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Author Topic: Possible MC Server  (Read 11366 times)

Offline drenrin2120

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Possible MC Server
« on: April 04, 2013, 06:47:54 PM »
So... this was an idea that was tossed around a few months ago. Well, I stopped playing minecraft for a while but got back into it when I found this awesome mod called Pixelmon. It's still in early development and thus has quite a few bugs, but it's still a lot of fun. After doing a bit of research, I found that buying monthly server space for 20 people is fairly cheap, roughly a bit more than dollar a person depending on the host.

So I was thinking, after being dissatisfied with other servers I've found, this mod is best played with other people and I may be willing to throw down some cash to get a server up and running. If I did, I'm wondering who might be interested? It would be whitelisted to start. I'm fairly certain I would boot up an old adventure map as the server basis. This presents a few pros and cons which I'll list in this spoiler:

[spoiler] PROS
Established structures to start with.
Most structures are situated on this awesome and large peninsula.
Players would be forced to travel to collect things like shards or fossils. Thus encouraging building distant towns.

CONS
Pre-rendered map means no fossils or shards within spawn.

[/spoiler]

Server Objectives

So yeah. The main point of this server would be basically to have people build towns and vie for gymleader positions/badges where gyms are built by players. Potentially, could establish an elite four and/or tournaments.

Other ideas are basically up to the players. Like, for me, for instance, I love the idea of connecting towns and building towns with paths and rails. I've done this same thing in single player worlds by myself. It's what I like to do mostly in minecraft.

Mods that will be installed:
-Pixelmon
-Noppes NPCs

Mods to be considered:
-Bibliocraft
-Red Power 2
-Backpacks

With Noppes NPC, easy monetary system and trading can be established making items made less accessible by pixelmon mod buyable. NPC mod also allows creation of teleport points between cities, banks, quests, and bosses. Bibliocraft just works well with pixelmon, providing shelving, bookcases, and various decor. Any other mod suggestions are welcome.

With that in mind, the main story behind this world would be simple and to the point:
A portal to another world briefly opened in Minecraftia and through which came pokemon, but the minecraft world morphed and changed their shape, creating pixelmon. Basically, this explains why there would still be places where one could fight typical minecraft mobs and also NPC mobs and bosses for prizes or quests. This also explains the first NPC a new player would encounter. Professor Testificate, who, upon the arrival of pixelmon, studied these strange creatures emphatically and gives the new player some starting items, pokeballs and potions and stuff and most importantly a map.

Building:
Because I don't want people griefing the hell out of everything, when, potentially, the server would become public, I imagine a system of buying plots of land approved by me or other admins. Basically, this would prevent griefing, give people protection and ensure other people's property is not encroached upon. It would also still allow people to build where ever they want. Find a plot of land you like? As long as it's not encroaching on anyone's property you can buy for x coins per x blocks. You could build on land that was not claimed but if it wasn't protected, you could be griefed. See economy system for deets.

Economy:
I've noticed a lot of servers like to make an economy ridiculous or impossible to get enough coin to do anything on the server unless you donate. I have no interest in doing this. I'm doing this for fun so I would a fair economy system where gathering coins isn't pointless and can be done doing simple in game things. Donations aren't even something I want to consider touching at this point. For example, if you and a few buds build a town and you buy protection on it, that protection would be guaranteed indefinitely. Minecraft is essentially a never ending world with neverending building space, I can't imagine why there'd be a need to force people to pay monthly fees to keep protection.

Obviously, there are details to work out, but I'm wondering how many people might be interested in helping me get this off the ground or just play on a server like this. Again, this was just an idea that appealed to me, no idea if I'll actually do it. I may be able to persuade some people from another server I've been playing on to join but that's not definite.

Here is the basic details I've hammered out so far. WIP
[spoiler]
ECONOMY

ITEMS/COST

Potion 3 Stone Coin
Super Potion 1 Iron Coin
Hyper Potion 2 Iron Coins
Max Potion 3 Iron Coins
Non-Full Heal 4 Stone Coins
Full Heal 1 Iron Coin
Full Restore 4 Iron Coins
TMs 4 gold coin or more
Berries 1 Stone Coin


COINS

8 stone coins = 1 iron coin
8 iron coins = 1 gold coin
16 gold coins = 1 diamond


UNCONVENTIONAL ITEMS

32 Cobblestone = 1 iron coin
64 stone = 3 iron coin
1 iron ingot = 3 iron coins
1 gold ingot = 3 gold coins
1 diamond = 16 gold coins

Bone = 5 stone coins
Bone meal = 1 stone coin
Feather = 3 stone coins
12 Wheat = 1 stone coin
20 seeds = 1 stone coin
apple = 1 iron coin
3 potatoes = 2 stone coins
5 carrots = 2 stone coins
3 gold nuggets = 1 gold coin
3 iron nuggets = 1 iron coin
2 lapis lazuli = 1 stone coin
2 Redstone Dust = 1 stone coin
lapis block = 6 stone coins
Redstone block = 6 stone coins

LAND PRICE

10x10 is free (still requires approval)
25x25 costs 5 diamonds or 80 gold coins
50x50 costs 10 diamonds or 160 gold coins
100x100 costs 20 diamonds or 320 gold coins
200x200 coasts 40 diamonds or 640 gold coins
400x400 costs 80 diamonds or 1280 gold coins
800x800 costs 160 diamonds or 2560 gold coins


-Towns/private land must be registered with the Minecraftia Town Registrar.
-Must be a significant distance of atleast 600 blocks from an already existing town.
-Private land within 400 blocks of town must request permission of mayor/town council to purchase.

-Towns will receive bonuses depending on the number of residents.

*3 residents, requires pokecenter, Neighborhood
*-1 free healer for pokecenter

*4 residents, Hamlet
*-free PC for pokecenter

*5 residents, requires pokemart, Village
*-Pokemart Lv1

*6 residents, Town
*-Pokemart Lv2

*8 residents, City
*-Pokemart Lv3

BUILDING CHALLENGES
-Any sized town may have a port in which a transport NPC will be placed. Transport to ports in the same connected body of water will be accessible.
*-Ports must have atleast 1 main dock that reachs atleast 10 blocks out onto the water.
*-Ports must have one seaworthy ship atleast 10 blocks long from bow to aft and one or two sails made of atleast one stack of wool.
*-Ship must have atleast one lower deck.
*-Each mast must be made of logs.
*-Canals may be built to open access to other bodies of water.

-Villages or larger with satisfactory landing pads will receive 20 diamonds to be distributed among residents.
*-Landing pads require a space atleast 15x15 blocks large.
*-Must be clearly marked with a large pokeball or the letter "P" in a circle.
*-Must be visibile from the sky by flying trainers.
*-Must have adequate flashing redstone lights to guide trainers to a safe landing at night.[/spoiler]

Thoughts? Suggestions?
« Last Edit: April 07, 2013, 08:59:38 PM by drenrin2120 »
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Offline Dr. Ace

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Re: Possible MC Server
« Reply #1 on: April 04, 2013, 07:27:21 PM »
Haven't played Minecraft in ages but would be fun to check out. I wouldn't count on me being a full-time player though, so don't put down money for me.
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Offline Archem

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Re: Possible MC Server
« Reply #2 on: April 04, 2013, 07:36:29 PM »
Well, I play Minecraft often enough, and my current setup is pretty reliant on friends (which means I have a lot of solo time if they're not on), so this sounds like a fun thing to participate in. I usually prefer my Minecraft to be vanilla (or close to it), but it could be fun to inject a little Pokémon into the mix.
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Offline drenrin2120

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Re: Possible MC Server
« Reply #3 on: April 04, 2013, 08:09:50 PM »
I added some details at the bottom of the first post. Any suggestions or ideas are welcome.

And drace, I haven't bought the server space yet, I'm waiting to see what ppl think of the idea. I'd pay for the space myself since it is relatively cheap.
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Offline DragonBlaze

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Re: Possible MC Server
« Reply #4 on: April 04, 2013, 08:49:00 PM »
I'd possibly be interested.. I play minecraft a lot with my buddies, but we always play in 'creative mode' and just create the coolest/craziest towns/structures we can.
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Offline Felix-0

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Re: Possible MC Server
« Reply #5 on: April 04, 2013, 09:11:11 PM »
to be honest I'd rather play the Aether or Hack/Mine.
I'm not exactly the biggest pokemon fan.
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Offline Archem

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Re: Possible MC Server
« Reply #6 on: April 04, 2013, 11:55:09 PM »
Quote from: DragonBlaze on April 04, 2013, 08:49:00 PM
I'd possibly be interested.. I play minecraft a lot with my buddies, but we always play in 'creative mode' and just create the coolest/craziest towns/structures we can.
Well that's no fun. I always make crazy stuff with friends in survival. We once made an underwater city. It took weeks to create, but it was truly a sight to behold. Creative mode would have cheapened the accomplishment.
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Offline Cerebus

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Re: Possible MC Server
« Reply #7 on: April 05, 2013, 12:22:43 AM »
Yeah, same here, I prefer Survival. Creative is fun, but I like gathering my mats, even if it takes way longer. Kind of enjoy spelunking and finding ores. Mobs are sort of annoying some times, though... but it's fun.

However, I much prefer vanilla over modded Minecraft.
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Offline DragonBlaze

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Re: Possible MC Server
« Reply #8 on: April 05, 2013, 12:48:19 AM »
Quote from: Archem on April 04, 2013, 11:55:09 PM
Well that's no fun. I always make crazy stuff with friends in survival. We once made an underwater city. It took weeks to create, but it was truly a sight to behold. Creative mode would have cheapened the accomplishment.

I agree that it would have cheapened the the accomplishment, but if you spent the few weeks in creative mode instead, you could have created an entire underwater NATION. Maybe I just feel this way because I'm very impatient lol.
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Offline drenrin2120

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Re: Possible MC Server
« Reply #9 on: April 05, 2013, 02:56:43 AM »
i agree with both sides. creative is faster and vanilla often leaves ugly scars in the landscape if people arent careful. this server would be survival. only spawn and dungeons for quests would be creative.
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Offline SaiKar

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Re: Possible MC Server
« Reply #10 on: April 06, 2013, 12:40:23 AM »
Eh, survival is boring. I'd have done it if creative, but nobody does creative these days.
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Offline Felix-0

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Re: Possible MC Server
« Reply #11 on: April 06, 2013, 02:18:47 AM »
Quote from: SaiKar on April 06, 2013, 12:40:23 AM
Eh, survival is boring. I'd have done it if creative, but nobody does creative these days.
Hack/Mine Survival isn't boring. :3
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Offline Moosetroop11

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Re: Possible MC Server
« Reply #12 on: April 06, 2013, 08:46:43 PM »
How is survival boring? In Creative you just... Place whatever you want. What's the point? If I wanted to make art I'd paint something.

And Drace... I wasn't aware... Is it you???!??!?!?!?!?!
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Maaaaaaaaaaaaaaaaaaaaaaaaaaan I missed this place.

Quote from: drenrin2120
Maaaaaaaaaaaaaaaaaaan I missed you.

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Maaaaaaaaaaaaaaan I missed that welcome.

Offline Archem

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Re: Possible MC Server
« Reply #13 on: April 06, 2013, 09:25:46 PM »
*gasp!* No!

Well, maybe. Not the best kept secret.
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Offline Moosetroop11

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Re: Possible MC Server
« Reply #14 on: April 06, 2013, 09:34:04 PM »
But I haven't been observant.

Doctor, seriously. I missed you man. We should speak some sort of private channel.
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Maaaaaaaaaaaaaaaaaaaaaaaaaaan I missed this place.

Quote from: drenrin2120
Maaaaaaaaaaaaaaaaaaan I missed you.

Quote from: fruckert
Maaaaaaaaaaaaaaan I missed that welcome.

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