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Author Topic: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED  (Read 34052 times)

Offline HobomasterXXX

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Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #105 on: February 18, 2010, 10:47:17 AM »
Quote from: gemini on February 18, 2010, 10:20:19 AM
knuckles and tails can eat a dick too
I like Knuckles. Although he made every level in Sonic 3 and relevant counterparts a cakewalk.
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Offline Avnas

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Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #106 on: February 18, 2010, 12:54:49 PM »
Quote from: Valiere on February 17, 2010, 06:36:29 PM
Shouldn't a shooting star be able to...I dunno...float or fly or something?

And not just when he swings on a magical doorstop.
Inertia.
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It's 'Avnas'. Av. Nas. Five letters, not that hard.
So stop calling me 'Anvas'.

Offline Valiere

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Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #107 on: February 18, 2010, 07:04:26 PM »
I actually don't have a beef with most of the characters. These are my issues.

1. Having both anthromorphic animals AND humans in the world. Pick one or the other. Yes, I know this means Robotnik's out, but it's better than running around on your stubby little furry legs doing fetch quests for full-sized human beings (as in Sonic Chronicles).

2. Way too many characters per game...Just develop the ones you have instead of adding more...

3. A gazillion versions of Sonic. There's Sonic. There's pink Sonic. There's robo-Sonic. White Sonic. Black Sonic. In that crappy cartoon, there was a trio of Sonics. Why???

4. The super saiyan thing they do is just idiotic.
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Offline zuhane

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Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #108 on: February 18, 2010, 07:13:00 PM »
I despise Sonic, even the earlier ones. Mario is just better is every way, shape and form.

1. The characters are absolutely hateful. They're either suggestive skanks, brainless small
girls or jocks with no personality.
2. Why do they want chaos emeralds? They're just crystals that give you stupid powers.
3. It's trial and error. Certain levels involve enemies or traps which are actually physically
impossible to avoid the first time round.
4. You just hold -> for 5 minutes every level, rarely doing any jumping or using any skill.
5. Every game ever made > Sonic.
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Offline Cerebus

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Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #109 on: February 18, 2010, 07:16:42 PM »
Quote from: zuhane on February 18, 2010, 07:13:00 PM
5. Every game ever made > Sonic.

Have you ever tried Turbo Turtle?
I've seen this game on a GBA Emulator. Played about 5 minutes. Never want to play it again.
Lame puzzle game where you move a turtle shell around a level to collect I don't remember what, and falling/dying/whatever makes you start the whole level every times.

I've never been a Sonic fan either, though. I don't like his presence in Brawl, especially since nearly all his attacks look the same from what I've seen.
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Offline Darkfox

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Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #110 on: February 18, 2010, 08:45:00 PM »
Quote from: Valiere on February 18, 2010, 07:04:26 PM
1. Having both anthromorphic animals AND humans in the world. Pick one or the other. Yes, I know this means Robotnik's out, but it's better than running around on your stubby little furry legs doing fetch quests for full-sized human beings (as in Sonic Chronicles).

But I do this, mix multiple character types in a world... then again... mine look more human and have some reason as to WHY.
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Offline HackersTotalMassLaser

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Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #111 on: February 18, 2010, 09:17:50 PM »
Quote from: Archem2 on February 17, 2010, 05:35:37 AM
BIG NEWS: SONIC 4 IS NOT BEING DEVELOPED BY SONIC TEAM.

The leaked footage suggests that they did. This is weird.
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Offline Valiere

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Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #112 on: February 19, 2010, 12:14:07 AM »
It's probably for the best. The only Sonic games in the last decade or so that critics even cared for were Sonic Advance and the Sonic Rush series......which weren't made by the Sonic Team. They were developed by Dimps, the same team that's doing Sonic 4. Which means the Sonic Team's been behind every single Sonic game that's sucked for a long time.
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Offline Avnas

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Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #113 on: February 19, 2010, 12:16:38 AM »
Quote from: zuhane on February 18, 2010, 07:13:00 PM
4. You just hold -> for 5 minutes every level, rarely doing any jumping or using any skill.
This is a common misconception. Most of the levels, especially in the older games, had traps, platforming and branching paths which made it varied and fun to play. The 3d games tried to mimic this but only SA1 and 2 (and Unleashed's day stages) really made it feel like you were playing a Sonic game and not some shitty cash-in. Secret Rings was okay. I liked it, but I'll take SA2 over it anyday.
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It's 'Avnas'. Av. Nas. Five letters, not that hard.
So stop calling me 'Anvas'.

Offline Archem

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Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #114 on: February 19, 2010, 05:48:32 AM »
Quote from: HackersTotalMassLaser on February 18, 2010, 09:17:50 PM
The leaked footage suggests that they did. This is weird.
We've gone over this.
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Offline HobomasterXXX

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Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #115 on: February 19, 2010, 05:56:55 AM »
Quote from: zuhane on February 18, 2010, 07:13:00 PM
I despise Sonic, even the earlier ones. Mario is just better is every way, shape and form.

1. The characters are absolutely hateful. They're either suggestive skanks, brainless small
girls or jocks with no personality.
Because Mario characters have so much personality, it just bleeds from every orifice. Unless we're talking the Mario RPGs, noone in Mario has any personality at all, really.
Quote
2. Why do they want chaos emeralds? They're just crystals that give you stupid powers.
Doesn't every villain in everything ever just seek power, in the end?
Quote
3. It's trial and error. Certain levels involve enemies or traps which are actually physically
impossible to avoid the first time round.
This is just wrong.
Quote
4. You just hold -> for 5 minutes every level, rarely doing any jumping or using any skill.
Maybe if you're playing Sonic Heroes.
Quote
5. Every game ever made > Sonic.
Shaq Fu is better than Sonic? Huh.
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Offline Archem

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Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #116 on: February 19, 2010, 06:23:05 AM »
Nice counter-point.
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Offline carmen

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Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #117 on: February 19, 2010, 08:15:15 AM »
I happen to heart sonic. and hate how his image has been whored out.

but sonic 3 and SaK? omg. so good.

and I'll tell you why.
because sonic is a bad ***.
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Offline Prpl_Mage

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Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #118 on: February 19, 2010, 08:36:20 AM »
Quote from: HobomasterXXX on February 19, 2010, 05:56:55 AM
Because Mario characters have so much personality, it just bleeds from every orifice. Unless we're talking the Mario RPGs, noone in Mario has any personality at all, really.
Well, at least they don't speak... They are what you make them pretty much. That's what kinda ruins Sonic for me, they added a bunch of characters and these characters have horrible one-liners, voice overs and seem to be more about the image of a cool/stereotypical  highschool kid than an actual character.
Sure the Toads in the mario games speak and no one likes that guy.

Also, Shadow the hedgehog made me bury all hope for a good Sonic game. When you mix three worlds like that in hopes of creating awesome I feel sorry for them.
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Offline carmen

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Re: SEGA I LOVE YOU I'M SORRY FOR THINKING YOU SUCKED
« Reply #119 on: February 19, 2010, 08:58:47 AM »
I HATE shadow the hedgehog too.

honestly? I'd like it if they just forgot everything they did after sonic and knuckles.

except sonic advanced...that was kinda cool
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