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Author Topic: The return of The Legend of Lea  (Read 18867 times)

Offline xJericho

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« Reply #45 on: February 20, 2005, 11:31:40 AM »
that game looks sooooooooooooooooo cute  ;)
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Offline White Dwarf

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« Reply #46 on: February 20, 2005, 12:02:56 PM »
cute?
cool fetures ay...........
note to self: talk to giga and try to get him to tell my the fetures......
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Offline Robotam

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« Reply #47 on: February 20, 2005, 01:05:03 PM »
Yes, indeed Jericho. ^_^

And, white.
By the day when I tell you the features you'll be a Black drawf.
Wich means, I won't tell yaah. XD
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Offline iishenron

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« Reply #48 on: February 20, 2005, 05:18:12 PM »
Using voice acting is a very, very bad idea. Bad voice acting has ruined the best of professional games ( see Star Ocean 2 for a good example ). And the quality of voice acting you're going to get for a 16-bit game ( where voice acting is going to be out of place to begin with ) ... it's just a very, very bad idea.

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Offline DragonBlaze

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« Reply #49 on: February 20, 2005, 06:07:27 PM »
I'm playing Star Ocean: the second story right now, I think the voice acting is really cool in that game. It really adds a lot of character to the game, if they would have had voice acting for their conversations though I think it would have turned out bad.
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Offline GhostClown

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« Reply #50 on: February 20, 2005, 09:47:24 PM »
You know, everyone says voices in an RPGmaker game is so bad, but is it really all that bad? I know, it will make the game probably huge and somtimes they don't always sound good, but I've heard a couple samples from what he was doing before and it could turn out really good. And how many RPGmaker games actually do have voice acting in them, it'll be somthing sort of new.
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Offline Robotam

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« Reply #51 on: February 21, 2005, 01:00:44 PM »
I'll still give it a try.
If you guys didn't like it when you've played the demo, I will take it away.
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Offline Elysium

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« Reply #52 on: February 21, 2005, 02:33:01 PM »
I was thinking of offering a version with voice acting in and a version without voice acting in Elysium Revelation. Perhaps you could do that. I know it's a bit of extra leg work but it would give the people the option of VA and would mean people on 56k connections (I feel for you) would be able to enjoy the game as well.

Just a minor suggestion.
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Offline Robotam

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« Reply #53 on: February 21, 2005, 02:50:56 PM »
Actually that is a very good suggestion, Elysium.
I'll go for that.
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Offline Leon_1990

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« Reply #54 on: February 21, 2005, 06:33:57 PM »
Ive been reading the thread and ive come to this conclusion:
Why don't you add voices for only the important conversations?
eg: a crucial point in the story, before the final boss, the ending catch my drift?
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Offline Robotam

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« Reply #55 on: February 22, 2005, 08:34:59 AM »
On the screenshot, you can see three of the prophets getting attacked by undead zombies. That's a part of the intro actually.

And yes, Leon.
That is kind of what I decided.

I'll post some character bios soon.
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Offline White Dwarf

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« Reply #56 on: February 22, 2005, 08:58:10 AM »
NICE!!!
re-read the storyline, still like it, i mean, LOVE it, and i love the screen shot

as you would say, you have my thumbies
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Offline Leon_1990

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« Reply #57 on: February 22, 2005, 04:12:34 PM »
:) great story, the world regeneration thing sounds a bit familiar,
but, thinkin of an ENTIRELY original story is really hard , so well done!
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Offline Robotam

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« Reply #58 on: March 20, 2005, 03:49:37 PM »
Here's an update of what I have been doing lately.


Galgua Desert


Vile


The golden mines


The inside of Dethreth mountain


The ancient ice dungeon

Comments? :)
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Offline Leon_1990

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« Reply #59 on: March 20, 2005, 06:37:15 PM »
1 word -Amazing-
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