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Author Topic: Agervis ; A unique MMORPG. Added video demo. xD  (Read 12313 times)

Offline Zodiakk

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Agervis ; A unique MMORPG. Added video demo. xD
« on: November 26, 2009, 03:51:41 PM »
Agervis [latin words Ager- land, Vis- hate and violence] is a Platform MMORPG I have been working on for quiet a while.  All of the scripting is done and now I am working on tilesets/chipsets and a little bit of mapping.
The game is basically about living in the slums [aka the ghetto :P] and being successful.
Something unique about this game is that you really choose your own path.  Not like in other games that make this claim, because you don't end up doing the same thing as everyone else.
It has 3 classes-  Note there is almost no more coding left, just the items.  Still have to decide on stats/prices, etc.

Gang Member- You can form your own gangs and buy clothes to represent your gang.  Only the leader of the gang or someone who is given authority can recruit you.  You can't recruit yourself :P.  Gangs take territory, which will be posted on the website weekly.  People will fight for turf because each city has a unique feature of some kind.  Gangs will soldier their turf for obvious reasons like good training.  They don't want rival gangs to get too strong, so they fight anyone that comes near it xD  They make money dealing drugs, mugging other classes, or any other dastardly techniques they think of :D

Cops-  The cops are players :D  They have the 'gang' feature but it is known as a squad.  Cops go up levels and are able to wear better clothes for different ranks [new rank every 10 levels; starting as a rent-a-cop].  They must complete training before they are even allowed in the game :O.  They get a paycheck :D

Civilians- Civilians are typically entrepreneurs (did I spell that right?).  There are jobs that only the Civilians can do.  They also supply the drugs that are dealt by the Gang Members (can you say stimulated economy? :]).  They can do so in various places, like chem labs in colleges xD.  They are victims of a lot of crimes, and aren't very combat-capable.


I still have to do the maps and gfx, so it could be a while because I have no dev team :P  Here is an example screenshot video, although these aren't the final tilesets.


http://www.youtube.com/watch?v=2hqui2UmrLo
« Last Edit: November 28, 2009, 11:24:53 PM by Zodiakk »
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Offline drenrin2120

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Re: Agervis ; Codename 187 3rd Street
« Reply #1 on: November 26, 2009, 08:41:56 PM »
Sounds like you've thought about it a good bit. What platform will you be using or are you coding this from scratch? Pics would be nice too. :happy:
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Offline SaiKar

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Re: Agervis ; Codename 187 3rd Street
« Reply #2 on: November 26, 2009, 08:50:06 PM »
Who would choose to play as a civilian in a game about drug dealers and cops? Not only is it a non-sexy job, but it sounds like you'd be powerless and completely at the mercy of everyone else in the game. Not fun.

I disagree with the statement that it sounds like this is well thought-out: game designer seems to have a very poor grasp on what people find as fun in a game.
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Offline drenrin2120

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Re: Agervis ; Codename 187 3rd Street
« Reply #3 on: November 26, 2009, 09:00:35 PM »
Well thought out as in, rough draft; concept idea. _sweat_

But yes, what would civilians do int he game aside from getting mugged, shot at, and bullied by gang members? I'm assuming they must have some kind of upper hand or else they really wouldn't be much fun to play as.
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Offline SaiKar

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Re: Agervis ; Codename 187 3rd Street
« Reply #4 on: November 26, 2009, 09:06:47 PM »
Quote from: drenrin2120 on November 26, 2009, 09:00:35 PM
Well thought out as in, rough draft; concept idea. _sweat_

Quote
Note there is almost no more coding left, just the items.
It seems the rough draft ship has sailed a while ago. Civilians sound like a good part of the game for them to exist, and it would be probably good if anyone wanted to play them, but I can't imagine why anyone would.

And this is without touching on all the other MMORPG inherent problems - mostly having to do with that MM part. Good luck finding enough people to populate the world to the point where it could function.
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Offline drenrin2120

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Re: Agervis ; Codename 187 3rd Street
« Reply #5 on: November 26, 2009, 09:22:19 PM »
Okay, that may be true. Maybe I jumped the gun a bit on the "well thought out" part. =P BUT, I think we need more infos before anything else can really be said.

By the way, I think you got the definition of vis a little wrong. At least according to dictionary.com (which says it means strength; force; power). I checked cause I'm using -vis as an ending for the name of an empire in my game and wanted to make sure.

EDIT: Sai makes a good point about the "MM" part of your ORPG
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Offline Zodiakk

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Re: Agervis ; Codename 187 3rd Street
« Reply #6 on: November 28, 2009, 07:30:16 PM »
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Who would choose to play as a civilian in a game about drug dealers and cops?
This is for players who aren't into constant pvp, but rather a safe job.
Quote
It seems the rough draft ship has sailed a while ago.
Actually it is quiet the contrary.  I have a 200 page composition notebook  that is nearly FULL of notes that I have taken which i carry at all times.  But this is just the outline.  You won't hear much about it until the BETA v0.1 realease.  As for now I will not waste too much free time that could be contributed to the actual production of the game.

But if it is anything, it is VERY well thought-out.  :)

But yeah the civilians put the drugs on the streets, so I don't understand why you said:
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Who would choose to play as a civilian in a game about drug dealers and cops? Not only is it a non-sexy job, but it sounds like you'd be powerless and completely at the mercy of everyone else in the game. Not fun.
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Offline Zodiakk

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Re: Agervis ; Codename 187 3rd Street
« Reply #7 on: November 28, 2009, 07:44:29 PM »
Quote from: drenrin2120 on November 26, 2009, 08:41:56 PM
Sounds like you've thought about it a good bit. What platform will you be using or are you coding this from scratch? Pics would be nice too. :happy:
Actually its made with eclipse evolution 2.8.  But it is completely recoded to make platform games.

EDIT: Ah internet went down, didn't realize that last post went up.
Sorry for the double post :P
« Last Edit: November 28, 2009, 09:51:15 PM by Zodiakk »
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Offline drenrin2120

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Re: Agervis ; A unique MMORPG. Added video demo. xD
« Reply #8 on: November 30, 2009, 04:20:41 AM »
Dude... A hydra on top of a building where you buy weed with Soulja boi in the background???? -_-
I get it's just a demo of the mechanics, but come on man, that was awful. Just saying, if you want people to take you a little more seriously, lose the soulja boi crap.

Other than that, some constructive criticism now: Movement seems like it might be a bit awkward, especially jumping. You might also want to consider staying away from the mainstream idea of the streets and cops and thugs. Most people playing mmo's (and anyone with a brain) think that **** is queer. That may be a little harsh, but it's true. It'd be neat if it was a bit grimier and more realistic than a glorification of being a thug as GTA does(though, that game is a lot of fun, it's only fun when you cheat). I'm not saying that's what you're aiming for, but all the signs so far say you just might be.

Also, if you don't have a dev team, and as I suppose because of that, you're not going to make your own graphics, even a beta demo release this month seems a bit ambitious.

Not trying to crush your dreams, just being realistic with you. Good luck, overall, this is meant to be helpful, so I hope it is.
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Offline Darkfox

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Re: Agervis ; A unique MMORPG. Added video demo. xD
« Reply #9 on: November 30, 2009, 04:30:53 AM »
Soulja boi? Ouch... >_O my ears bleed...

But yeah, I agree with drenrin, it looks really clunky.
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Offline RockJohnAxe

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Re: Agervis ; A unique MMORPG. Added video demo. xD
« Reply #10 on: November 30, 2009, 05:31:45 AM »
Ya Sry, the video didnt really sell me. It looked neat at first... then nothing really happened and it seemed really slow pace and... I wanna say Odd.

This looks like a good trail run or something. A good start of a project, but you need to improve upon the idea/concepts and really figure out where it can go.

Good luck with it man.
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Offline SaiKar

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Re: Agervis ; A unique MMORPG. Added video demo. xD
« Reply #11 on: November 30, 2009, 08:59:25 AM »
The video makes it look more like an NES platformer than a MMORPG. Why is our gang member able to jump to the top of a 3 story building?  ???

I also couldn't make out at all what you were typing in the video. Resolution was too small for it to be readable.
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Offline Zodiakk

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Re: Agervis ; A unique MMORPG. Added video demo. xD
« Reply #12 on: November 30, 2009, 10:07:38 PM »
Well first of all this is just a sample of the physics.  If the game were great would I be here?
Ok.  So anyway I would love some good music, but soulja boy is in as a reult of audio swap.  Why does the music even matter?

And I figured I did forget the entire gang member sterotypes.  That's my fault, I know.
From my point of view (having 2 brothers doing time in prison) gang members are merely people who claim territory and have strength to back it up.  I don't want another lame mideivil project.  It is extremely far from done, and wtf why would you mention anything to do with the gfx anyways?  Considering this isn't even an official map or official gfx (which I stated many times...)

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The video makes it look more like an NES platformer than a MMORPG. Why is our gang member able to jump to the top of a 3 story building?  Huh?
He can't.  He jumps 1.5x his height.  I am demoing the physics, afterall.  Aren't i?  ;)

Quote
text is too small
I guess that's why i added the annotations :]
« Last Edit: November 30, 2009, 10:16:18 PM by Zodiakk »
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Offline A Forgotten Legend

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Re: Agervis ; A unique MMORPG. Added video demo. xD
« Reply #13 on: December 01, 2009, 12:43:00 AM »
Meh...
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Offline drenrin2120

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Re: Agervis ; A unique MMORPG. Added video demo. xD
« Reply #14 on: December 03, 2009, 07:50:52 PM »
Hey man, criticism's criticism. Take it or leave it.
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