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Author Topic: Creative solutions needed  (Read 2545 times)

Offline Zambaku

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Creative solutions needed
« on: December 09, 2009, 05:14:52 PM »
I'm working on a roguelike in RM2K3, and there are a few things I can't solve and I would be grateful for any ideas you may have that could solve my problems =)

For you who don't know - Roguelikes is a type of rpg with randomly generated dungeons, and when you die that's it. You are dead and the save file is deleted, make a new character.

What I need help with:

1: Fog of war - Let's say the map is covered in darkness, and as the player moves the darkness goes away, showing where the player has been. Is there any way to do that?

2: Doors with the map generator - Is there any way to make rm2k3 understand that doors are placed at the beginning and end of corridors? It's kind of annoying having the map generate and find doors placed floating in a room...

3: Permadeath - Any way to delete the save file when the player dies?
« Last Edit: December 09, 2009, 05:18:53 PM by Zambaku »
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Offline Prpl_Mage

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Re: Creative solutions needed
« Reply #1 on: December 09, 2009, 07:46:28 PM »
1. It would be possible to have a section removed (events in the shape of fog ect) after the player passes a certain point of the dungeon yes.

2. You'll have to place the doors yourself I assume. Even if they do place doors - it would only be graphics.

3. I don't think it's possible to make this with the default save system. Since the save file is a file that pops out in the folder with the projects exe file.
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Offline Ben

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Re: Creative solutions needed
« Reply #2 on: December 09, 2009, 10:19:58 PM »
ive seen rougelike scripts for xp
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Offline Prpl_Mage

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Re: Creative solutions needed
« Reply #3 on: December 09, 2009, 10:21:34 PM »
Yeah, I think RPGm2k3 limits you too much to do this. Give XP or VX a shot since they are more flexible code-wise. With the right script and/or tutorial you could probably make it work.
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