Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

Click here to join us on IRC (#charas on irc.freenode.net)!



  • Charas-Project »
  • Game Creation »
  • RPG Maker »
  • Sonic Brothers
« previous next »
  • Print
Pages: [1] 2

Author Topic: Sonic Brothers  (Read 12222 times)

Offline MarioTheHedgehog

  • Just a damn spriter
  • Initiate
  • *
  • Posts: 19
  • Oh, hi there.
Sonic Brothers
« on: July 25, 2011, 04:20:07 AM »
Hey, um, I'm making a rpg with rpg maker 2003 and its a sonic rpg. I named it Sonic Brothers because it's about sonic and shadow and how they team up to fight of a new threat more deadly than that egg-fart but, lucky for them they're not alone, Tails and Knuckles, soon join after them, and shadow has quite an attitude about that...
Logged
I'm not one of those people that mess up their sprites by putting MADE BY: SO AND SO, go ahead use my sprites, see if I care...

Offline A Forgotten Legend

  • Your neighborhood box of colors
  • Royal
  • *
  • Posts: 4,428
    • Website
Re: Sonic Brothers
« Reply #1 on: July 25, 2011, 01:22:19 PM »
... Okay... And?  Screenshots!  Character descriptions!  Show us what you've been working on.  I would link the Meiscool topic about game topics, but I am on my iPod.
« Last Edit: July 25, 2011, 01:24:53 PM by A Forgotten Legend »
Logged

Offline MarioTheHedgehog

  • Just a damn spriter
  • Initiate
  • *
  • Posts: 19
  • Oh, hi there.
Re: Sonic Brothers
« Reply #2 on: July 25, 2011, 05:13:03 PM »
okay, thx alot I'll try but I'm not that into it yet, like I'm still working on the chip-sets and I haven't started with the actual game, I've been finding and making sprites but Ill work on it
Logged
I'm not one of those people that mess up their sprites by putting MADE BY: SO AND SO, go ahead use my sprites, see if I care...

Offline A Forgotten Legend

  • Your neighborhood box of colors
  • Royal
  • *
  • Posts: 4,428
    • Website
Re: Sonic Brothers
« Reply #3 on: July 25, 2011, 05:35:19 PM »
Well, that's good you are trying.  Although, next time I would suggest waiting a little longer before you tell us about it.  Anyway, as soon as you have screenshots, you can get the community to look at them here:

http://www.charas-project.net/forum/index.php?topic=27493.0

Although, this is only if you are using RM2k3 to make it, which I assume you are since you posted in this board.
Logged

Offline MarioTheHedgehog

  • Just a damn spriter
  • Initiate
  • *
  • Posts: 19
  • Oh, hi there.
Re: Sonic Brothers
« Reply #4 on: July 25, 2011, 05:54:27 PM »
Yeah I'm using RPG Maker 2003
Logged
I'm not one of those people that mess up their sprites by putting MADE BY: SO AND SO, go ahead use my sprites, see if I care...

Offline MarioTheHedgehog

  • Just a damn spriter
  • Initiate
  • *
  • Posts: 19
  • Oh, hi there.
Re: Sonic Brothers
« Reply #5 on: July 25, 2011, 05:55:58 PM »
Oh and I posted in here for people to help me get some ideas about it, like who are some people I should use as enemys and such...
Logged
I'm not one of those people that mess up their sprites by putting MADE BY: SO AND SO, go ahead use my sprites, see if I care...

Offline MarioTheHedgehog

  • Just a damn spriter
  • Initiate
  • *
  • Posts: 19
  • Oh, hi there.
Re: Sonic Brothers
« Reply #6 on: July 25, 2011, 06:12:45 PM »
anyone have any ideas that I can use for my game, I'll accept fan characters like ones that you've made up
Logged
I'm not one of those people that mess up their sprites by putting MADE BY: SO AND SO, go ahead use my sprites, see if I care...

Offline MarioTheHedgehog

  • Just a damn spriter
  • Initiate
  • *
  • Posts: 19
  • Oh, hi there.
Re: Sonic Brothers
« Reply #7 on: July 25, 2011, 10:35:54 PM »
um, well I'm making a event in it where knuckles and sonic get in a argument and shadow shuts them up, but, I wanna know how you make a event happen only once so it wont repeat, or if you go back to the same place it won't happen again...
« Last Edit: July 25, 2011, 10:50:00 PM by MarioTheHedgehog »
Logged
I'm not one of those people that mess up their sprites by putting MADE BY: SO AND SO, go ahead use my sprites, see if I care...

Offline MarioTheHedgehog

  • Just a damn spriter
  • Initiate
  • *
  • Posts: 19
  • Oh, hi there.
Re: Sonic Brothers
« Reply #8 on: July 25, 2011, 11:02:06 PM »
okay thx
Logged
I'm not one of those people that mess up their sprites by putting MADE BY: SO AND SO, go ahead use my sprites, see if I care...

Offline MarioTheHedgehog

  • Just a damn spriter
  • Initiate
  • *
  • Posts: 19
  • Oh, hi there.
Re: Sonic Brothers
« Reply #9 on: July 25, 2011, 11:04:11 PM »
thx is see it, I'll try it
Logged
I'm not one of those people that mess up their sprites by putting MADE BY: SO AND SO, go ahead use my sprites, see if I care...

Offline MarioTheHedgehog

  • Just a damn spriter
  • Initiate
  • *
  • Posts: 19
  • Oh, hi there.
Re: Sonic Brothers
« Reply #10 on: July 25, 2011, 11:12:05 PM »
when i do that the whole event just doesn't come on at all
Logged
I'm not one of those people that mess up their sprites by putting MADE BY: SO AND SO, go ahead use my sprites, see if I care...

Offline A Forgotten Legend

  • Your neighborhood box of colors
  • Royal
  • *
  • Posts: 4,428
    • Website
Re: Sonic Brothers
« Reply #11 on: July 26, 2011, 01:30:33 AM »
You make the first page with the argument have no switches at all, and then the empty page with the switch needs to have Action as its trigger.
Logged

Offline fruckert

  • Star-Star-Star-Star
  • Sage
  • *
  • Posts: 8,148
  • Not intended for public consumption
Re: Sonic Brothers
« Reply #12 on: July 26, 2011, 02:44:24 AM »
Quote from: lucas_irineu on July 25, 2011, 07:35:48 PM
Okay. Also, keep in mind, next time you have something to add, you can just edit your last post instead of making a new one (or two). [=
READ THIS
Logged
Quote
Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline MarioTheHedgehog

  • Just a damn spriter
  • Initiate
  • *
  • Posts: 19
  • Oh, hi there.
Re: Sonic Brothers
« Reply #13 on: July 26, 2011, 05:19:25 PM »
um, its still not working I did what u said and it didn't work, tell me exactly what to do step by step.
« Last Edit: July 26, 2011, 05:22:15 PM by MarioTheHedgehog »
Logged
I'm not one of those people that mess up their sprites by putting MADE BY: SO AND SO, go ahead use my sprites, see if I care...

Offline Prpl_Mage

  • Administrator
  • Sage
  • *
  • Posts: 7,645
  • The Administrator Mage
    • Check out our itch website
Re: Sonic Brothers
« Reply #14 on: July 26, 2011, 05:38:37 PM »
You make the "scene" an auto start event or such.
In the event you add a "Turn switch : [scene seen] ON" (or something) at the end.
You now create a second page of the same event, a totally empty one and you look on the left side where it says "preconditions".
In the precondtions tab you pick "switch", opens the list and picks [scene seen].
That way, the first page (which is the scene) won't be seen after the switch is activated because page nr2 will act over page 1. Simply because it checks for that switch to be on.

Good luck.
Logged
Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

  • Print
Pages: [1] 2
« previous next »
  • Charas-Project »
  • Game Creation »
  • RPG Maker »
  • Sonic Brothers
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum