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Author Topic: Steampunk Mayoral Chain Game  (Read 133717 times)

Offline Fisherson

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Re: Steampunk Mayoral Chain Game
« Reply #15 on: April 29, 2009, 03:38:56 AM »
Quote from: Valiere on April 29, 2009, 03:33:38 AM
Theo's chips are impressive, but the problem is his style is very distinct and difficult to imitate, so if we want to add any additional items to it, they're probably not going to fit in. They also will stick out like a sore thumb among any other chipsets we decide to use and will definitely highlight how cartoonish our charsets and battle charsets are.

True, but what won't? I mean let's face it, my style is more hard lines than yours and your is more soft edges than mine. We all have a drifrent style of spriting. Bluman and I have about the same style, but Prpl and you have a detailed realistic. I can't help it, I draw catoonish and comic-like.
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Offline Valiere

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Re: Steampunk Mayoral Chain Game
« Reply #16 on: April 29, 2009, 03:47:48 AM »
Yeah, but Theo's isn't just realistic, it's realistic realistic.

Oh, and if that world map is what we're using, I'm gonna go ahead and make a nice big version of it to hang on walls in the chipset.
« Last Edit: April 29, 2009, 03:50:24 AM by Valiere »
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Offline Fisherson

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Re: Steampunk Mayoral Chain Game
« Reply #17 on: April 29, 2009, 04:01:08 AM »


Quote from: Valiere on April 29, 2009, 03:47:48 AM
Yeah, but Theo's isn't just realistic, it's realistic realistic.

Oh, and if that world map is what we're using, I'm gonna go ahead and make a nice big version of it to hang on walls in the chipset.

True, but Bluhman managed to use regular RTP edits and made it look realy cool at that. Just check out Alpha Force if you don't believe me. Hey! We should have a Steampunk Chisouku! XD He's as much of Charas icon as anyone else. I never even heard of Sarah C until Sai had her in her sig.
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Offline Valiere

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Re: Steampunk Mayoral Chain Game
« Reply #18 on: April 29, 2009, 04:30:56 AM »
I'm just using the geographical one.
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Offline Prpl_Mage

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Re: Steampunk Mayoral Chain Game
« Reply #19 on: April 29, 2009, 06:21:16 AM »
Quote from: DedlellyDeth on April 29, 2009, 01:37:18 AM
Thanks. I tried to make it realistic in regard to plate tectonics. See how the continents almost fit together?

I wasn't planning on making the actual in-game overworld, just a map, but I could do that too.



Political map. Red is the Holy Empire of Talanchon (TALANCHON), the cultural equivalent of the ancient British Empire. White is the Union of Elea Norwean (NORWEAN), a European resistance to TALANCHON, the cultural equivalent of modern Scandinavia. Grey is the Polynesian Kingdom of Jurmar (JURMAR), the cultural equivalent of Polynesia. There are more islands but they are too small for the map. Yellow is the peaceful communist society Ung Mi'long si Hungthep (HUNGTHEP), the cultural equivalent of modern China. Cyan is Nedaz (NEDAZ), the culturally similar to WWII-time Japan, but with less emotion and crazier. They are socially very different from the other superpowers. Checkered areas are partially controlled by their respective colors. Green represents either undeveloped countries or ones not involved in the game. Take your pick of what parts to include. The red island is Kuggstadt (KUGGSTADT), the cultural equivalent of Germany, which I made in the centre to physically emphasize its central role in the game.

Capitals and continent names are to come!

Okay, just three complains.
1. Wouldn't it be odd if Kuggstadt is an island in the middle of an ocean? Could you place it on the mainland instead. Near where Skruvheim is.
2. Could you increase the are that Jumar controls?
3. Could you make Talanchon's territory reach down a bit more south?

But it's a nice design and I really like it.
-------------------

About the chips: you can use whatever you want. It doesn't matter if the styles clash unless it does between two rooms or something.

And yes Linkforce. I was thinking about using the style I made, there is a template in my gallery as well on the first page.


And when it comes to the party's and such. I suspect that most people will add their characters into the game.
You choose yourself what part you want to make when it's your turn. If you want to make a chapter about Hector O Slyme's struggle then you do that. If you want to follow Sarah C's journey then do so. I'm pretty sure that those 3 open spots in each party will be filled pretty soon. I did try to make at least one of the characters' journey sound like something everyone could join.

I haven't decided how many chapters to do at the moment. It all depends on how many there are. And if we use the 4-parts concept - we can have one of the parts done sooner than the others. And then we could rearrange their order if requested. But that's just if people want it. Or if we get 3-7 straight chapters following the same characters.
« Last Edit: April 29, 2009, 09:39:52 PM by Prpl_Mage »
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Offline RockJohnAxe

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Re: Steampunk Mayoral Chain Game
« Reply #20 on: April 29, 2009, 07:30:24 AM »
Well this sounds pretty awesome. I can make Monsters/Bosses and odd Charsets/objects/items.

But i dont think i have enough free time to dedicate to a whole chapter atm.
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Offline HobomasterXXX

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Re: Steampunk Mayoral Chain Game
« Reply #21 on: April 29, 2009, 10:58:50 AM »
I'll work on Hobo's battlechar and wirt up a bio soon. Im abstaining from making a chapter, as I honestly cant be fucked. -_-
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Offline X_marks_the_ed

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Re: Steampunk Mayoral Chain Game
« Reply #22 on: April 29, 2009, 11:18:34 AM »
Quote
Also I think we should post our bios ethier in this thread or in another thread.

I second this. It'll give future chapter makers an idea of how each member's character works.
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Offline Rahl

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Re: Steampunk Mayoral Chain Game
« Reply #23 on: April 29, 2009, 05:56:30 PM »
I'll sign up for a chapter Prpl. Doesnt really matter when, though for the week after next I'll be home for a week before going to europe. But once Im in europe I'll have dsl again and can afford time to work on the game seeing as I'll be there all summer.
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Offline Moosetroop11

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Re: Steampunk Mayoral Chain Game
« Reply #24 on: April 29, 2009, 08:10:48 PM »
I'd like to make a chapter, seeing as we never got round to my turn on the last chain game, but I'd like a little freedom, Prpl. Don't get carried away and make this 'your' project. I agree that it's a bit weird that Kuggstadt would be an island considering that that would mean all of the storylines had to contain some way of crossing the water, but the other two points are just nitpicking really. This isn't going to be fun if you try to control it.

I still want to make a chapter though; somewhere in the middle. I'm gonna be very busy for the next few weeks but then I'll be pretty un-busy for a while so it'll be perfect.
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Offline Prpl_Mage

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Re: Steampunk Mayoral Chain Game
« Reply #25 on: April 29, 2009, 09:41:34 PM »
Quote from: Moosetroop11 on April 29, 2009, 08:10:48 PM
I'd like to make a chapter, seeing as we never got round to my turn on the last chain game, but I'd like a little freedom, Prpl. Don't get carried away and make this 'your' project. I agree that it's a bit weird that Kuggstadt would be an island considering that that would mean all of the storylines had to contain some way of crossing the water, but the other two points are just nitpicking really. This isn't going to be fun if you try to control it.

Sorry, maybe I'm a bit picky.
I yield to the people.
Dedley, just move Kuggstadt to the mainland somewhere in Talacnhon and it's ace.
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Offline DedlellyDeth

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Re: Steampunk Mayoral Chain Game
« Reply #26 on: April 29, 2009, 10:49:04 PM »
Quote from: Prpl_Mage on April 29, 2009, 06:21:16 AM
Okay, just three complains.
1. Wouldn't it be odd if Kuggstadt is an island in the middle of an ocean? Could you place it on the mainland instead. Near where Skruvheim is.
2. Could you increase the are that Jumar controls?
3. Could you make Talanchon's territory reach down a bit more south?

But it's a nice design and I really like it.
-------------------

About the chips: you can use whatever you want. It doesn't matter if the styles clash unless it does between two rooms or something.

And yes Linkforce. I was thinking about using the style I made, there is a template in my gallery as well on the first page.


And when it comes to the party's and such. I suspect that most people will add their characters into the game.
You choose yourself what part you want to make when it's your turn. If you want to make a chapter about Hector O Slyme's struggle then you do that. If you want to follow Sarah C's journey then do so. I'm pretty sure that those 3 open spots in each party will be filled pretty soon. I did try to make at least one of the characters' journey sound like something everyone could join.

I haven't decided how many chapters to do at the moment. It all depends on how many there are. And if we use the 4-parts concept - we can have one of the parts done sooner than the others. And then we could rearrange their order if requested. But that's just if people want it. Or if we get 3-7 straight chapters following the same characters.


Quote from: Prpl_Mage on April 29, 2009, 09:41:34 PM
Sorry, maybe I'm a bit picky.
I yield to the people.
Dedley, just move Kuggstadt to the mainland somewhere in Talacnhon and it's ace.


Do you still want the other things? Or just moving Kuggstadt?
« Last Edit: April 29, 2009, 10:51:10 PM by DedlellyDeth »
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Offline Prpl_Mage

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Re: Steampunk Mayoral Chain Game
« Reply #27 on: April 29, 2009, 10:55:27 PM »
Quote from: DedlellyDeth on April 29, 2009, 10:49:04 PM
Do you still want the other things? Or just moving Kuggstadt?

Just the move.
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Offline DedlellyDeth

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Re: Steampunk Mayoral Chain Game
« Reply #28 on: April 29, 2009, 11:18:56 PM »
The dark red dot is Kuggstadt, and the star is the capitol of Talanchon.



Do you want continent names on the map?

And what chipset should I use?


In case you're wondering, Talanchon resembling the shape of Canada is a joking juxtaposition.
« Last Edit: April 29, 2009, 11:48:10 PM by DedlellyDeth »
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Offline fruckert

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Re: Steampunk Mayoral Chain Game
« Reply #29 on: April 29, 2009, 11:49:36 PM »
I'll go write a new bio for Fruck that matches the Mythos later, but I can't do any chapter, as my RPG2K3 skills are horrid
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