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Originally posted by GhostClownThis subject actually belongs in the RM2k forum, or tutorials.
Originally posted by hell dragonquote:Originally posted by GhostClownThis subject actually belongs in the RM2k forum, or tutorials.isn' this the RM2K forum
Maaaaaaaaaaaaaaaaaaan I missed you.
Maaaaaaaaaaaaaaan I missed that welcome.
Originally posted by Moosetroop11Actually, you could just do 'change class'.
Originally posted by blamanAnswer to your question(Only works on maps, not battle)TRANSFORM TO1.Firstly, you need to make a new character for each form you want.2.Next, make an skill and set it to a switch. Set the switch to a switch not being used yet.3.Make a common event. Make it work by a switch, parrallel process and set the switch to whichever you just made.4.Make a fork to see if the character transforming is in the party. (Add else case) Remove the character being transformed and replace him/her with the new character. (If the character transforming is in the party.)5. The else case: remove the transformed character and add the old character.6.Turn off the switch that activates the common event.It would look like this: (Roughly)<>FORK Option Bob in in party <> Remove Bob <> Add Super Bob<>ELSE <> Remove Super bos <> Add Bob<>END<>Switch: Transform OffJust repeat for each character.
Originally posted by Blade Raiderquote:Originally posted by Moosetroop11Actually, you could just do 'change class'.Sadly, this doesn't really work. It will changes everything but the Battle Spite. So, if the Battle Spites look different, your better off using two characters.