Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

Click here to join us on IRC (#charas on irc.freenode.net)!



  • Charas-Project »
  • Off-Topic »
  • Archive »
  • Old Game Discussion »
  • Der Erreger
« previous next »
  • Print
Pages: 1 2 3 4 5 6 [7] 8

Author Topic: Der Erreger  (Read 35953 times)

Offline Fisherson

  • Jedi Sentinel of the Charasian Cluster.
  • Royal
  • *
  • Posts: 4,200
  • Just call me Fish.
Re: Neolith - Soldiers of an Unknown Army
« Reply #90 on: January 20, 2009, 04:05:19 AM »
I like the look of this so far, exelent work, but I think you'd better have a way to ilumanate certain objects, maybe a flashligh system? I'm just saying this, because the dark grafics plus chip sets make hard to see certain things.
Logged

Offline ThexXtremeXx

  • Hey.
  • Exemplar
  • *
  • Posts: 1,007
  • Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army
« Reply #91 on: January 23, 2009, 09:27:53 PM »


If you don't lie it then too bad.I tried.
Logged

Offline ThexXtremeXx

  • Hey.
  • Exemplar
  • *
  • Posts: 1,007
  • Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army
« Reply #92 on: January 24, 2009, 03:29:41 AM »


This pic shows not much, but actually reveals a new part of the storyline. Which in a way;
is turning into Dead Space.
Logged

Offline ThexXtremeXx

  • Hey.
  • Exemplar
  • *
  • Posts: 1,007
  • Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army
« Reply #93 on: April 17, 2009, 07:04:11 AM »
kickin' this b*tch up again:

Logged

Offline ThexXtremeXx

  • Hey.
  • Exemplar
  • *
  • Posts: 1,007
  • Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army
« Reply #94 on: April 17, 2009, 08:36:25 PM »
I need someone to tell me how this is going so far.

I need to do ALOT more coding so this probably isn't even close to what the final product will look like.

http://www.mediafire.com/download.php?jthmf5zm4hn
Logged

Offline Rahl

  • Lord Of Gamedwellers
  • Leader
  • *
  • Posts: 2,356
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
« Reply #95 on: April 17, 2009, 08:42:55 PM »
I'll download it in a little bit and let you know.
Logged



Offline ThexXtremeXx

  • Hey.
  • Exemplar
  • *
  • Posts: 1,007
  • Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
« Reply #96 on: April 17, 2009, 08:47:13 PM »
thanks, oh yeah. It is dark. VERY dark, and you cant leave the vault area yet. I only got like 4 maps done. I'm aiming for atleast 20 for the vault and 50 for the overworld
Logged

Offline Rahl

  • Lord Of Gamedwellers
  • Leader
  • *
  • Posts: 2,356
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
« Reply #97 on: April 17, 2009, 09:34:03 PM »
Ok well in the 4-5 seconds I got to play it before I could get any farther in the game:

-I have no Idea what the code to open the door is
-The movement speed is extremely high
-I was just completely lost
Logged



Offline ThexXtremeXx

  • Hey.
  • Exemplar
  • *
  • Posts: 1,007
  • Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
« Reply #98 on: April 17, 2009, 09:42:01 PM »
lol.

the terminal. thats the only hint i can give you.

Yea, I wanted to slow down the movement but i lost the script i had for it.

try it again

[spoiler]the code is 1203[/spoiler]
« Last Edit: April 17, 2009, 09:45:21 PM by ThexXtremeXx »
Logged

Offline Rahl

  • Lord Of Gamedwellers
  • Leader
  • *
  • Posts: 2,356
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
« Reply #99 on: April 17, 2009, 09:52:14 PM »
Everythign looks good for what little there is.
Logged



Offline ThexXtremeXx

  • Hey.
  • Exemplar
  • *
  • Posts: 1,007
  • Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
« Reply #100 on: April 17, 2009, 09:53:06 PM »
YAYZ!

Now i need to know exactly what you liked and didnt like
Logged

Offline Rahl

  • Lord Of Gamedwellers
  • Leader
  • *
  • Posts: 2,356
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
« Reply #101 on: April 17, 2009, 09:58:10 PM »
Pros:

-the looks
-the lighting

Cons:

-speed
-no way to open the dorr without knowing the code
Logged



Offline ThexXtremeXx

  • Hey.
  • Exemplar
  • *
  • Posts: 1,007
  • Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
« Reply #102 on: April 17, 2009, 10:07:06 PM »


this is what i meant by terminal
Logged

Offline Rahl

  • Lord Of Gamedwellers
  • Leader
  • *
  • Posts: 2,356
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
« Reply #103 on: April 17, 2009, 10:08:44 PM »
Guess I missed it.
Logged



Offline ThexXtremeXx

  • Hey.
  • Exemplar
  • *
  • Posts: 1,007
  • Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
« Reply #104 on: April 18, 2009, 04:59:34 AM »
Anyone else download?
Logged

  • Print
Pages: 1 2 3 4 5 6 [7] 8
« previous next »
  • Charas-Project »
  • Off-Topic »
  • Archive »
  • Old Game Discussion »
  • Der Erreger
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum