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Author Topic: Playtester for a Roguelike thing  (Read 12492 times)

Offline Momeka

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Playtester for a Roguelike thing
« on: June 01, 2021, 06:49:38 PM »
So I made a roguelike thing for a gamejam a month or two ago. Since then I've been kinda polishing it and adding stuff to it. As for gameplay it's kinda all there now, just some minor bugfixes and polish left.
But I've reached a point where I kinda can't judge the game balance anymore. Personally I think it's a bit too easy and I can kinda consistently reach the end. But I also know all the secret and strategies. Which is why I would apricate some player feedback on it.

Here's some random screenshots:





Some basic gameplay stuff:
- Maps are randomly generated
- Pick up the chest on the map. A chest can contain a weapon or a potion to heal you.
- Weapons have durability that goes down for every attack. When it reaches zero it will break.
- Eliminate all enemies on a map to be rewarded a boon.
- Exchange boons at altars for divine favors.
- There are 3 different kinds of altars with different favors.
- The worm altar is spawned on set levels, the other are spawned randomly
- Pick up and use relics for powerful one off abilities
- There are 5 different relic powers.
- What power belongs to what relic is randomized for each game.
- Relics are unidentified until you cast them once or identified them at an Ancients Altar.
- The game is mainly about conserving what resources you have and try to make tactically movements

Controls:
- Arrow keys : Move
- 1 - 4          : Activate Relic Powers
- Shift          : Skip your turn
- Esc/X         : Pause Menu (you can also see what relics you identified from here)

Some known jank:
- There is no Game Over Screen yet. If you die you will just return to the title screen
- There is no ending screen so if you defeat the last boss the game just closes itself
- There is no audio at all in the game yet
- The tips in the Loading Screen might not 100% accurate it's been a while since I wrote them

Feedback I'm looking for:
- Do you find the game too difficult or easy
- How far do you usually get in a run
- Roughly for how long did you play
- Is there something you find confusing or not clear
- Did you ever get stuck on a loading screen (like just a black screen) after you hit start. Bonus if you can say what environment it was.
- Just general thoughts and feedback would be appreciated.

If you're interested just drop a line in the thread or pm and I'll send you the game.

Edit:
Also charas is being stupid and created two threads. So use this one
« Last Edit: June 01, 2021, 07:10:24 PM by Momeka »
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Offline Moosetroop11

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Re: Playtester for a Roguelike thing
« Reply #1 on: June 02, 2021, 10:57:49 AM »
Yup I'm interested go ahead and send it to me : )
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Offline Prpl_Mage

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Re: Playtester for a Roguelike thing
« Reply #2 on: June 06, 2021, 09:14:36 PM »
This looks nice, could probably give it a go if you need more input.
Just know that I am terrible at these types of games.
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Offline Momeka

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Re: Playtester for a Roguelike thing
« Reply #3 on: June 07, 2021, 05:36:22 PM »
Quote from: Prpl_Mage on June 06, 2021, 09:14:36 PM
This looks nice, could probably give it a go if you need more input.
Just know that I am terrible at these types of games.

Awesome! Give me a day or two to get an updated version.
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Offline Momeka

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Re: Playtester for a Roguelike thing
« Reply #4 on: July 02, 2021, 06:41:52 PM »

The game is out now!

Thanks to Moose for making some cool music and to prpl and moose for playtesting as well
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Offline Moosetroop11

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Re: Playtester for a Roguelike thing
« Reply #5 on: July 03, 2021, 11:40:35 AM »
Nice Momeka, had another go and love the new enemies. I'm determined to win the thing at some point

EDIT: I won! Wooooooooo!!!!
« Last Edit: July 03, 2021, 11:13:29 PM by Moosetroop11 »
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Offline Momeka

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Re: Playtester for a Roguelike thing
« Reply #6 on: December 12, 2021, 07:29:58 PM »
Quote from: Moosetroop11 on July 03, 2021, 11:40:35 AM
EDIT: I won! Wooooooooo!!!!

Whooo!! That's Awesome!


Terry Cavanagh (vvvvvv, Dicey Dungeons) posted about the game a while back. That's pretty cool.

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Offline Archem

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Re: Playtester for a Roguelike thing
« Reply #7 on: December 12, 2021, 08:31:44 PM »
Terry Cavanagh shout-out? Sick, congrats.
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Offline Moosetroop11

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Re: Playtester for a Roguelike thing
« Reply #8 on: December 13, 2021, 12:06:45 PM »
Haha, that's really cool.
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