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<>Key Input Proc: [0018:COMMON: Key Inp]<>Branch if Var [0018:COMMON:Key Inp] is 22 <>Call Event: Switch Char <>: End<>Variable Oper: [0018:COMMON: Key Inp] Set, 0<>
<>Variable Oper: [0025:COMMON: Party Size] Set, Party Size<>Change Party Members: V[0019] Remove<>Change Party Members: V[0019] Add<>Branch if Var [0025: COMMON: Party Size] is V[0019] Greater <>Variable Oper: [0019:COMMON: Curr Hero] +, 1 <>: Else Handler <>Variable Oper: [0019:COMMON: Curr Hero] -, 1 <>: End<>Variable Oper: [0018:COMMON: Key Inp] Set, 0
<>Check for key inputs in the variable 'COMMON: Key Inp'<>If the * key is pressed, call the 'Switch Char' event<>Set the 'COMMON: Key Inp' variable to 0