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Author Topic: Steampunk Mayoral Chain Game  (Read 133548 times)

Offline Prpl_Mage

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Re: Steampunk Mayoral Chain Game
« Reply #225 on: July 20, 2009, 12:13:41 AM »
You can always just copy something and paste it into the chain game.

And really. Everyone but Alex leaves the Hideout for a reason, you can make your character one of those who went with them in the first place. Problem solved.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline carrionmarksman

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Re: Steampunk Mayoral Chain Game
« Reply #226 on: July 20, 2009, 12:18:06 AM »
Okay, sounds good. I've started making some Flintlock weapons (pistol, rifle, etc.) I'm going to work on "repeating" versions of these guns (just different attack sounds but they attack multiple times/enemies). I'll add heavy damage weapons like a pepperbox pistol or something too. Maybe even special weapons that only the Talanchon have access to.

(Here's the character I'm adding btw)
Quote from: carrionmarksman on July 19, 2009, 08:15:03 PM
[spoiler]


Name: Lawrence "Law" Vancheussen
Profession: Historian and Former Military Tactician (for Talanchon, of all the possibilities)
Age: 32

Growing up in a rural community in western Talanchon, Law lived a typical farm life. At the beginning
of Talanchon's expansion out west along the continent, Law enlisted as a lowly foot soldier. It was
during this expansion that he made himself known as a tactician. Sharing his ideas on how to seize
land from the upset and hostile undeveloped peoples that had taken residence there, Law was noticed
by high-ranking Talanchon officials and was seated in a high rank, where he began to lead the rest
of the campaign out east.

When he learned that Talanchon was planning on creating a continental country, Law was at first
intrigued. After time had passed, Law decided to step down from his post, not wanting to lead men
into what would become horrible combat strife with high casualties. Being labelled as a traitor and
a spy, Law fled to a growing rebel group based out of Kuggstadt. Members were originally skeptical
at his presence, but over time they grew to trust him and his knowledge of the enemy.
(Law arrives some time between chapter 2 and 3)

It should be made known that Law, being a historian, has knowledge of the history of our world.
He has studied much in his lifetime, and knows of aging, abandoned technologies buried in the
uncivilized areas of the west.


(First is normal clothing, second is work clothing/warm weather and third is ancient armor).

[/spoiler]

Also, would you mind adding my name to the design team? I've chosen to work on chapter 3.

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Offline Fisherson

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Re: Steampunk Mayoral Chain Game
« Reply #227 on: July 20, 2009, 10:32:50 PM »
Quote from: carrionmarksman on July 20, 2009, 12:18:06 AM
Okay, sounds good. I've started making some Flintlock weapons (pistol, rifle, etc.) I'm going to work on "repeating" versions of these guns (just different attack sounds but they attack multiple times/enemies). I'll add heavy damage weapons like a pepperbox pistol or something too. Maybe even special weapons that only the Talanchon have access to.

(Here's the character I'm adding btw)
Also, would you mind adding my name to the design team? I've chosen to work on chapter 3.



Er....we don't use weapons sheets. Just prpl's style. You'llse when I Bluhman passes the game on to you. By the way guys another day today and another tommorow so I might have two cutscenes done by then. I just need to make sure this move even goes right.
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Offline carrionmarksman

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Re: Steampunk Mayoral Chain Game
« Reply #228 on: July 20, 2009, 10:33:46 PM »
I haven't made battleweapons, only the item and animations for them.
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Offline Fisherson

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Re: Steampunk Mayoral Chain Game
« Reply #229 on: July 20, 2009, 11:18:36 PM »
Quote from: carrionmarksman on July 20, 2009, 10:33:46 PM
I haven't made battleweapons, only the item and animations for them.

Lol I hoe they're battle animations because that's what all the battle charas are.
« Last Edit: July 20, 2009, 11:20:08 PM by Fisherson »
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Offline drenrin2120

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Re: Steampunk Mayoral Chain Game
« Reply #230 on: July 22, 2009, 01:55:17 AM »
I'll definitely contribute some MIDIs and such. Just give me some time to take in the story and play with various themes. If you guys are cool with that.
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Offline Rahl

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Re: Steampunk Mayoral Chain Game
« Reply #231 on: July 22, 2009, 12:10:12 PM »
Your compositions are some of the best on charas, pretty sure everyone else would want them in the game.
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Offline Fisherson

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Re: Steampunk Mayoral Chain Game
« Reply #232 on: July 22, 2009, 04:21:43 PM »
Quote from: drenrin2120 on July 22, 2009, 01:55:17 AM
I'll definitely contribute some MIDIs and such. Just give me some time to take in the story and play with various themes. If you guys are cool with that.

Dude that would be like having Metallica make our compositions, never a bad thing.
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Offline drenrin2120

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Re: Steampunk Mayoral Chain Game
« Reply #233 on: July 23, 2009, 05:07:25 AM »
Okay, what are some of the midis or themes you guys want or need? Also, if someone could send me the whole stoy, spoilers and all, that'd be cool. I feel I can write more compelling pieces if I know the details.
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Offline Prpl_Mage

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Re: Steampunk Mayoral Chain Game
« Reply #234 on: July 23, 2009, 06:31:27 AM »
Quote from: drenrin2120 on July 23, 2009, 05:07:25 AM
Okay, what are some of the midis or themes you guys want or need? Also, if someone could send me the whole stoy, spoilers and all, that'd be cool. I feel I can write more compelling pieces if I know the details.

It's a chain game so the story depends on the chapter makers and what they want to do.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Fisherson

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Re: Steampunk Mayoral Chain Game
« Reply #235 on: July 23, 2009, 02:57:45 PM »
Good news. Off early today so I should get another Cutscene done. After I finish this cut scene I'll get the game to you Prpl. I just haven't done it yet because uploading slows my computer down alot and I get bored waiting.
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Offline carrionmarksman

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Re: Steampunk Mayoral Chain Game
« Reply #236 on: July 24, 2009, 02:57:28 AM »
I can't wait to play through this guys, I'm glad to be part of this.

Is there anything I can do right now to help?
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Offline drenrin2120

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Re: Steampunk Mayoral Chain Game
« Reply #237 on: July 24, 2009, 05:34:03 AM »
Alright, well then how about this. Per chapter, each person making the chapter is more then welcome to send me a pm requesting MIDIs, but uh, only request when you're making the chapter. Are there any MIDIs you would like Fisherson?
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Offline Fisherson

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Re: Steampunk Mayoral Chain Game
« Reply #238 on: July 24, 2009, 06:40:45 PM »
Quote from: carrionmarksman on July 24, 2009, 02:57:28 AM
I can't wait to play through this guys, I'm glad to be part of this.

Is there anything I can do right now to help?

Unless you can come to my place and help me finish my chapter, probably nothing. Just wait I haven't given up just yet.


Quote from: drenrin2120 on July 24, 2009, 05:34:03 AM
Alright, well then how about this. Per chapter, each person making the chapter is more then welcome to send me a pm requesting MIDIs, but uh, only request when you're making the chapter. Are there any MIDIs you would like Fisherson?

Well I could use a few yeah. My chapter has no music yet besides a battle theme. Do I dneed to send you demo of the current game,or just show you some screen shot and explain some stuff? I also wouldn't mid some sound effects if some one could scrounge up some.
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Offline drenrin2120

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Re: Steampunk Mayoral Chain Game
« Reply #239 on: July 29, 2009, 01:47:48 PM »
Um, I read the intro, I got the general jist of the story, but if there's any in depth bio of the characters and their history or the world's history. I don't know, I don't want to ruin the story for myself, but I think I could write a better song if I knew what it was for. Just send me a pm with some crap in it and some specific midi requests and I'll see what I can do. Maybe we'll start off small, with some town songs and whatnot?

EDIT: If you want to send me the game, I'd be fine with that too.
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