Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

Click here to join us on IRC (#charas on irc.freenode.net)!



  • Charas-Project »
  • Off-Topic »
  • All of all! »
  • SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« previous next »
  • Print
Pages: 1 [2] 3 4 5 6 7 ... 9

Author Topic: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED  (Read 33999 times)

Offline HackersTotalMassLaser

  • Digital Artist
  • Leader
  • *
  • Posts: 2,055
  • I intercept logs....web not mine
Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #15 on: February 05, 2010, 05:43:37 AM »
Yeah I was very defending of this project til it's revealing today.

I gotta say it sucks as what I can see of it now. They should've done sprites instead of 3D if they wanted to go back to roots, and get rid off stupid homing attacks, and stick to either wii mote (side) and classic support.

The only thing I can hope up for is because of the bonus stage looks almost like the original sonic 1 and the music is actually quite enjoying. Otherwise this is looking like fail.

Sega, if you're not gonna do something good with Sonic; kill him off. While he has some dignity left.
Logged
<br /><br />Ohayo gozaimasu! OAO<br />
<br />Check Game Thread

Offline Bluhman

  • Global Moderator
  • Royal
  • *
  • Posts: 4,977
Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #16 on: February 05, 2010, 06:41:00 AM »
Quote from: HackersTotalMassLaser on February 05, 2010, 05:43:37 AM
Yeah I was very defending of this project til it's revealing today.

I gotta say it sucks as what I can see of it now. They should've done sprites instead of 3D if they wanted to go back to roots, and get rid off stupid homing attacks, and stick to either wii mote (side) and classic support.

The only thing I can hope up for is because of the bonus stage looks almost like the original sonic 1 and the music is actually quite enjoying. Otherwise this is looking like fail.

Sega, if you're not gonna do something good with Sonic; kill him off. While he has some dignity left.

They did. In a game that had the dignity to at least edit itself out of the canon because it was so bad. So bad that Sonic comes back to life later on and falls in love with a human and he keeps running into walls and... And... ****, it's terrible.

Sonic 2006.

They listened to my advice from Draikyth's thread. Can they carry through with a successful game? It does not look like it as of yet.
Logged

Offline Archem

  • One, one too many schizophrenic tendancies
  • Global Moderator
  • Over 9000!
  • *
  • Posts: 15,013
  • I made a fortune in toothpicks, but I lost it all in a fire.
Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #17 on: February 05, 2010, 06:44:13 AM »
Quote from: HackersTotalMassLaser on February 05, 2010, 05:43:37 AM
While he has some dignity left.
Waaaaaaay too late for that.
Logged

Offline Grandy

  • Zombie
  • Royal
  • *
  • Posts: 4,989
  • Not actually dead
Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #18 on: February 05, 2010, 06:52:57 AM »
Quote from: gemini on February 05, 2010, 04:52:13 AM
this is very "meh"

this is nothing to get excited about.
The only reason sonic gained popularity in the first place is because sonic team made good use of genesis' "blast processor" which at the time was fast as hell. And then the internet came and (being easy for 13 year olds to draw and make fanfic thereof) and for some reason it held a name in the annals of gaming history.

I was hoping to see some 3-d or something rendered in a way that would emulate the old 2-d. As far as gameplay though....Sonic was (aside from the speed and fatal risk to epileptics) very generic. And still is. Collect 100 rings for a 1-up. Get some power-ups. Smash some things and get stuff. Jump on enemies, but not the spikey ones.

At least the MM9 remake was hard. Sonic was always easy as a drunk 21 year old on roofinol in a nightclub

Go ahead and beat Sonic 2.Last stage, no rings, two bosses in a row, the last one has not only immortality frames as his only weak spots are a few pixels away from either spikes or fire, both kill you no matter what upon touch. Fiver hits to kill him, IIRC. I still cn't do it in this day and age.
Logged
Quote from: Alex
I general I'd say I agree 98% with Grandy's post above.

Offline HackersTotalMassLaser

  • Digital Artist
  • Leader
  • *
  • Posts: 2,055
  • I intercept logs....web not mine
Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #19 on: February 05, 2010, 07:01:13 AM »
Quote from: Archem2 on February 05, 2010, 06:44:13 AM
Waaaaaaay too late for that.

I think he has one dignity left; that he hasn't died yet. As in completely.
Logged
<br /><br />Ohayo gozaimasu! OAO<br />
<br />Check Game Thread

Offline fruckert

  • Star-Star-Star-Star
  • Sage
  • *
  • Posts: 8,148
  • Not intended for public consumption
Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #20 on: February 05, 2010, 07:13:43 AM »
Sonic's dead, Sega just practices necromancy/-philia.
Logged
Quote
Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Prpl_Mage

  • Administrator
  • Sage
  • *
  • Posts: 7,645
  • The Administrator Mage
    • Check out our itch website
Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #21 on: February 05, 2010, 07:47:23 AM »
Hah! Sonic...
Logged
Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline HobomasterXXX

  • Your eyes. Are an ocean. Your breasts. Are also an ocean.
  • Leader
  • *
  • Posts: 2,700
Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #22 on: February 05, 2010, 08:55:38 AM »
Quote from: Grandy on February 05, 2010, 06:52:57 AM
Go ahead and beat Sonic 2.Last stage, no rings, two bosses in a row, the last one has not only immortality frames as his only weak spots are a few pixels away from either spikes or fire, both kill you no matter what upon touch. Fiver hits to kill him, IIRC. I still cn't do it in this day and age.
Because imposing artificial challenge by yourself counts for good game design.
Logged

1:24 PM - [Razor]: I think
1:24 PM - [Razor]: I almost fell off my chair
1:24 PM - [Razor]: in anticipation for DICK

Offline Archem

  • One, one too many schizophrenic tendancies
  • Global Moderator
  • Over 9000!
  • *
  • Posts: 15,013
  • I made a fortune in toothpicks, but I lost it all in a fire.
Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #23 on: February 05, 2010, 09:24:26 AM »
Quality of game design isn't what was under scrutiny; difficulty is what he was trying to show.
Logged

Offline HobomasterXXX

  • Your eyes. Are an ocean. Your breasts. Are also an ocean.
  • Leader
  • *
  • Posts: 2,700
Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #24 on: February 05, 2010, 09:41:01 AM »
Quote from: Archem2 on February 05, 2010, 09:24:26 AM
Quality of game design isn't what was under scrutiny; difficulty is what he was trying to show.
It hardly counts when you're doing self imposed challanges like no rings.
Logged

1:24 PM - [Razor]: I think
1:24 PM - [Razor]: I almost fell off my chair
1:24 PM - [Razor]: in anticipation for DICK

Offline HackersTotalMassLaser

  • Digital Artist
  • Leader
  • *
  • Posts: 2,055
  • I intercept logs....web not mine
Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #25 on: February 05, 2010, 10:37:22 AM »
It makes you a MAN. A BLUE man.
Logged
<br /><br />Ohayo gozaimasu! OAO<br />
<br />Check Game Thread

Offline HobomasterXXX

  • Your eyes. Are an ocean. Your breasts. Are also an ocean.
  • Leader
  • *
  • Posts: 2,700
Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #26 on: February 05, 2010, 11:27:18 AM »
Quote from: HackersTotalMassLaser on February 05, 2010, 10:37:22 AM
It makes you a MAN. A BLUE man.
Sonic =/= Megaman
Logged

1:24 PM - [Razor]: I think
1:24 PM - [Razor]: I almost fell off my chair
1:24 PM - [Razor]: in anticipation for DICK

Offline Ben

  • Some dude
  • Staff
  • Royal
  • *
  • Posts: 4,844
  • butts
    • my portfolio
Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #27 on: February 05, 2010, 02:06:21 PM »
Quote from: Grandy on February 05, 2010, 06:52:57 AM
Go ahead and beat Sonic 2.Last stage, no rings, two bosses in a row, the last one has not only immortality frames as his only weak spots are a few pixels away from either spikes or fire, both kill you no matter what upon touch. Fiver hits to kill him, IIRC. I still cn't do it in this day and age.

Ive beat 1, and 2. I didnt finish three because I lost interest. Landstalker and spinball distracted me. I did finish spinball too, which was harder then sonic 2's boss fight.
I was a kid when that noise came out. I remember your 'impossible boss fight'. I remember it taking me a sunday afternoon to finish the fight. hard, yes....but not anywhere close to my top 10 hardest.

And none of that changes that fact that sonic just ripped off other platformers, and made it faster to hid the suck.
Logged

Offline Valiere

  • Who wants a lamby lamby lamby? I do! I do!
  • Staff
  • Exemplar
  • *
  • Posts: 1,922
Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #28 on: February 05, 2010, 04:34:58 PM »
Quote from: Bluhman on February 05, 2010, 06:41:00 AM
So bad that Sonic comes back to life later on and falls in love with a human

I think people need a video to fully understand how awkward and uncomfortable this is.

http://www.youtube.com/watch?v=uuaGFmcS2Rk&feature=related
Logged

Offline Grandy

  • Zombie
  • Royal
  • *
  • Posts: 4,989
  • Not actually dead
Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #29 on: February 05, 2010, 05:01:39 PM »
Quote from: HobomasterXXX on February 05, 2010, 08:55:38 AM
Because imposing artificial challenge by yourself counts for good game design.

Because you said it was easy. Not good designed.

EDIT: And Lucas, that stage has no rings even if you didn't die.
« Last Edit: February 05, 2010, 05:03:22 PM by Grandy »
Logged
Quote from: Alex
I general I'd say I agree 98% with Grandy's post above.

  • Print
Pages: 1 [2] 3 4 5 6 7 ... 9
« previous next »
  • Charas-Project »
  • Off-Topic »
  • All of all! »
  • SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum