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Author Topic: Since nobody reads the Progaming Faq...  (Read 2765 times)

Offline SqareMan

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Since nobody reads the Progaming Faq...
« on: September 27, 2009, 09:10:59 PM »
I posted this in the Progaming Faq but I guess nobody reads it so, I can't figure out how to make a tresure chest in RM2k3! :(
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Offline zuhane

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Re: Since nobody reads the Progaming Faq...
« Reply #1 on: September 27, 2009, 09:31:38 PM »
Right, it's pretty simple. Depends how good you want it to be. You can have
lovely animated ones or simple but effective ones.

Place the chest down as an event. This means make an event and in the bit that
says "Event Graphic", underneath select the sprite for a chest. The engine actually thinks
this is a character, since it's a charset. When you press space, it will face you like it's
talking to you. If you select "Fixed Graphic" in the drop down menu under "Animation"
then it will stay completely still when you press space on it.

You'll notice that the top left of the page says "No Preconditions". This means that there
are no conditions for this to appear. It appears and that's that. It will always appear unless
directed to disappear. If you make a new page and set the graphic of this new page to
the opened version of the chest, make sure it's also a fixed graphic. You'll find that the
computer will not know which page to display, because either could be displayed. The second
page needs a "Precondition" or in other words, a reason to appear. So if you return to your first
page, in the events, make a noise for the chest opening etc. Then double click in the event commands
and select "Switch Operations". Make a switch and call it anything like "Chest 1" and turn it on.
This means that when you press space on the chest, the noise will play and that switch will be turned on.

Open the second page again. In the "Preconditions" bit at the top, make it so that it will
only show if "Chest 1" is turned on. You'll find that the chest should now make a noise, then
turn on a switch which makes the chest look open and not do anything!

Good luck. Hope this helps!

PS. It's much better to understand what I wrote than to just copy it ;)
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Offline zuhane

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Re: Since nobody reads the Progaming Faq...
« Reply #2 on: September 28, 2009, 10:54:56 PM »
And you have a go at us for late replies!
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Offline Prpl_Mage

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Re: Since nobody reads the Progaming Faq...
« Reply #3 on: September 29, 2009, 06:27:29 AM »
The programming faq was started 2006.
It was used as a FAQ, ,members added frequently asked questions and answers. It's not a place to ask them anymore.
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Sprite till you die

Oh my god, this was ...10 years ago...

Offline zuhane

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Re: Since nobody reads the Progaming Faq...
« Reply #4 on: September 29, 2009, 07:26:56 PM »
I feel annoyed taking the time to write that! Oh well. :p
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