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Author Topic: Muraiko's Art Gallery  (Read 11762 times)

Offline Muraiko

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Muraiko's Art Gallery
« on: August 17, 2010, 10:52:59 PM »
Since I'm in an Art College, gaining criticism on my work would be most beneficial. For the most part, these will be made up of characters in my own personal art style.


Rokuma first drawn by hand, then painted digitally. (Photoshop is SO useful! I wish I had it when I was creating my face portraits for The Epitome of Anima... That would have made things easier by a long shot...)



A different drawing of Rokuma that emphasizes his facial expression.
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Offline A Forgotten Legend

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Re: Muraiko's Art Gallery
« Reply #1 on: August 17, 2010, 10:57:54 PM »
Where is his feet...?  and arms...?

Other than that it looks nice.  The second one is really nice.
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Offline Muraiko

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Re: Muraiko's Art Gallery
« Reply #2 on: August 17, 2010, 10:59:28 PM »
He's wearing long robes to cover them. (Or you could say I was lazy...)

Thank you. The second is actually one of my favorites compared to my others. I'll be posting up more soon.
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Offline Archem

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Re: Muraiko's Art Gallery
« Reply #3 on: August 18, 2010, 01:06:57 AM »
Fat ****ing neck.
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Offline Prpl_Mage

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Re: Muraiko's Art Gallery
« Reply #4 on: August 18, 2010, 02:50:06 PM »
Arms usually reach down to the hip and tighs. So at least his right arm is missing. Looks interesting otherwise.
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Offline Valiere

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Re: Muraiko's Art Gallery
« Reply #5 on: August 18, 2010, 03:27:04 PM »
Draw a bishounen next!
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Offline Fisherson

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Re: Muraiko's Art Gallery
« Reply #6 on: August 18, 2010, 06:24:18 PM »
You seem to have good controll over pencil shading, somthing I knew a few pepole have a hard time mastering. I find your first digital art picture quite interesting XD Remind me of Kabuki figure...Only missing his hands and legs ^ ^; Ehtier way wonderfull art work! Hope to see more.
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Offline MissingName

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Re: Muraiko's Art Gallery
« Reply #7 on: August 18, 2010, 09:11:21 PM »
Quote from: Valiere on August 18, 2010, 03:27:04 PM
Draw a bishounen next!
Which could mean any male protagonist from any Final fantasy game.
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Offline Muraiko

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Re: Muraiko's Art Gallery
« Reply #8 on: August 18, 2010, 09:40:56 PM »

Yes, I have little experience with body proportions as I tend to favor faces more. I'll work on more full bodied figures.
Rokuma's neck thickness may have been overemphasized as I wanted to make him look more butch. His trapezious neck muscles may also contribute to his neck looking too thick.


Quote from: Valiere on August 18, 2010, 03:27:04 PM
Draw a bishounen next!

No. Though I will post one of my first female attempts.

Her body proportions are quite wrong, but the main forcus was her face at the time. I'll have to try a full body drawing of her sometime.
I also tried my best to avoid a "manga-ish" look. Her nose is bigger than a wedge and her mouth isn't squished horizontally. Unfortunatly, I think her head shape and eyes still look like manga.



A nude sumo character.


Thank you for the comments so far! I really appreciate it!
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Offline drenrin2120

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Re: Muraiko's Art Gallery
« Reply #9 on: August 19, 2010, 12:46:02 AM »
I rather like the face on that girl. It's much more natural and does detract from manga quite a bit. The guy seems a bit out of proportion on some parts. His face is also really well done though. You're shading is really good on both of them. I'm not an art major, but I do like what I see so far. It seems to me just a few adjustment and more practice will do you good. (and maybe some more serious critical opinion from a more qualified person. =P)
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Offline Muraiko

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Re: Muraiko's Art Gallery
« Reply #10 on: August 19, 2010, 08:45:11 PM »
I hear what you mean. I'm still working on proportions. From what I've read, an adult human is supposed to be eight heads tall, but that just seems very exaggerated. I personally haven't seen anyone that tall... I first tried five heads, but then boosted it up to six heads hoping that it'll look more real. Here's what I got for measurements after some studying.

WARNING! FAT MAN IN SPEEDO!
[spoiler][/spoiler]


And before this thread gets too homoerotic, here's the japanese girl about to undress. (No Shading)



BTW, What parts of the Sumo look out of preportion in particular, Dren?


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Offline Bluhman

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Re: Muraiko's Art Gallery
« Reply #11 on: August 19, 2010, 09:12:20 PM »
That arm is way too short. If he's holding it straight down, it should come down to at least mid-thigh.
EDIT: Woah, also, that knee is way too high. He would look really weird walking.

<-- Is not an art major of any sort.
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Offline Archem

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Re: Muraiko's Art Gallery
« Reply #12 on: August 19, 2010, 10:28:26 PM »
It might not hurt to focus on the joints a bit. The inside of the knee and elbow aren't very pronounced, and out of context, don't look like they could bend at all. The man's *** also seems shockingly underrepresented. As a fat-*** myself, I should know. You've got a good thing going with faces, though. Ears seem slightly too large, but that might just be me.
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Offline Muraiko

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Re: Muraiko's Art Gallery
« Reply #13 on: August 21, 2010, 04:57:57 AM »
Quote from: Bluhman on August 19, 2010, 09:12:20 PM
That arm is way too short. If he's holding it straight down, it should come down to at least mid-thigh.

It's because of his fists. If he extends his fingers out, then it would be mid-thigh.

@ Archem: Thanks for bringing up joints! I'll definatly look into that. I think his ears are the right size, from the eye brow to between the upper lip and nose. I might just need to shift it up. Also, I'm not so sure about making his butt bigger... 0_0


I don't usually draw the inner skeleton. Too messy, too time consuming and too much erasing. Though I know it will help out. I learned how to draw heads just by simply drawing and not making the general shape first, so I suppose I hoped to learn bodies the same way. I will try it though, thanks!
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Offline Rowan

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Re: Muraiko's Art Gallery
« Reply #14 on: August 21, 2010, 02:41:25 PM »
You're getting much better dude. Keep at it :D

But I entirely agree with what lucas said. If you want to get better you're going to have to plan the body posture out with lines, circles and what not. I suggest reading the books by Andrew Loomis. (*You can get them through the net via google.) Sure it may be a bit sketchy at first, but at least it'll help you out (especially when you want to get things in perspective)
« Last Edit: August 21, 2010, 04:14:46 PM by Rowan »
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