Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

New forum theme up and running!



  • Charas-Project »
  • Off-Topic »
  • Archive »
  • Old Game Discussion »
  • Carpe Diem: The Living Flame
« previous next »
  • Print
Pages: 1 ... 27 28 29 30 31 [32] 33 34 35 36 37 ... 41

Author Topic: Carpe Diem: The Living Flame  (Read 96990 times)

Offline Weerd Thing

  • There is no cow level.
  • Associate
  • *
  • Posts: 236
  • Some people just like to watch the world burn...
(No subject)
« Reply #465 on: May 06, 2006, 04:11:57 PM »
Next month for a new demo? Can't wait!

Don't worry, I still post, although I don't post often.

Wish my game was going as well...

Good job Link! Can't wait to see more!
Logged
Check out The Hunter's Run, an RP by me, and the INN.

Offline Dragonium

  • Aieee!
  • Staff
  • Royal
  • *
  • Posts: 3,786
  • MY PRISON IS SHAME
    • Dumb Youtube Stuff
(No subject)
« Reply #466 on: May 06, 2006, 07:38:26 PM »
Everything looks good! :)                                      PS This typed on PSP  XP
Logged

Offline Linkforce

  • The Original Master of the Mosey
  • Leader
  • *
  • Posts: 2,330
  • i love rpgs
UPDATE
« Reply #467 on: May 09, 2006, 12:49:22 AM »
Well, I'm much better now, and my mood has gotten so much better.  lol  I've been going through some rough terrain for the past few weeks, but I've handeled it, and now I am moving on.  Since I came back from Spain, I've been half-assing my game.  But today, I felt like eventing some scene, and upon watching what I had created, it rekindeled(sp?) my (Living)flame. lol  I instantly remembered why I liked to make games so much, and now I am back to the way I was.  For those who have played my game thus far, know that I put my soul into making it (yes, it sounds corny, but whatevs).  And, that's how I make games.  I put myself into it so others can do the same while playing it.  So what I've been trying to say is that is what I got back.  No more half-assing for me.  It's back to the good 'ol way I was making my game. :)

Phew, now that I got all that out of there, all I need to do is just let you guys know that as per posted above, I am now making my game at top speed.  I'll post more as things progress.  And they will. :D

Oh, and what's an update without a screen?  Nothing for the newbs that go straight to it. :p

Screen: It's an inner to South City.  Btw, the city is very massive.  Very massive.  and you get to freely roam it in the next demo. :D

Btw, Thanks for all the comments guys. :D
Logged

Offline Master Yoda

  • My Force is strong...erm...in me...
  • Acolyte
  • *
  • Posts: 313
  • Crazy, Insane evil demonic dancing freakshow *DO THE MONKEY*
    • http://s3.zetaboards.com/Hallowed_Halls/index/
(No subject)
« Reply #468 on: May 11, 2006, 09:09:32 PM »
Niiiice screen my friend!  (sorry I've not been around, but I'm bk baby!!)
Logged

Offline Linkforce

  • The Original Master of the Mosey
  • Leader
  • *
  • Posts: 2,330
  • i love rpgs
(No subject)
« Reply #469 on: May 11, 2006, 09:19:39 PM »
Thanks bud. ^^  Glad your back.........at least one person took notice of my update

>.>
<.<
>.>
v.v
Logged

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #470 on: May 11, 2006, 10:37:13 PM »
I'd rather see screens of the city rather then the inners.

BTW, how "Massive" is this town? EX: 80X45
Logged
Most Recent:

________________________
Old Stuff:

Offline Linkforce

  • The Original Master of the Mosey
  • Leader
  • *
  • Posts: 2,330
  • i love rpgs
(No subject)
« Reply #471 on: May 11, 2006, 10:51:58 PM »
Hm, well, I'd show the City, but the comp with my game file can't be used for...*ahem* resons.  But when I get to access it, I'll take screens.  With this in mind, I dont know the exact measure of the city.  But If I had to take a real good guess, I'd say 170x155.  Somewhere real close to that.  ^^'
Logged

Offline ZeroKirbyX

  • has died of dysentery.
  • Sage
  • *
  • Posts: 6,132
  • Boop a Doop a Doop
(No subject)
« Reply #472 on: May 11, 2006, 11:41:32 PM »
Quote
Originally posted by Linkforce
Hm, well, I'd show the City, but the comp with my game file can't be used for...*ahem* resons.'


C'mon Link, just say it. You fried it with all your porn.
Logged

Offline Linkforce

  • The Original Master of the Mosey
  • Leader
  • *
  • Posts: 2,330
  • i love rpgs
(No subject)
« Reply #473 on: May 12, 2006, 02:58:33 AM »
XD  Well, actually, my house is being painted so the comp. with my game file is unplugged and moved to the center of the room.  Therefore, it'll probably be around a week before I can use it.  For now, I'm just mapping on this comp.  lol  Good guess though.
Logged

Offline Linkforce

  • The Original Master of the Mosey
  • Leader
  • *
  • Posts: 2,330
  • i love rpgs
(No subject)
« Reply #474 on: May 22, 2006, 03:21:09 AM »
Hey, guys.  Well, my house is done being painted and I have my comp back.  I'm gonna get righh back to work starting tomorrow, and I will post some screens of that town I was talking about earlier.  Stay tuned.  Tomorrow is a big update. :)
Logged

Offline Master Yoda

  • My Force is strong...erm...in me...
  • Acolyte
  • *
  • Posts: 313
  • Crazy, Insane evil demonic dancing freakshow *DO THE MONKEY*
    • http://s3.zetaboards.com/Hallowed_Halls/index/
(No subject)
« Reply #475 on: May 22, 2006, 05:31:44 PM »
yey
Logged

Offline RebornKefka

  • Risen Phantom
  • Initiate
  • *
  • Posts: 29
  • I'm cool
(No subject)
« Reply #476 on: May 25, 2006, 09:12:51 PM »
Hey I downloaded your game and it really inspired me, I was wondering if you would mind if I put your name or username under "Special thanks" in the credits for my game?
Logged
http://img376.imageshack.us/img376/1343/eternusincendia4iw.jpg



Offline Linkforce

  • The Original Master of the Mosey
  • Leader
  • *
  • Posts: 2,330
  • i love rpgs
(No subject)
« Reply #477 on: May 25, 2006, 10:11:27 PM »
Lol, sure no problem man.  I'm glad that my game inspired you.  ^^  Just write Linkforce.

Hey guys, sorry I haven't updated yet.  I've been too bust actually working on the game.  I'll update soon though.
Logged

Offline blackskullwarlock

  • Trends Suck
  • Agent
  • *
  • Posts: 926
(No subject)
« Reply #478 on: May 27, 2006, 02:09:45 AM »
Understandable. Final exams coming up, school coming to an end amongst many other things. Take your time: I prefer a great game that took a long time than a lame game that took a few weeks.
Logged
<a href=http://gh.ffshrine.org?r=12614><img src=http://home.1asphost.com/SeignorBlack/Signature.png></a>

Offline Fang_of_blades

  • Image Hosted by ImageShack.u</li>
								<li class=Associate
  • *
  • Posts: 176
  • i'm hopeing to become a game tester/ game programmer.
(No subject)
« Reply #479 on: May 31, 2006, 11:36:10 PM »
not to sound noobish, but in the room, how did you get it to look like there are windows letting in light? it looks cool ^_^
Logged
Image Hosted by ImageShack.us
(done by the awesome Gamerman4 )

  • Print
Pages: 1 ... 27 28 29 30 31 [32] 33 34 35 36 37 ... 41
« previous next »
  • Charas-Project »
  • Off-Topic »
  • Archive »
  • Old Game Discussion »
  • Carpe Diem: The Living Flame
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum