November 20, 2009, 05:41:36 PM *
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 1 
 on: Today at 05:19:37 PM 
Started by Osmose - Last post by Bluhman
Diggin through a subscription's vids, found this.

http://www.viddler.com/explore/retsu/videos/102/

To be honest, FFL really does not have the voice to be doing a voice over LP.

(USER WAS BANNED FOR THIS POST)

 2 
 on: Today at 05:05:16 PM 
Started by FFL2and3rocks - Last post by Bluhman
I am five! Together, we make some weird-*** crime-fighting duo!

 3 
 on: Today at 04:47:10 PM 
Started by gemini - Last post by fruckert
Yumme Nikki?

EDIT: Oh, Dream Diary.
I still haven't played that.

 4 
 on: Today at 04:43:40 PM 
Started by gemini - Last post by gemini
Sorry about the bum dl guys.
Im working on a better version of this. more of an Actual game.
custom menus are made.
A whole bunch of custom tiles.
Half way done the templates for the sprites, and planning out a sort of abs.
Ill post a demo soon maybe.
It has a title now, and is less "WTF". The story will play out more like silent hill meets eversion and yumme nikki.
Its a nice way to spend the akward downtime, when im not doing stupid phisio excercises and trying to fumble my way through work.

 5 
 on: Today at 04:30:07 PM 
Started by Drakiyth - Last post by fruckert
Holy cow, I joined in the spring of this year and I've surpassed you in posts.  Dam.  I need a life.../quote]
I think by 6 months after I started I had a little over 2000.

Not sure though.

 6 
 on: Today at 04:28:51 PM 
Started by Prpl_Mage - Last post by fruckert
I just (almost) finished the tower that I'm fixing up. I just need a new graphics card and I'll be set.

Oh yeah, the wireless card we're still fighting for. Apparently we still have one, but it's with my mom's douchy ex.
He doesn't want to catch the pig aids so he's not letting my mom near him (she's sick...but not with H1N1).
Yeah.

 7 
 on: Today at 04:12:55 PM 
Started by zuhane - Last post by MissingName
http://www.escapistmagazine.com/videos/view/zero-punctuation/1096-Dragon-Age-Origins

Someone else's rather sarcastic view of the game.  I wouldn't say use it as a definitive guide but something to laugh at.

CONTAINS GRATUITOUS AMOUNTS OF STRONG LANGUAGE, tho.  That's your warning.

 8 
 on: Today at 03:41:25 PM 
Started by Zerlina - Last post by X_marks_the_ed
I quite seriously thought that you got bored one day and fucked up Chicken-man.

Nah, most of my avatar changes have some kind of reason behind them.

My signatures are another story.

 9 
 on: Today at 03:40:05 PM 
Started by Fading - Last post by orewashinanai
I'd thought about implementing a similar system before.

My idea was that every single character/enemy would have a fixed amount of hp.  Attacks had to target only specific limbs, attacks could do only a fixed amount of damage, each limb would correspond to a specific amount of HP loss, and so you could easily see what limbs were lost by looking at the total remaining HP.  You could also build statuses that triggered when a certain amount of HP was lost.

The problem is, it's just not very fun: this is very close to this old fighting game "Bushido Blade".  If you played that game thinking you were playing Street Fighter, it was boring as all hell.  The fun in Bushido Blade came from the careful blocking, parrying, and counter system, and all the timing of that.  To get a similar sort of thing in 2k3 or whatever menu-based system you were using, you'd probably need to do a lot of coding, and even then I don't see the timing mechanisms in these rpgmakers being high-resolution enough to be really good.

But I'm only a beginner, so maybe someone has a better idea of the situation?

 10 
 on: Today at 03:36:55 PM 
Started by FFL2and3rocks - Last post by X_marks_the_ed
I am high

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