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Author Topic: Carpe Diem: The Living Flame  (Read 59991 times)

Offline Linkforce

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« Reply #240 on: June 28, 2005, 03:07:45 AM »
Ok, thanks.  I'll try it out. :D
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Offline Linkforce

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Back and ready for Updates and screens!! :D
« Reply #241 on: July 06, 2005, 05:42:50 PM »
Well, I got back from Canada, and had nothing to do since all my friends are on vacation.  So I got right back to work on the game and developed a new system called OTOS. (On The Other Side)  For those of you who have played FF9, it is quite similar to the ATE system.  But I will try and add a few things to it to make it less like ATE.  Anyways, time for an update and then some screens from the new system! :D

Update: I now realize that I will need more time then previously scheduled to get this demo out.  It usually doesn't take me this long, but I have high expectations, so I need to fix EVERYTHING perfectly. :D  I can't say now how long it will take, but I can give an estimate of about 1-2 weeks.  Hopefully, I will have all I need to get this much anticipated demo out.  I don't want to dissapoint my fans! ;)  Anyways, here are some screens from the new system.  You can guess which character pertains to which choice.  Enjoy! :D


http://i7.photobucket.com/albums/y266/Linkforce712/OTOSSystem.png

http://i7.photobucket.com/albums/y266/Linkforce712/OTOSChoices.png

http://i7.photobucket.com/albums/y266/Linkforce712/OTOSHaru1.png

http://i7.photobucket.com/albums/y266/Linkforce712/OTOSTrance.png

http://i7.photobucket.com/albums/y266/Linkforce712/OTOSDraight.png
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Offline blackskullwarlock

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« Reply #242 on: July 06, 2005, 05:55:46 PM »
I like the new system. Seeing what others are doing. Original even tho it's based upon FF. Delaying the demo again? Some people will probably complain but it's better to play a good flawless demo late than playing a glitchy one early on.
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Offline Bobb

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« Reply #243 on: July 06, 2005, 06:03:04 PM »
I like the system. Can't wait 'til the demo. Keep it up!
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Offline Linkforce

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« Reply #244 on: July 06, 2005, 06:10:54 PM »
Quote
Originally posted by blackskullwarlock
it's better to play a good flawless demo late than playing a glitchy one early on.


That is true, and also what I'm trying to accomplish. :D

Thanks for the comments guys! :D
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Offline zidane912

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« Reply #245 on: July 06, 2005, 10:03:27 PM »
hey nice screens.  cant wait for the demo.  ;)
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Offline Linkforce

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« Reply #246 on: July 06, 2005, 10:20:47 PM »
Thanks!  :D
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Offline Ace of Spades

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« Reply #247 on: July 06, 2005, 10:44:19 PM »
What exactly is the system? o_O

Also *looks at last screen* Oh noes! RTP!!! :O
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Offline Linkforce

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« Reply #248 on: July 06, 2005, 10:48:53 PM »
I explained the system already, if you read... _sweat_

And it's just that one house that's RTP.  RTP is not some unholy evil thing you cant use.  It fit that certain house, so I used it.  I see no problem... ...
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Offline Ace of Spades

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« Reply #249 on: July 06, 2005, 11:13:27 PM »
Quote
Originally posted by Linkforce
I explained the system already, if you read... _sweat_

And it's just that one house that's RTP.  RTP is not some unholy evil thing you cant use.  It fit that certain house, so I used it.  I see no problem... ...


No you didn't. You said it's similar to the ATE system in FF9. That's not an explanation. And I haven't played FF9, so that's why I asked for an explanation. And I was joking about the RTP. Power to you if you like to use it, but IMO, RTP looks like crap, and that's why I don't use it.
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Offline Linkforce

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« Reply #250 on: July 06, 2005, 11:39:34 PM »
Well, I agree with the fact that I should have said more about the system, so I'll xplain it.  

And for the RTP, I don't use it at all really.  Just that one house I used it for...but meh, I'm keeping it that way.  ;)


System: Ok, this is a good additional system, because it focuses alot on story, more than a system for weapons and such.  It allows the player to see what else is going besides where the Hero is right then and there.  Although in the story, the Herop doesn't know what else is going on, the player does.  Later on you will be able to even control characters that are doing something at the same time as the Hero.  That's basically it, but it's good for character development I think.  :D

Comments are appreciated. :D
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Offline Linkforce

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« Reply #251 on: July 08, 2005, 06:37:05 PM »
No comments.......w/e.  Here's a random screen.  XD


Screen:  Games aren't always about evil and fighting like crazy!  XD  This is a screen from a cutscene that shows a bit of backround in Skylar and Haru's close friendship. :D  Enjoy! :D
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Offline coasterkrazy

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« Reply #252 on: July 08, 2005, 06:43:24 PM »
I don't know why, but whenever I see a night scene in a town like that, it always reminds me of the beginning of SO2 when Claude and Rena go outside and talk in the middle of the night.

Cool screens, btw. Looking forward to the demo.
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Offline Linkforce

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« Reply #253 on: July 08, 2005, 08:55:11 PM »
Thanks.  And I guess thats a compliment.  :D
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Offline Dragonium

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« Reply #254 on: July 08, 2005, 09:04:52 PM »
Quote
Originally posted by Linkforce
Games aren't always about evil and fighting like crazy!


Thank you for saying that.

I hope that everyone sees that line.

God, I hate those people who think anything without a fight or explosion every few minutes is a pile of turd.

Anyways, kickarse screens, looking forward to demo. What more is there to say? ;)

EDIT: By the way, on the 4th screen, the guy asleep on the tree; where have I seen that "ZZZ" effect before? Just a matter of interest.
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