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Author Topic: Dragon Twilight  (Read 25777 times)

Offline DragonBlaze

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« Reply #120 on: December 22, 2004, 11:21:43 PM »
Hey, do you have any idea when a demo might be out? I'm kinda eager to play this game. Oh and if your not releasing a demo because you dont have gfx for one part or another, just let me know and I can make some for you. I'll have a lot of time to work on stuff over christmas break :)
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Offline Xen

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« Reply #121 on: December 22, 2004, 11:36:17 PM »
A demo? Still not  yet, because I have a lot to do if I want my game to be of demo material. Sorry to keep everyone waiting though...
I'm trying to get it done...
I don't know if it'll be worth the wait either 'cause it's my first game...
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Offline The_Shadow_of_Night

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« Reply #122 on: December 22, 2004, 11:50:57 PM »
Sounds Good...

Kid
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Offline DragonBlaze

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« Reply #123 on: December 23, 2004, 08:05:24 PM »
 
Quote
I don't know if it'll be worth the wait either 'cause it's my first game...


Hey that dosen't matter too much. I saw some of your screenshots and graphics, and I thought they were pretty good. Now if you can just impliment the story in the game well, this game should turn out just fine, even if it is your first game.
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Offline Moosetroop11

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« Reply #124 on: December 23, 2004, 08:24:50 PM »
About the midi- I meant it sounds good compared to other MIDIs people have made. I mean you made it yourself, right? I've heard far worse.
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Offline Xen

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« Reply #125 on: December 23, 2004, 08:41:08 PM »
Yeah, the midi was made by me. I plan to make all the midis myself, so I'm getting some practice.
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Offline The_Shadow_of_Night

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« Reply #126 on: December 23, 2004, 10:36:38 PM »
The midi sounds pretty good considering your an amateur no offence. Not that I could do any better. Good luck with your future midis!
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Offline Xen

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« Reply #127 on: December 24, 2004, 12:47:35 PM »
Quote
Originally posted by The_Shadow_of_Night
Good luck with your future midis!


Yeah, thanks. I'll need it.

I think I may have some more screenies for the new year, I'm not quite sure yet, but I'm working on it.
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Offline Xen

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« Reply #128 on: December 29, 2004, 06:13:52 PM »
A small update, I'm getting maps complete at the moment, which are maps for the inside of the temple. I'm gonna have to use colours from chipset I'm using for the temple to create a few custom things. But I can take care of that.

Screenies may be available in a couple of days, I'm waiting for Dragonblaze to finish a Dragon charset for me, so screenies won't be able to be put up until I have the charset. But while I wait, I can work on the temple itself.

Oh, and I'm having a little go with midis, but I may need help with that. I'm getting a little practice. Although I have something to update on that too. I was playing with midi sounds when I cooked up a little tune. It sounded okay, so it's gonna go in my game, but it's gonna be spruced up a bit. I kinda was thinking of making it the Dragon's holy tune or something. I've attached the song.
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Offline Xen

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« Reply #129 on: December 29, 2004, 11:05:52 PM »
Here's a screenie... (check bottom of post)

I did the things with the coloured gems in myself, taking colours from the chipset used. It's inside the Dragon temple in case anyone was wondering. The gems are activated when each of the 4 puzzles are completed(one for every gem), when all gems are activated, the door (there's no door, yet, I'm working on it) opens and the way is made clear.

If anyone has any puzzle ideas for me, let me know because I have only one idea. Which is basic block pushing. I really need some ideas...
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Offline Robotam

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« Reply #130 on: December 29, 2004, 11:24:59 PM »
Pretty good.
But you should detail it somehow, there's allways a way to make a map look better! ;)
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Offline Xen

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« Reply #131 on: December 29, 2004, 11:29:19 PM »
Yeah, the map does look a little barren, there is a little bit more downwards from the gems though, but still, it needs detailing.
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Offline Xen

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Needing help!
« Reply #132 on: January 01, 2005, 01:52:41 AM »
I need some help with ideas. Can anyone give me ideas for puzzles to go in my game. I'm a little short for ideas, well, I only have block pushing as an idea. I'd be grateful if anyone could suggest any puzzles that I could use.
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Offline Fortet

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« Reply #133 on: January 01, 2005, 05:19:43 AM »
Changing color tiles? Like, you have to have a certain pattern. Each tile could have 2 colors, red and yellow. You hit enter on it, and it changes to the other color. When the right pattern is put in, then the puzzle is solved.
Another idea: Switches! You have to hit them in a certain order to solve it.
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Offline Xen

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« Reply #134 on: January 01, 2005, 04:00:03 PM »
Yeah, I could use 'em. Anyone else got any suggestions for puzzles?
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