Click here to join us on IRC (#charas on irc.freenode.net)!
Originally posted by Archem2Samus returns, but this time, she's got all the guns for the job (yes, Samus is a female. Sorry for ruining the secret, but it's been known for over a decade.) The base story is that a telepathic message has radiated throughout the universe carrying this message: "The secret to ultimate power lies in the Alimbic Cluster." The Galactic Federation intercepts this message, and becomes worried when they translate it. Naturally, they send in the galaxy's most revered bounty hunter: Samus Aran. Her orders- search for this "ultimate power", and either obtain it and keep it out of the wrong hands, or destroy it. What started out as an unsuprisingly dull story and linear level designs quickly explodes into a massive scene. This game spans not just one, but TWO planets, and TWO derelict space stations! After attaining new weapons, you can open doors in previous places, vastly expanding the areas to explore. The game as a whole has far more graphical finess than I felt neccessary, which is a good thing for the gamer. Even the scan visor from the previous Prime games makes a return, despite its having less to scan (but that's not a problem in the least). Samus has the same old good things in her arsenal: missles, power beam, morph balls, morph ball bombs, and jump boots. And, the best part, she keeps ALL OF THEM!!! No more getting jumped by a group of weak enemies and losing everything, no more getting shocked and watching your equipment evaporate, no. She keeps all if it from start to finish. But, she also gets a whole arsenal of, get this, SIX weapons, including a sniper beam and a grenade launcher-style beam! And this is the part of the game that I honestly expected to be "tacked on" to a Metroid multiplayer game, but it turns out to be (for me) the REAL draw of the game. But forget what you learned from Echoes, Samus CAN have her cake, and eat it too! Online multiplayer has all the bells and whistles, including a recruitable "rivals list" and a friends list. And, if the up to four person matched-up deathmatch games begin to grow old (not for a while, though), you can create your own game, and any active friends and rivals can join. Not to mention the seven different game modes: Deathmatch, Team Deathmatch, King of the Hill, Juggernaut, Capture the Flag, Territories, and a game called Bounty, that involves taking a token and scoring a goal with it. And you can even send text and voice messages to friends. The levels are actually mildly modified single-player areas, and there's a whole host of unlockable levels and the other hunters from single-player. I could go on and on about the good things that this game has, and I could spend all of two minutes tops thinking of the bads that it has (not too many), but this review is currently the longest I've ever written. I'll leave you guys off with a few good screenshots. Trust me, they just don't do the game any justice.
Originally posted by RazorOn a similar topic related topic, ZOMG STILL CAN'T WAIT FOR SPORE!11
Originally posted by DarkFlood2Sorry, but this game just desn't live up to it's potential. [/B]
Originally posted by Archem2 +10 Broadsword of Worldly Advancement
Originally posted by Archem2Shady, you've seamlessly combined both my style of rating with DarkFlood's style, creating what could possibly be the most effective way of showing and telling. Good job.*Shady Ultima received +10 Broadsword of Worldly Advancement.*