. Post an image f what you'd like to be represented as to verify your enrollment into this idea box. If it goes on to be a finished product, then yays and high-fives all around. If not, then it was a good time waster.
Logged

Offline Ben

  • Some dude
  • Staff
  • Royal
  • *
  • Posts: 4,844
  • butts
    • my portfolio
(No subject)
« Reply #18 on: September 09, 2007, 05:53:59 PM »
now i want to draw myself as a flash bobblehead legomans


Logged

Offline Grandy

  • Zombie
  • Royal
  • *
  • Posts: 4,989
  • Not actually dead
(No subject)
« Reply #19 on: September 09, 2007, 06:11:48 PM »
Quote
Originally posted by Archem2
Well, for starters, everyone should eek out a small drawing of what they should look like. That's step one. Step two is deciding who fights who, and who wins out. Fight choreography, if you will. This would all be handled by one particular member who doesn't want to appear in the flash, or won't be biased in their fight setups. This would allow for a decided "in" or "out" cast of our members, as well as planning for how the fights go down. So let's start now. Post an image f what you'd like to be represented as to verify your enrollment into this idea box. If it goes on to be a finished product, then yays and high-fives all around. If not, then it was a good time waster.


 Alex should totally win in the end.
Logged
Quote from: Alex
I general I'd say I agree 98% with Grandy's post above.

Offline SaiKar

  • KOFFING!
  • Staff
  • Royal
  • *
  • Posts: 4,082
(No subject)
« Reply #20 on: September 09, 2007, 06:26:41 PM »
Quote
Originally posted by Archem2
Fight choreography, if you will. This would all be handled by one particular member who doesn't want to appear in the flash, or won't be biased in their fight setups. This would allow for a decided "in" or "out" cast of our members, as well as planning for how the fights go down./B]


Altenatively, we could all remember that it's just for fun and it doesn't matter who kills you.

Working on little Sai.
Logged

Offline Grandy

  • Zombie
  • Royal
  • *
  • Posts: 4,989
  • Not actually dead
(No subject)
« Reply #21 on: September 09, 2007, 06:48:11 PM »
Uh, just so I know, are we using the same drawing style of this guy?

 Because that's how I'm making Grandy.
Logged
Quote from: Alex
I general I'd say I agree 98% with Grandy's post above.

Offline Grandy

  • Zombie
  • Royal
  • *
  • Posts: 4,989
  • Not actually dead
(No subject)
« Reply #22 on: September 09, 2007, 07:03:50 PM »
 Yay.

 I'm so putting this as my avatar.
Logged
Quote from: Alex
I general I'd say I agree 98% with Grandy's post above.

Offline Archem

  • One, one too many schizophrenic tendancies
  • Global Moderator
  • Over 9000!
  • *
  • Posts: 15,013
  • I made a fortune in toothpicks, but I lost it all in a fire.
(No subject)
« Reply #23 on: September 09, 2007, 07:15:44 PM »
Quote
Originally posted by SaiKar
Altenatively, we could all remember that it's just for fun and it doesn't matter who kills you.

Well, that's the idea. It'd have to be planned out from an unbiased source, or else we might end up with an unstoppable guy or an unbalanced win at the end. I think it's fun to not know how it'll end.

Also, a work in progress:

I plan to stylize this more, but it's giving me ideas.
Logged

Offline Grandy

  • Zombie
  • Royal
  • *
  • Posts: 4,989
  • Not actually dead
(No subject)
« Reply #24 on: September 09, 2007, 07:19:50 PM »
Quote
Originally posted by Archem2
Quote
Originally posted by SaiKar
Altenatively, we could all remember that it's just for fun and it doesn't matter who kills you.

Well, that's the idea. It'd have to be planned out from an unbiased source, or else we might end up with an unstoppable guy or an unbalanced win at the end. I think it's fun to not know how it'll end.

Also, a work in progress:

I plan to stylize this more, but it's giving me ideas.[/B]


 He dies when a missile gets a lock-on on him, and the lock-on looks exactly as your initial avatar.

 That's my plan.
Logged
Quote from: Alex
I general I'd say I agree 98% with Grandy's post above.

Offline Archem

  • One, one too many schizophrenic tendancies
  • Global Moderator
  • Over 9000!
  • *
  • Posts: 15,013
  • I made a fortune in toothpicks, but I lost it all in a fire.
(No subject)
« Reply #25 on: September 09, 2007, 07:27:34 PM »
Lol yeah! I'm sure that's a great way that few other ways could top! But what if I ran around from the missile, showing up momentarily in the background of a few other battles, and possibly knocking down some of the other fighters before finally bumping into someone, bouncing off, and dying from the explosion of the missile? You know, elaborate it out a bit. I've never been a fan of quick deaths in these kinds of "hero vs. hero" flashes. Long, drawn-out, and funny is the way to go.
Logged

Offline Roland_Deschain

  • Batman.
  • Agent
  • *
  • Posts: 892
  • I'm... BATMAN.
(No subject)
« Reply #26 on: September 09, 2007, 07:33:51 PM »
Quote
Originally posted by Grandy
We should totally make a flash like that of charas member killing each other.

But wouldn't whoever made it be biased? Like, say, if I made it, I'd have me win. Same could probably be said for everyone else. Although, a flash of, like, charas vs. TK would work, tho.....
Logged

Offline Grandy

  • Zombie
  • Royal
  • *
  • Posts: 4,989
  • Not actually dead
(No subject)
« Reply #27 on: September 09, 2007, 07:39:03 PM »
Quote
Originally posted by Roland_Deschain
Quote
Originally posted by Grandy
We should totally make a flash like that of charas member killing each other.

But wouldn't whoever made it be biased? Like, say, if I made it, I'd have me win. Same could probably be said for everyone else. Although, a flash of, like, charas vs. TK would work, tho.....[/B]


 Nay, I'd say that Alex would win, because he is the head of Charas, and since he's not ever around, it's not biased.
Logged
Quote from: Alex
I general I'd say I agree 98% with Grandy's post above.

Offline Bluhman

  • Global Moderator
  • Royal
  • *
  • Posts: 4,977
(No subject)
« Reply #28 on: September 09, 2007, 08:12:17 PM »
Eh?
Logged

Offline Apex

  • Member
  • Tech Support
  • Exemplar
  • *
  • Posts: 1,699
(No subject)
« Reply #29 on: September 09, 2007, 08:41:09 PM »
This should be a no brainer.
Logged

  • Print
Pages: 1 [2] 3 4
« previous next »
  • Charas-Project »
  • Off-Topic »
  • All of all! »
  • Beyond the allowed awesomeness
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum