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Author Topic: Patience in gaming: A split topic  (Read 8749 times)

Offline daoman89

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Re: Patience in gaming: A split topic
« Reply #30 on: August 25, 2012, 01:26:50 AM »
Taking a glance at this topic and it made me think of monster hunter and what do you know, sir purple brought it up. 

Spending 30 minutes with 3 other hunters is soo much fun.  Some are goofy, some are serious, some are annoying, but it's fun to fight as a team.  I remember seeing my friend fighting Alatreon and the whole time he looked like he was having a heart attack hahaha.  I wasn't the biggest fan at people who just wanted to sleep kill it tho cuz i wanted to fight that bastard
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Offline MissingName

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Re: Patience in gaming: A split topic
« Reply #31 on: August 25, 2012, 03:19:09 AM »
Another proven timewaster is the FETCH QUEST STRING!

...which I actually enjoy.  Hush.
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Offline Prpl_Mage

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Re: Patience in gaming: A split topic
« Reply #32 on: August 25, 2012, 07:12:12 AM »
Quote from: daoman89 on August 25, 2012, 01:26:50 AM
I wasn't the biggest fan at people who just wanted to sleep kill it tho cuz i wanted to fight that bastard

That sometimes get my game really laggy. No clue why. Still having some network issues with the game though, so I lose connection all of a sudden in some battles. It's kind of a bitch beating on Deviljho for 30minutes only to get the tail carves and then disconnected. Never gonna get me that armor set anytime soon. Hoping that the 3ds version of the game is as rad as the wii version.

Also, patience is the only thing that made me even complete FFXII, that game was tens of hours of boredom. Most of my friends bought the game hoping that it would be as good as previous titles(especially FFX) and just put it on a shelf near the yan nemsa sandsea, bhujerba, or the ultimate test of patience - Riddona cataract. It's just too boring. The game practically does everything for you but you gotta watch those numbers on the screen until an enemy is finally dead. And then there's like 200 more of the same enemy just waiting around the corner.
Didn't feel much satisfaction from that game at all. They seemed to follow some sort of MMORPG formula where battles last for loooong times because enemies have a couple million hp. Problem is that the game isn't exciting enough to make those battles good.
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Offline Natako

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Re: Patience in gaming: A split topic
« Reply #33 on: August 25, 2012, 04:12:41 PM »
Oh god, the Pharos at Ridorana. I thought I had erased that place permanently from my memory.

Yeah, like you, Prpl, the only way I managed to complete that game was patience. The reason I completed it was because I'm a perfectionist who feels like she has to complete every Final Fantasy game that Squeenix pushes out regardless of whether she enjoys the game or not. It's true that when you set up your gambits just the right way it's rewarding...for all of five minutes, but then you just sit back and watch your characters fight in snail-paced battles that make you wish Final Fantasy would just go back to its original turn-based system, as overdone and boring as that may have been. Something is wrong when you can enter a battle and leave it without having pressed a single button on the controller.

Story is a mess, presentation is worse, the characters are insipid and undeveloped. It IS an MMO trying to masquerade itself as a single-player RPG. At least FFXIII's battles were quick enough to warrant the existence of an auto-attack function unlike XII.

But yeah, I'd better stop here before I derail the topic again and we have an entirely different thread about how XII is a glitter-encrusted turd.
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Offline fruckert

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Re: Patience in gaming: A split topic
« Reply #34 on: August 25, 2012, 04:16:36 PM »
I haven't tried playing Monster Hunter online, yet.
Instead I'm playing with the cats.

I'm getting sick of getting bombed in the middle of a hunt.
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Offline Prpl_Mage

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Re: Patience in gaming: A split topic
« Reply #35 on: August 25, 2012, 04:46:28 PM »
Quote from: Natako on August 25, 2012, 04:12:41 PM
Story is a mess, presentation is worse, the characters are insipid and undeveloped. It IS an MMO trying to masquerade itself as a single-player RPG. At least FFXIII's battles were quick enough to warrant the existence of an auto-attack function unlike XII.

But yeah, I'd better stop here before I derail the topic again and we have an entirely different thread about how XII is a glitter-encrusted turd.

I like you more and more.

Quote from: fruckert on August 25, 2012, 04:16:36 PM
I haven't tried playing Monster Hunter online, yet.
Instead I'm playing with the cats.

I'm getting sick of getting bombed in the middle of a hunt.

Can't you leave them at home? The chacha in MH tri could be ordered to stay behind at least. Not sure about freedom unite, the lack of internets on the psp made monster hunter tri more attractive so I didn't play that far in freedom unite.
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Offline fruckert

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Re: Patience in gaming: A split topic
« Reply #36 on: August 25, 2012, 05:38:40 PM »
I do find that it's slightly easier to kill la monsters when I have SOMETHING with me, even if it's dumb enough to throw a barrel of high explosives at my face.
Or at bugs.
The fact that it can light **** on fire with a hammer is quite useful in the mountains.
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Prpl_Mage

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Re: Patience in gaming: A split topic
« Reply #37 on: August 25, 2012, 07:29:42 PM »
Quote from: fruckert on August 25, 2012, 05:38:40 PM
I do find that it's slightly easier to kill la monsters when I have SOMETHING with me, even if it's dumb enough to throw a barrel of high explosives at my face.
Or at bugs.
The fact that it can light **** on fire with a hammer is quite useful in the mountains.

Point taken. There's no way to alter their behaviour then?

Also patience in gaming - realizing that you just spent the last 6 hours playing soul calibur and tekken with your friends. Well no, playing with friends isn't trying my patience but repetitive battles against a person who got every combo and button press etched into his memory is.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Cerebus

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Re: Patience in gaming: A split topic
« Reply #38 on: August 25, 2012, 09:25:52 PM »
Oh yeah, playing with friend allows me to do repetitive things for longer. Was I playing with friends, maybe I'd be able to fight the same boss for four hours. Maybe...

Also, yeah, even with friends, getting repeatedly beaten gets old after a while. I can tolerate it a bit more than against NPC's, though. But yeah, can be frustrating. And that is why Natako and me decided to play LBP2 on her last visit instead of any games where we would have to play against each others.
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