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Author Topic: Legend of Myrdia-UPDATED 2.19.09-ADDED PATCHWORK ENGINE, Build 5  (Read 34088 times)

Offline Flamehawk27

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Re: Legend of Myrdia-UPDATED 12.23.08-ADDED OVERWORLD ENGINE
« Reply #45 on: December 29, 2008, 09:34:14 PM »
Im actually finding myself constantly drawm to this thread, and thinking about the game. Congratz, you got me hooked. I only hope my new game will inspire as much interest as yours does in me.
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Offline fruckert

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Re: Legend of Myrdia-UPDATED 12.23.08-ADDED OVERWORLD ENGINE
« Reply #46 on: December 29, 2008, 09:41:07 PM »
Thank you very much

I'm kinda busy messing around with a lighting system, so I don't have time to update right now

So I updated later
In that edit later on

EDIT:
This is kinda what the newest Main Menu looks like, I added another saving thing that deletes your save if you say yes

The deleting option is in the bottom left, it worked a bit differently than I thought it would, so I only have one
The markers for it are angels
And the magic circles are spinning
« Last Edit: December 29, 2008, 09:49:18 PM by fruckert »
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Flamehawk27

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Re: Legend of Myrdia-UPDATED 12.23.08-ADDED OVERWORLD ENGINE
« Reply #47 on: December 29, 2008, 10:30:47 PM »
Looks cool! Not ure how it works, but looks cool! :D
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Offline fruckert

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Re: Legend of Myrdia-UPDATED 12.23.08-ADDED OVERWORLD ENGINE
« Reply #48 on: December 29, 2008, 10:36:21 PM »
Basically, you walk into one of the portal looking things, then it contracts into a little circle, then a window pops up asking you what to do

EDIT, cause I didn't want to DP: Here's a slightly updated version of the Overworld engine

http://www.box.net/shared/ncy9d4de6x
It's got inventory, the coolest explosion effect I've ever made, as well as a couple of traps

To use the inventory, hold shift
Move around the inventory with the arrow keys
And to use an item, press Z

I'm going to change the inventory text color, as well
Also P is pause
It's kind of crude right now, but it works
« Last Edit: December 29, 2008, 11:08:05 PM by fruckert »
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Flamehawk27

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Re: Legend of Myrdia-UPDATED 12.23.08-ADDED OVERWORLD ENGINE
« Reply #49 on: December 30, 2008, 10:58:57 PM »
Its very original, and there is no crudeness. Definatly the coolest system ive seen yet, though a little confusing. I honestly didnt think Game Maker was capable of doing something like this. I wanna see a demo of the battle system now :D
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Offline fruckert

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Re: Legend of Myrdia-UPDATED 12.23.08-ADDED OVERWORLD ENGINE
« Reply #50 on: December 31, 2008, 05:55:49 AM »
That'll come in time
The only thing I have working properly right now is the magic, and that's kind of crude at the moment
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline HobomasterXXX

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Re: Legend of Myrdia-UPDATED 12.23.08-ADDED OVERWORLD ENGINE
« Reply #51 on: December 31, 2008, 06:06:41 AM »
I hate RPG MAKER VX standard stuff. Other than that nice background story and all that.
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Offline fruckert

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Re: Legend of Myrdia-UPDATED 12.23.08-ADDED OVERWORLD ENGINE
« Reply #52 on: December 31, 2008, 06:35:57 AM »
Sadly VX standard stuff is all I have right now
I despise those tilesets

I'm also going to try to design my own save point, that has multiple spinning rings that are spinning at different speeds

I can't seem to find my Flash Drive, so until I find it (tomorrow hopefully) I can't work on this
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Flamehawk27

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Re: Legend of Myrdia-UPDATED 12.23.08-ADDED OVERWORLD ENGINE
« Reply #53 on: December 31, 2008, 03:08:27 PM »
You have the magic system working? Is there a demo for that? Cuz i really want to see how your battle system works.
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Offline fruckert

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Re: Legend of Myrdia-UPDATED 12.23.08-ADDED OVERWORLD ENGINE
« Reply #54 on: January 02, 2009, 07:33:26 PM »
I'm still trying to work out the bugs
Right now all I really have is movement, and a mine that you can explode
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Flamehawk27

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Re: Legend of Myrdia-UPDATED 12.29.08-ADDED OVERWORLD ENGINE V. 2
« Reply #55 on: January 03, 2009, 03:30:11 PM »
An exploding mine? :Plight: Rock on dude.
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Offline fruckert

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Re: Legend of Myrdia-UPDATED 12.29.08-ADDED OVERWORLD ENGINE V. 2
« Reply #56 on: January 12, 2009, 12:25:09 AM »
So...the reason why I haven't updated in awhile is because my dad's not letting me use the computer
But I do have more stuff
I just can't write it down right now, due to time constraints
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline fruckert

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Re: Legend of Myrdia-UPDATED 12.29.08-ADDED OVERWORLD ENGINE V. 2
« Reply #57 on: January 16, 2009, 12:04:21 AM »
New Cultural thing

[spoiler=The Alchemical Triangle]

[/spoiler]
Most of the drawing is self explanitory

I came up with this symbol mostly because I was bored
This is what the save points are going to look like...this symbol engraved into a stone or wood platform.
Also, I apologize for my horrible handwriting
And that thing at the bottom is a doodle
Ignore it
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline fruckert

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Re: Legend of Myrdia-UPDATED 12.29.08-ADDED OVERWORLD ENGINE V. 2
« Reply #58 on: January 22, 2009, 05:55:44 AM »
Heres a little something that I cam currently cooking up
The Patchwork Engine

The battle engine for the game
It uses SparkEngine at its core
That magic system is 100% me though

So far, all you can do is magic
Hold S to charge, then release it while holding a direction to launch the spell in the direction
Number keys change the spell used
1 is fire
2 is ice
3 is supposed to be electricity

That is all for today
Good night

EDIT: I recommend you don't try the White Blocks out, as they are kind of tempermental
Also, I apologize for the bareness of the demo

Filesize-3.2mbs
« Last Edit: January 22, 2009, 06:43:20 AM by fruckert »
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Ratty524

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Re: Legend of Myrdia-UPDATED 12.29.08-ADDED PATCHWORK ENGINE, v0.1
« Reply #59 on: January 22, 2009, 08:34:10 AM »
Hey, if you are in need of better graphics, check out Mack's/Loosleaf's site

http://cyocorune.cocolog-nifty.com/daily_vx/a1/index.html
He has made a ton of tilesets for VX that match the default graphics AND look way much better. I just checked it out and he appears to be making some charactersets, too. I hope that will give you an alternative to those square-ugly tiles that's in the rtp. :)
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