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Originally posted by DrightonBump. You can read now. Please give me your feedback.
Originally posted by charamani would play that game... I love that idea. maybe you could also amke it to download updates to the game, so that it coyuld be in constant development.... there is so much that can be done with this idea.
Originally posted by SaiKarIt's a pretty cool idea, but I can see a major flaw: what if the players get lazy. What, for example, a player that would be a key witness to that murder decides to quit the game? Maybe he has real life, maybe he thinks the game is boring, who knows. If this player was important to finding out who murdered the official, and he's just GONE and nowhere to be seen, the whole thing collapses.And besides, two months real time is a long time to wait for the end of a who-done-it. People want results. If the game moved too slow, people would get sick of waiting. If it moved too fast, people's real life would conflict and they would miss important details. Either way would be big trouble.
Originally posted by DragonBlazeEveryone may hate me for saying this, but this can be done with the real time script with RMXP, or it can be easily modified to do just that. If you decide to use RMXP, use the legal english version when it comes out Anyway, I really like this idea, if you don't make it an MMO, it might be cool to have a pause feature in case you can't play for a week or so. It may take away from the game, so maybe you could give the player a few pause tokens, or just have certain points in the game where you can choose to pause or not, that way the player can only do it a few times, and won't missuse the system
Originally posted by DrightonGood point Bluhman. But here is the clencher.B]
Maaaaaaaaaaaaaaaaaaan I missed you.
Maaaaaaaaaaaaaaan I missed that welcome.