Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

New forum theme up and running!



  • Charas-Project »
  • Game Creation »
  • Requests »
  • Anybody familiar with XNA/Mono? (I'm making a game!)
« previous next »
  • Print
Pages: [1]

Author Topic: Anybody familiar with XNA/Mono? (I'm making a game!)  (Read 4245 times)

Offline zuhane

  • Freakalicious
  • Leader
  • *
  • Posts: 2,192
  • Kill me
Anybody familiar with XNA/Mono? (I'm making a game!)
« on: June 13, 2013, 12:29:25 PM »
Righty-ho! So I've been working on a little XNA project for a couple of years now. It's 100% custom and uses all my art (which takes the actual piss to draw) - The art looks fine, but it's all a little small considering the resolution of the project. I'd like to zoom everything to 2x scale, which is fine, as I have a working camera class. However, it seems to antialias the sprites as if it's doing me a favour, giving a blurry effect to the edges. Is there a way to keep the full crisp, pixelly goodness of the sprites when zoomed in?

Here's a few samples of some worlds I've been working on:

http://i.imgur.com/n5pw0qD.png
Logged
Geese ruined my life.

https://soundcloud.com/tom-kingston-3/geese

Offline Momeka

  • Agent
  • *
  • Posts: 952
    • GoblinGrotto.com
Re: Anybody familiar with XNA/Mono? (I'm making a game!)
« Reply #1 on: June 13, 2013, 09:27:02 PM »
Setting SamplerState to PointClamp in the spritebatch.begin function should do the trick if you're on XNA 4.0.


Logged
[GB Devlog]    [Game Dump]

Offline zuhane

  • Freakalicious
  • Leader
  • *
  • Posts: 2,192
  • Kill me
Re: Anybody familiar with XNA/Mono? (I'm making a game!)
« Reply #2 on: June 14, 2013, 11:55:00 AM »
Ah great! Thanks for that :) I'll give it a try and report back.
Logged
Geese ruined my life.

https://soundcloud.com/tom-kingston-3/geese

  • Print
Pages: [1]
« previous next »
  • Charas-Project »
  • Game Creation »
  • Requests »
  • Anybody familiar with XNA/Mono? (I'm making a game!)
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum