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the megaman battlenetowrk sprite doesnt work
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Topic: the megaman battlenetowrk sprite doesnt work (Read 2758 times)
vytong
CPU
Initiate
Posts: 42
Akatsuki Ownage! and the GAME BOY! [+[__]::]
the megaman battlenetowrk sprite doesnt work
«
on:
July 26, 2008, 03:13:30 AM »
the megaman battlenetowrk sprite doesnt work it says invalid color depth, and i dont know what color its supposed to be....
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Akatsuki Ownage! and the GAME BOY! [+[__]::]
Prpl_Mage
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Posts: 7,645
The Administrator Mage
Re: the megaman battlenetowrk sprite doesnt work
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Reply #1 on:
July 26, 2008, 07:30:28 AM »
A resource needs to be no more than 200 colours.
Using a tool such as Irfanview can easily decrease the colour depth within seconds. So that's probably what you should do.
---------------
Get Irfanview from their website, just get the free version.
Right-click on the resource(in the folder), choose "Open with..." And choose Irfanview(after installing it of course).
Now, there is a tab called "Image" click there and scroll down to "Decrease colour depth..." And a new window will pop up.
You have some choices but the one at the bottom is the one you'll use here.
Check the "Custom" box and enter "200" for the ammount of colours(Make sure that you uncheck the "Floyd-Stienberg dithering" or it will kinda screw the colours.) And click "ok".
Now, just go to "File" and "Save as" and save the file as a PNG(you can check the box for transparency while you're at it) and you're done.
This will make the picture only using 200 colours and it should be accepted into the rpg maker.
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Sprite till you die
Oh my god, this was ...10 years ago...
lilsniffs3
Exemplar
Posts: 1,573
Re: the megaman battlenetowrk sprite doesnt work
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Reply #2 on:
July 26, 2008, 07:32:36 AM »
256.
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Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
Re: the megaman battlenetowrk sprite doesnt work
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Reply #3 on:
July 26, 2008, 07:56:27 AM »
Post the image here and I'll convert it for you.
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Prpl_Mage
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Posts: 7,645
The Administrator Mage
Re: the megaman battlenetowrk sprite doesnt work
«
Reply #4 on:
July 26, 2008, 09:04:12 AM »
Quote from: lilsniffs3 on July 26, 2008, 07:32:36 AM
256.
True, but making it 200 is being on the safe side. All 256 ccolour BMP doesn't work and just opening a 256c bmp and saving it as a PNG fails sometime.
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Cool RPGM Project!
Sprite till you die
Oh my god, this was ...10 years ago...
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the megaman battlenetowrk sprite doesnt work