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Author Topic: Kyoob 3.1 - Hey look, an update!  (Read 23859 times)

Offline fruckert

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Re: Kyoob - Small Zero Demo Rerereleased - 5/18/10
« Reply #15 on: June 01, 2010, 09:13:43 AM »
Oh, God, where do I start.

Tons of stuff finished since last update.
Attacking not one of them.

I got the room transitioning system worked out.
The only downer is that there is no cool room transitions at all.
It's instantaneous.
This is due to how Zero draws stuff, and is unavoidable without introducing some nasty graphical errors.

Saving system is almost completely done.
All I need to do is get upgrades finished (should take a few seconds). ED: Done and done.

I'm working on a custom pausing system. ED: This is what I'm currently working on.

I have Kyoob's trail lighting up depending on what ability is currently being used.

I have the music system built, and am working on a few new songs (sorry AFL).

Reworked the health system to work in the Metroid fashion.

Added a console.

uh

I really don't know.


No, not releasing a new demo, it's a little too unstable for that right now.

Although I did add in a new demo a few days ago.
This one's kind of confusing.
After you start the game up, press `, it tells you all you need to know. ED: Deleted that file, so the link is now removed.
« Last Edit: June 01, 2010, 10:01:49 PM by fruckert »
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline fruckert

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Re: Kyoob - Small Zero Demo Rerereleased - 5/18/10
« Reply #16 on: August 27, 2010, 09:44:00 AM »
I found this GMK laying around my external, so I picked it back up.
I'm currently reworking a lot of the code so that it's more optimized, and then I'm going to finally code in attacking.
After that's done (if ever), a demo will probably be released.

ed:
New enemy design, tell me whatcha think:

compare to


ed2:
oh noes i had to restart the engine due to **** programming
Gonna be a little whiles, folks.
« Last Edit: August 27, 2010, 11:23:48 AM by fruckert »
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline A Forgotten Legend

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Re: Kyoob - Reboot: 2.0
« Reply #17 on: August 27, 2010, 04:49:03 PM »
Its okay, haha.  Good luck with the whole... programming thing.
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Offline zuhane

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Re: Kyoob - Reboot: 2.0
« Reply #18 on: August 27, 2010, 10:52:21 PM »
I wish I knew how to program something as awesome as this :(
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Geese ruined my life.

https://soundcloud.com/tom-kingston-3/geese

Offline fruckert

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Re: Kyoob - Reboot: 2.0
« Reply #19 on: August 30, 2010, 07:01:11 AM »
Added new enemy to list.

Current stage of programming: System architecture (which is basically pre-programming organization)
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline fruckert

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Re: Kyoob - Reboot: 2.0
« Reply #20 on: September 01, 2010, 01:48:32 PM »
Added the Splyer to the bestiary.

Changelog:
Just got movement re-implemented, currently working on animation.

Still drafting out new abilities so I can get the save system implemented.

I'm kinda having trouble with that, so if anyone has any ideas, just post them here.
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline fruckert

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Re: Kyoob - Reboot: 2.0 - Question for the community, look at latest post
« Reply #21 on: September 01, 2010, 05:43:24 PM »
...I did.
He pauses for a second, then swings his tentacle-wing-things.
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline fruckert

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Re: Kyoob - Reboot: 2.0 - Question for the community, look at latest post
« Reply #22 on: September 02, 2010, 08:25:47 PM »
That was a fun discussion.

Anyways, seriously, nobody has any input on what I should do?
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline fruckert

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Re: Kyoob - Reboot: 2.0 - Question for the community, look at latest post
« Reply #23 on: September 02, 2010, 08:37:28 PM »
Very useful.

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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline fruckert

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Re: Kyoob - Reboot: 2.0 - Teenage pregnancy is a *****
« Reply #24 on: September 07, 2010, 12:40:20 AM »
Currently programming Kyoobs brains.
Stuff behind the scenes should run smoother.

ed: LOL SCRATCH THAT THAT WAS ANNOYINGLY DIFFICULT
« Last Edit: September 07, 2010, 01:43:41 AM by fruckert »
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline A Forgotten Legend

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Re: Kyoob - Reboot: 2.0 - Teenage pregnancy is a *****
« Reply #25 on: September 07, 2010, 01:50:42 AM »
I don't get the topic title. O.o
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Offline fruckert

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Re: Kyoob - Reboot: 2.0 - Teenage pregnancy is a *****
« Reply #26 on: September 07, 2010, 01:51:50 AM »
Something that Square Dood would say in the very original game.
I didn't have a line for him yet, so I used that as a placeholder, as my sister was pregnant at the time.
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline A Forgotten Legend

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Re: Kyoob - Reboot: 2.0 - Teenage pregnancy is a *****
« Reply #27 on: September 07, 2010, 01:57:59 AM »
Ooooooh. ok.
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Offline fruckert

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Re: Kyoob - Reboot: 2.0 - Teenage pregnancy is a *****
« Reply #28 on: September 07, 2010, 02:38:33 AM »
Old condoms are the worst.
Just ask any of my friends right now!

Srsly, teenage pregnancy is all the rage nowadays.
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Ben

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Re: Kyoob - Reboot: 2.0 - Teenage pregnancy is a *****
« Reply #29 on: September 07, 2010, 02:50:42 AM »
what is this i dont even
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