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Author Topic: Would you give up everything for a game?  (Read 11429 times)

Offline zuhane

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Re: Would you give up everything for a game?
« Reply #15 on: August 09, 2013, 11:40:16 AM »
Oh yeah, that's completely true. I'm currently having to program it, do all the art, animation and music by myself, and it's not really a feesible thing
at the moment - more of a learning experience! I've come a long way since I started in terms of coding, but I could always do to improve!
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Offline oooog

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Re: Would you give up everything for a game?
« Reply #16 on: August 09, 2013, 10:36:46 PM »
Under hypothetical circumstances to which I was actually productive, had a clear cut idea on what the game would look like and developed the skills needed to produce said game, I absolutely would give up everything to make this game.

In my current state, I unfortunately have spent most of my free time being unproductive playing other peoples game or otherwise pissed all my days away rather than develop said skills.  Therefore I sure would like to, but alas in realistic terms my game would likely require too much time and would likely flop, assuming I finished it in the first place, losing all of the money I've saved supporting myself during the year(s) it took to make it.

There is a lot to be done in a solo project, and the only aspect I've even remotely developed would be the graphic/sprite side.  Though thanks to Brawlbox, I have had a few beginner courses with animation.
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Offline daoman89

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Re: Would you give up everything for a game?
« Reply #17 on: August 09, 2013, 10:46:35 PM »
So if I made this game, will it automatically be ultimate?  'Cause that's a big gamble lol.
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Offline zuhane

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Re: Would you give up everything for a game?
« Reply #18 on: August 10, 2013, 02:00:35 AM »
Yeah, I guess that was kind of my drift. So you get to be the big cheese, make all the decisions, and the project is an
absolute in-motion thing that is definitely happening. Motivation is a hard one! I get so sick of hitting brick walls with coding
so often that it really stunts the creative freedom with something you'd get with, say, rm2k3. Then again, it's better in the long
run to use a conventional language because the process gets easier once you get over the first few bumps. I might just make
something crazy in rm2k3...
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Geese ruined my life.

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Offline daoman89

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Re: Would you give up everything for a game?
« Reply #19 on: August 10, 2013, 03:01:48 AM »
Quote from: zuhane on August 10, 2013, 02:00:35 AM
Yeah, I guess that was kind of my drift. So you get to be the big cheese, make all the decisions, and the project is an
absolute in-motion thing that is definitely happening. Motivation is a hard one! I get so sick of hitting brick walls with coding
so often that it really stunts the creative freedom with something you'd get with, say, rm2k3. Then again, it's better in the long
run to use a conventional language because the process gets easier once you get over the first few bumps. I might just make
something crazy in rm2k3...

I'm just making my game for fun and cause I have a story I'd like to tell.  I'm definitely no expert at coding and computer stuff and probably never will be.  I have ideas for another game, mostly for a battle system.  But speaking of RM2k3, I have a game in the works it's just really hard to finish because I have so much mapping to do and music to compose.  It's probably like 60-70% completed.  I could use help, but my friend is still mad at me for something I did in the story lol.  I'd like to be able to make the perfect game AND keep the life part though, but I guess you can't have both as the topic says!  Funny though, that's one of my game's themes.  Sure you win, but you also lose because the perfect outcome is impossible.
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Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

Offline Meiscool

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Re: Would you give up everything for a game?
« Reply #20 on: August 10, 2013, 03:27:04 AM »
Nah. Games are just games yo. Can't be giving up your life for fiction.
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Offline daoman89

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Re: Would you give up everything for a game?
« Reply #21 on: August 10, 2013, 03:35:57 AM »
Quote from: Meiscool on August 10, 2013, 03:27:04 AM
Nah. Games are just games yo. Can't be giving up your life for fiction.

Yo man, you be right.  Can't wait to have kids when I am ready.  I'm at that I wanna be a Daddy age now, hoping for a girl first though!
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Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

Offline Prpl_Mage

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Re: Would you give up everything for a game?
« Reply #22 on: August 10, 2013, 06:41:27 AM »
Quote from: daoman89 on August 10, 2013, 03:35:57 AM
Yo man, you be right.  Can't wait to have kids when I am ready.  I'm at that I wanna be a Daddy age now, hoping for a girl first though!

Kids are harder to make ultimate than games though.
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Oh my god, this was ...10 years ago...

Offline Dr. Ace

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Re: Would you give up everything for a game?
« Reply #23 on: August 10, 2013, 09:17:00 AM »
Quote from: Prpl_Mage on August 10, 2013, 06:41:27 AM
Kids are harder to make ultimate than games though.

Just think about it, if yours is ugly or dumb you're stuck with it for 18 years.
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Offline drenrin2120

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Re: Would you give up everything for a game?
« Reply #24 on: August 10, 2013, 10:03:59 AM »
Quote from: Prpl_Mage on August 08, 2013, 10:36:05 PM
But I'd like to think that it would be harder to acquire an audience for that than a game these days.

Just on the topic of audiences, I'm kind of assuming we're talking about how most of us would make a classic turn-based RPG. Maybe I'm wrong, but there's not much of an audience for that type of game either. Unless, of course, you've got all the hooks.
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Offline Prpl_Mage

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Re: Would you give up everything for a game?
« Reply #25 on: August 10, 2013, 10:29:58 AM »
Oh I wouldn't make an RPG if I wanted it to sell or become popular. .
 I'm thinking more of something along the lines of kingdom hearts or something. Action filled, rpg elements, fantasy setting (aka, no need for serious facerendering or super HD graphics), borderline hack and slash. Although more puzzles and stuff.

Also throw in some crafting system based on materials dropped by enemies or by completing missions/challenges/ mini games and we're all set.

Edito: Okay, if I would make it into an rpg it would be like the tales of games/ crisis core/ lords of arcana/star ocean pretty much. When combat starts you are transported from the stiff-puzzle filled world and into a battle map where you duke it out. Although I kinda prefer when games lack transitions.
« Last Edit: August 10, 2013, 10:32:16 AM by Prpl_Mage »
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline daoman89

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Re: Would you give up everything for a game?
« Reply #26 on: August 10, 2013, 11:18:37 AM »
Quote from: Prpl_Mage on August 10, 2013, 06:41:27 AM
Kids are harder to make ultimate than games though.

So many factors are taking when designing kids. Gotta make sure they understand right from wrong, make sure their school district isn't crappy, make sure they show respect, etc. Crafting the ultimate kid is a challenge.  I guess you can fix their bugs with therapy? I dont want the child to glitch too much, ya know? 
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Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

Offline zuhane

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Re: Would you give up everything for a game?
« Reply #27 on: August 10, 2013, 02:15:17 PM »
Kids with memory leaks are the worst. They just lag the world up to no end.
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Offline Dr. Ace

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Re: Would you give up everything for a game?
« Reply #28 on: August 10, 2013, 04:07:29 PM »
Quote from: zuhane on August 10, 2013, 02:15:17 PM
Kids with memory leaks are the worst. They just lag the world up to no end.

The ones with memory leaks are easy to take care of. Try raising an overclocked child, now that's a real task.
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Offline daoman89

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Re: Would you give up everything for a game?
« Reply #29 on: August 10, 2013, 05:25:11 PM »
As long as my kids don't overheat and break, I think I'll be okay.  I don't wanna have to make a brand new one.  They aren't cheap plus all that memory data will be gone.  Imagine if the kid was like 10 years old.  That's 10 years of putting your hard work and time into making the kid as perfect as possible and turns out to be all wasted!
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Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

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