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Author Topic: Game Reviews  (Read 12323 times)

Offline DarkFlood2

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« Reply #30 on: March 26, 2006, 01:02:48 PM »
yeah... I want spore as well...
---------------------------------------

Game: Tales of Legendia (TOL)
Graphics: Cell Shading with anime-style movie scenes
Music: Well, If you can get over the fact that the same, er about 10 songs are used over and over again.. the music is kinda nice.
Entertainment: Despite the linear gameplay, this game is quite adictive
Replay Value: Unlike TOS, this game has few sidequests and secret items (no optional bosses either to my knowledge) about a 3/10 replay value.

In this game, Senel Coolidge and his sister Shirley are on a boat (The reason why is later reveald in the game). the seas aren't at all calm and the boat is rocking heavily. Then, all of the sudden, a giant pillar comes from out of the water, destroying the small boat. When Senel wakes up, he notices that Shirley has touched seawater (which is toxic to her). A man named Will Raynard, just happening to be walking by notices them, and asks if they needed help. Senel refuses and takes Shirley to a freshwater pond and puts her under the water. Will thinks Shirley would down, but her (Shiley's) hair begins to glow blue and her wounds heal. Unfortunately, She gets kidnapped a few minutes later. And so begins your quest.. I was disappointed with this game. The story is worse than TOS, even though it's okay, it just seems like Namco pooped this one out. It does get painful how the music is reused, and the anime cutscenes aren't as good either. Sorry, but this game just desn't live up to it's potential.

So, to recap,
Graphics: 7/10
Entertainment: 8/10
Music: 6/10
Replay value: 3/10
Story: 7/10
Overall: 6.2/10
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Offline Archem

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« Reply #31 on: March 26, 2006, 07:05:56 PM »
Very good review on Oblivion, Bluhman! My best wishes go to your detailed coverage of the game. DarkFlood, I'm a little disappointed in you and your somewhat sloppy review. I did like how you gave scores to each area of the game, but words paint a better picture than numbers. Also, you could have elaborated a bit more on the review, and a little more on the events would have been nice. And Razor: What exactly do you mean by "ENTER is your friend"? I'm afraid I don't see what the problem is.
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Offline Razor

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« Reply #32 on: March 26, 2006, 07:13:18 PM »
Quote
Originally posted by Archem2
Samus returns, but this time, she's got all the guns for the job (yes, Samus is a female. Sorry for ruining the secret, but it's been known for over a decade.) The base story is that a telepathic message has radiated throughout the universe carrying this message: "The secret to ultimate power lies in the Alimbic Cluster." The Galactic Federation intercepts this message, and becomes worried when they translate it. Naturally, they send in the galaxy's most revered bounty hunter: Samus Aran. Her orders- search for this "ultimate power", and either obtain it and keep it out of the wrong hands, or destroy it. What started out as an unsuprisingly dull story and linear level designs quickly explodes into a massive scene. This game spans not just one, but TWO planets, and TWO derelict space stations! After attaining new weapons, you can open doors in previous places, vastly expanding the areas to explore. The game as a whole has far more graphical finess than I felt neccessary, which is a good thing for the gamer. Even the scan visor from the previous Prime games makes a return, despite its having less to scan (but that's not a problem in the least). Samus has the same old good things in her arsenal: missles, power beam, morph balls, morph ball bombs, and jump boots. And, the best part, she keeps ALL OF THEM!!! No more getting jumped by a group of weak enemies and losing everything, no more getting shocked and watching your equipment evaporate, no. She keeps all if it from start to finish. But, she also gets a whole arsenal of, get this, SIX weapons, including a sniper beam and a grenade launcher-style beam! And this is the part of the game that I honestly expected to be "tacked on" to a Metroid multiplayer game, but it turns out to be (for me) the REAL draw of the game. But forget what you learned from Echoes, Samus CAN have her cake, and eat it too! Online multiplayer has all the bells and whistles, including a recruitable "rivals list" and a friends list. And, if the up to four person matched-up deathmatch games begin to grow old (not for a while, though), you can create your own game, and any active friends and rivals can join. Not to mention the seven different game modes: Deathmatch, Team Deathmatch, King of the Hill, Juggernaut, Capture the Flag, Territories, and a game called Bounty, that involves taking a token and scoring a goal with it. And you can even send text and voice messages to friends. The levels are actually mildly modified single-player areas, and there's a whole host of unlockable levels and the other hunters from single-player. I could go on and on about the good things that this game has, and I could spend all of two minutes tops thinking of the bads that it has (not too many), but this review is currently the longest I've ever written. I'll leave you guys off with a few good screenshots. Trust me, they just don't do the game any justice.


Because text looks nicer with enters, my old chum.
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Always right.

Offline Archem

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« Reply #33 on: March 26, 2006, 07:20:25 PM »
Yes, yes... I see now. Thank you for opening my eyes to the joys of paragraphs. I shall remember this lesson until I face the Devil himself.
...
Uh... Scratch that last part.
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Offline Meiscool-2

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« Reply #34 on: March 27, 2006, 12:59:10 AM »
Yes
things
do
look
better
with
enter.

....
enter
F
T
W
!
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Offline Archem

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« Reply #35 on: March 27, 2006, 01:18:00 AM »
Indeed...
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Offline Drace

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« Reply #36 on: March 27, 2006, 04:47:30 AM »
Quote
Originally posted by Razor
On a similar topic related topic, ZOMG STILL CAN'T WAIT FOR SPORE!11


I still hate you for telling me about this game in November / December...
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Offline Razor

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« Reply #37 on: March 27, 2006, 05:53:40 AM »
My morals and ethic propose: Why should I suffer alone?
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Always right.

Offline shadus

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« Reply #38 on: March 27, 2006, 06:36:47 AM »
Good point.
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Offline Shady Ultima

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« Reply #39 on: March 27, 2006, 07:40:20 AM »
Quote
Originally posted by DarkFlood2
Sorry, but this game just desn't live up to it's potential.
[/B]


Agreed, I bought this game because I loved TOS... and so far, I haven't seen any of the things that made TOS fun. The characters are much shallower, the story is weaker, and the main character uses his fists... gah... wish I hadn't paid $50 bucks for this now...

Well... I do have a review...
The Hobbit (Ps2, GC, Xbox)
Graphics - similar to the N64 Zelda games.
Music - Can't really review music, I always have the sound way low, and have my own music going
Entertainment - if you've read the book, the game is fantastic, but if not, the game can get quite dull, and is somewhat difficult at times.
Replay value - There are many things to collect, including 'silver pennies', which is money, and Courage points - which are like experience. Each level has a ton of each hidden, and you must search them out to get 100% on each level. You also wanna try and find each and every treasure chest, as there are often more then just money in them.

In the game, you play as Bilbo Baggins (to anyone who doesn't know, he is the uncle of Frodo Baggins in LOTR). You are recruited by the Wizard Gandalf to go with the 13 Dwarves, because they need a burglar. Bilbo believes this is a mistake, but goes along anyways. You begin the game in a dream, where you have all equipment, and are invincible, and you run around killing goblins, as well as trying to escape the dream. When you finish the 'Dream World' quest, you continue on. The first 'real' level of the game is in Hobbiton. You simply run around, completing all the optional quests, and collecting as many Courage Points and Silver Pennies as you possibly can find. Then, you enter the "Green Dragon Inn" and you continue to the next level.

The game follows the book by J.R.R Tolkien very well, but adds in massive levels. The gameplay is very similar to the Zelda games for 64.

One thing that I hated, was that every chest is trapped, and you have to play a little mini game to open every chest. If you fail at the mini game, you can be poisoned, or hurt.

Graphics: 7.5/10
Entertainment: 8/10 (6/10 if you haven't read the book though)
Music: ?
Replay value: 2/10
Story: N/A, since it is a story
Overall: I did like this game, and put many hours into defeating it. so I'll give it a 7/10 overall, because I did enjoy it.
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Circle of 13 - Demo coming soon. Keep up to date with the development
http://www.charas-project.net/forum/index.php?topic=26245.0

Offline Archem

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« Reply #40 on: March 27, 2006, 09:43:13 PM »
Shady, you've seamlessly combined both my style of rating with DarkFlood's style, creating what could possibly be the most effective way of showing and telling. Good job.

*Shady Ultima received +10 Broadsword of Worldly Advancement.*

In other news, chronoman (my evil doppleganger) has agreed to review PSP games, but that still leaves open the spots for XBox 360, PC, and PS2 games. I can cover just about everything else on the (Full) Spectrum (Warrior) by myself, but if you would like to help, feel free to pm me.
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Offline Meiscool-2

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« Reply #41 on: March 27, 2006, 09:57:19 PM »
Quote
Originally posted by Archem2
+10 Broadsword of Worldly Advancement


That's nothin' compared to my STR + 2 Posting Swords of N00bslaying.
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Offline Shady Ultima

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« Reply #42 on: March 27, 2006, 10:02:41 PM »
Quote
Originally posted by Archem2
Shady, you've seamlessly combined both my style of rating with DarkFlood's style, creating what could possibly be the most effective way of showing and telling. Good job.

*Shady Ultima received +10 Broadsword of Worldly Advancement.*


Saaweet action, now I can get rid of this -1 axe of discreetness lol
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Circle of 13 - Demo coming soon. Keep up to date with the development
http://www.charas-project.net/forum/index.php?topic=26245.0

Offline Archem

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« Reply #43 on: March 27, 2006, 10:14:52 PM »
Wow... Can I have it? I'm sure Meiscool would trade it for that STR + 2 Posting Swords of N00bslaying.
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Offline MrMister

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« Reply #44 on: March 27, 2006, 11:19:25 PM »
Waka.

Mass Chun Blade[Epic]
Sword - Two-handed
Damage: 200-240 Speed: 2.00
Damage Per Second: 110.0
Chance on hit: Causes 20 bleed damage every 3 seconds for the rest of the arguement.
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you look like an orphan

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