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Author Topic: Trouble importing faceset into RPG maker 2000  (Read 10784 times)

Offline ninjamitsuki

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Trouble importing faceset into RPG maker 2000
« on: January 17, 2008, 07:02:45 PM »
I'm REALLY sorry if this is the wrong forum...

  There was a thread made by a person with the exact same problem from YEARS ago, and it helped me figure out how to import charasets, but I still can't import facesets.

[this is the thread I'm talking about: http://charas-project.net/forum/showthread.php?threadid=5434&forumid=4&catid=8]

   Obviously I can't bump that thread back up, but I did what the OP said worked for charasets, and it worked for me, but the OP didn't say what worked for him for facesets... And the one the other guy suggested doesn't work for me... I know I'm confusing you, just read the thread to understand what I'm talking about... What I'm basically saying is what size I have to make the faceset in order for it to be able to imported into RPG Maker 2000...
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Offline Prpl_Mage

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« Reply #1 on: January 17, 2008, 07:15:09 PM »
The Rpgmaker 2003 facesets are 192x192 at least, no idea about 2k though.
Might be the same.
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Offline ninjamitsuki

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« Reply #2 on: January 17, 2008, 07:33:54 PM »
Yup... I tried making them 192x192 [even filled in the white with green] and it still says "The size of the bitmap is illegal"

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Offline HobomasterXXX

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« Reply #3 on: January 17, 2008, 11:42:15 PM »
192x 192 is the size of rpg maker 2000's rtp facesets... so....  rm2k hates you.
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Offline ninjamitsuki

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« Reply #4 on: January 18, 2008, 10:43:15 AM »
WHAT?!! Oh no.... There's nothing I can do?
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Offline HackersTotalMassLaser

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« Reply #5 on: January 18, 2008, 11:26:13 AM »
you might not have it at 256 colors.
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Offline ninjamitsuki

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« Reply #6 on: January 19, 2008, 12:24:12 AM »
Quote
Originally posted by HackersTotalMassLaser
you might not have it at 256 colors.


  I switched the image to 256 bitmap right now and it still says it...

  *sigh*
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Offline Prpl_Mage

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« Reply #7 on: January 19, 2008, 06:37:45 AM »
Is it a PNG first of all? I know that the 2k3 has some problem with the BMP.
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Offline ninjamitsuki

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« Reply #8 on: January 19, 2008, 03:03:44 PM »
Quote
Originally posted by Prpl_Mage
Is it a PNG first of all? I know that the 2k3 has some problem with the BMP.


  First of all, it's RPG Maker 2000, and I tried it as both a png and a bitmap, but it still won't work...
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Offline HobomasterXXX

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« Reply #9 on: January 20, 2008, 12:59:21 AM »
What rm2k are you using? is it don's translation?
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Offline ninjamitsuki

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« Reply #10 on: January 20, 2008, 03:17:00 PM »
Quote
Originally posted by dudewheresmymount
What rm2k are you using? is it don's translation?


  Yes it is.
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Offline HobomasterXXX

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« Reply #11 on: January 21, 2008, 02:21:11 AM »
then i have no idea what's wrong. maybe try importing another faceset and see if that works.
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Offline ninjamitsuki

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« Reply #12 on: January 21, 2008, 12:05:35 PM »
 I tried another faceset, and it still isn't working... I'm doomed, aren't I?
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Offline DragonBlaze

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« Reply #13 on: January 21, 2008, 11:07:29 PM »
What you can do is to try importing the rtp facesets into the game, IF for some odd reason the rtp facesets aren't working, then your program is screwed up and you should try downloading a differant version of the program, or move to rm2k3. If the facesets do work, check to see thier dimensions, maybe they're differant than normal... for some odd reason. Anyway, if you can import the rtp ones and cant import others, attach the faceset you want to import and I'll try it on my computer and find out whats up with it.
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Offline DedlellyDeth

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« Reply #14 on: March 28, 2008, 05:06:58 AM »
Are you using MS Paint? If so, you should know that it counts the top left corner as 0,0. If you are looking at the coordinates at the edge, it is different from RPG Maker coordinates. Try making it 191x191 instead.
Also, you can export an RTP faceset from the Import/Export Resources tool,
then fill it with the background color and edit from there.
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