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Author Topic: The Fortold Conquest: A Seekers Story  (Read 5732 times)

Offline Desimodontidae

  • Registered July 13, 2004, 10:41:19 AM (+1692 post counts)
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« Reply #15 on: January 30, 2007, 02:33:11 AM »
I must, this looks awesome. I like the story too. Ill definatly be following this game.
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My MGS3 main character sprites

Offline ZeroKirbyX

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« Reply #16 on: January 30, 2007, 02:52:49 AM »
Seriously dude, it looks great, but just cause I'm bored, I'm gunna make some faces XD
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Offline InsaneJP

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« Reply #17 on: January 30, 2007, 02:57:43 AM »
If ya want make a better one for Bills for me
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Offline Prpl_Mage

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« Reply #18 on: January 30, 2007, 05:28:24 AM »
Ah, the game is back up and running, sweet.
Hehe I still have that trailer of yours on my comoputer, oh and anytime someone asks what kind of game you can make with the Rpgm I just show them the trailer and they get pretty amazed.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline xJericho

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« Reply #19 on: January 30, 2007, 08:08:48 AM »
Quote
Originally posted by InsaneJP
Quote
Originally posted by Meiscool
A new FE face for bills is a must. Your current one doesn't match the charaset at all.

I would also change the FE face (Just the FACE, not the hair, body, ect) of Adama, because Jaffar's face makes him look to evil.

Nice battle screens. I miss the old Gravin battle character, but you improved on all the others, so I guess it's ok. I would try to find a font fix.

Also, in regards to the fourth screen: Boobs.




xJericho: I DIDNT EVEN NOTICE THAT!!!

[/B]



yep,.,.. I thought so
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"Who's your daddy? Bitch, who's your daddy? Who puts you in your grace?" (Lordi)

Offline ImmortalDreamer

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« Reply #20 on: January 30, 2007, 03:18:56 PM »
Well, this is now my most anticipated game. I can't wait for the demo!
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Click Here to Visit Dark Matter Productions

Offline Brieg

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« Reply #21 on: January 30, 2007, 10:23:19 PM »
It looks good, original, and creative. I can't want.
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Offline InsaneJP

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« Reply #22 on: January 30, 2007, 10:28:51 PM »
Quote
Originally posted by Prpl_Mage
Ah, the game is back up and running, sweet.
Hehe I still have that trailer of yours on my comoputer, oh and anytime someone asks what kind of game you can make with the Rpgm I just show them the trailer and they get pretty amazed.



lol man i dont even have those trailers anymore...i lost em actually ... ahh the old days... well at least you know what i can do animation wise as well as sprite wise


Glad to see everyone likes it so far!! :]]
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Offline InsaneJP

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« Reply #23 on: February 07, 2007, 02:52:48 AM »
i got my day/night system workin (thanxXx to drenrin) and i was wondering do you think 12 skills per person would be good if they can equip 8 at a  time??
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