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I think I have the same version as you. It likes to switch two of the stats for some reason. If I make an equipped item which raises Intelligence, it'll raise Defence, so I have to do everything backwards.
Yeah, well, it's not like the player is "supposed" to see the data base of the game. So I guess doing things backwards will work out just fine. But, what if other people who DON'T have this problem play it? What will it be when they try the status effect?