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Charas-Project
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Request #2
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Topic: Request #2 (Read 2601 times)
Alantor
Member
Initiate
Posts: 32
Likes video games and RPGs
Request #2
«
on:
January 11, 2009, 11:00:32 PM »
Can someone please make additional battle character srpites of these sprite sheets. I never tried ripping and I probaley suck at it if I tried, but please make these for the following I will list.
Stahn: Attacking, Left and Right,
Special skills, status effects, movable victory, movable damage
Rutee, a charaset for her also if any, same as Stahn
KOS-MOS: Addition movements, status effects, movable damage, additional weapons, and animantion for her special skills.
Wow, that's a lot. So forgive me if this is too much, but i really apperitae it. Please and thank you.
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Prpl_Mage
Administrator
Sage
Posts: 7,644
The Administrator Mage
Re: Request #2
«
Reply #1 on:
January 12, 2009, 07:16:26 AM »
Have you considered putting the sprites into a battlechar yourself? That would make you and your work a lot more independent and you wouldn't have to wait around for us to finish it.
The ripping part is already done here(The sprites from the game is put on a sheet) so you just need to unsheathe your (microsoft)Paint and copy paste the sprites into a battlechar-template.
I'm pretty sure that the "overworld sprites" from Tales of the world is somewhere in the CR. Otherwise you can probably find them on DRshnaps or the spriters resource.
You never posted the Kosmos sheet btw.
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Cool RPGM Project!
Sprite till you die
Oh my god, this was ...10 years ago...
Alantor
Member
Initiate
Posts: 32
Likes video games and RPGs
Re: Request #2
«
Reply #2 on:
January 13, 2009, 12:40:10 AM »
I tried using paint to make a Axl Battle Character sprite, but failed at it. I sux at Battle Character making. T_T
So I figured spriting isn't my thing. Sorry.
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Geodessia
Prospective Bag lady
Initiate
Posts: 67
IM Raining on your parade and stealing yer thunder
Re: Request #2
«
Reply #3 on:
January 13, 2009, 01:08:09 AM »
Why don't you make them into a battle animations?
That way you could use more than three frames for an animation,
and you wouldn't have to line the sprite up exactly because you could just do it when your making the animation in RM2K3.
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A Video Of me to prove Im a guy:
http://s431.photobucket.com/albums/qq39/Geodessia/?action=view¤t=d62e63c3.flv
Phayre
Exemplar
Posts: 1,089
Re: Request #2
«
Reply #4 on:
January 13, 2009, 05:03:35 AM »
ARE YOU MAKING A TALES OF DESTINY GAME?!!!
Because if you are, we're friends now. *hugs*
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Request #2