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Offline Ace of Spades

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~Screenshot Central~
« on: May 07, 2006, 07:33:59 PM »
Alright, so the basic idea of this thread is to post screenshots to get comments and criticism from other members, regarding how it is. It's a good source of information, mainly when you're still in the process of making the map, so that you can get the feedback before it's done.

Now, obviously you're more likely to want to post a finished product in your game thread, so that's why in this one, you get a good start on the map, and then us members can tell you how you're doing. This way you can fix mistakes and such with the map before you're completely done with it.

All the rules of this board apply, and this thread is only for posting screenshots and then commenting on them. Post away! ^_^
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Offline CoolZidane

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« Reply #1 on: May 07, 2006, 08:53:49 PM »
Here are mine.

http://img.photobucket.com/albums/v290/CoolZidane/SoulScreen1.png
http://img.photobucket.com/albums/v290/CoolZidane/SoulScreen2.png
http://img.photobucket.com/albums/v290/CoolZidane/SoulScreen3.png
http://img.photobucket.com/albums/v290/CoolZidane/SoulScreen4.png
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Offline PyroAlchemist

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« Reply #2 on: May 07, 2006, 09:01:04 PM »
Quote
Originally posted by CoolZidane
Here are mine.

http://img.photobucket.com/albums/v290/CoolZidane/SoulScreen1.png
http://img.photobucket.com/albums/v290/CoolZidane/SoulScreen2.png
http://img.photobucket.com/albums/v290/CoolZidane/SoulScreen3.png
http://img.photobucket.com/albums/v290/CoolZidane/SoulScreen4.png


Those look pretty good. Except the second one, the water and the trees look to squared. Try fixing that up a bit =)
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Offline CoolZidane

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« Reply #3 on: May 07, 2006, 09:24:16 PM »
That part was actually changed a while ago, but I haven't uploaded a new screen of that part.
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Offline Meiscool-2

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« Reply #4 on: May 07, 2006, 11:52:04 PM »
Hmm, really, I just wanna know if the overlay is too strong or not. Note, this isn't the kinda overlay that sticks on your map like a frame, you can actually walk and the shadows will stay in place.
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Offline Linkizcool

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« Reply #5 on: May 08, 2006, 12:42:15 AM »
Meis, asking if anything is wrong with your maps is like Rembrant asking if there was something wrong with his Night Watch.
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Offline ZeroKirbyX

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« Reply #6 on: May 08, 2006, 12:44:28 AM »
Quote
Originally posted by Linkizcool
Meis, asking if anything is wrong with your maps is like Rembrant asking if there was something wrong with his Night Watch.


Oh for the love of... They're good, yes. But they're not perfect. Personally, I don't like the top right corner of it. Somethin seems wrong with it.
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Offline Linkforce

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« Reply #7 on: May 08, 2006, 01:37:16 AM »
Meiscool, I think your map has too much going on, to know whats going on.
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Offline PyroAlchemist

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« Reply #8 on: May 08, 2006, 01:42:34 AM »
Quote
Originally posted by Linkforce
Meiscool, I think your map has too much going on, to know whats going on.


Agreed. Also I think it should be a little lighter.
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Offline aboutasoandthis

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« Reply #9 on: May 09, 2006, 08:38:13 PM »
Actually Meiscool you're maps are really good. Your style is very realistic. I just don't like the colors. Your edits don't really match so everyone can tell how you edit them. That's just my opinion.
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Offline Meiscool-2

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« Reply #10 on: May 09, 2006, 08:51:07 PM »
Weather or not you think my mapping is good isn't relevant. It's nice to hear that you like my maps, but I just wanted to know if the overlay is good or not.
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Offline Archem

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« Reply #11 on: May 09, 2006, 09:16:41 PM »
Quote
Originally posted by Meiscool
WHETHER or not you think my mapping is good isn't relevant. It's nice to hear that you like my maps, but I just wanted to know if the overlay is good or not.

I see no fault with the overlay. I do feel that your map is (and often are) too crowded. Strip it down to only what's important, and they're nothing more than strips. There, that's my two cents... continue with the overlay criticism.
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Offline aboutasoandthis

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Comment on my forest?
« Reply #12 on: May 09, 2006, 10:48:49 PM »
I want either bahamut lagoon colors or Theodore's chipsets in my game. I'm making a lot of color edits so they match. I still haven't gotten comments on my forest.

http://i75.photobucket.com/albums/i316/aboutasoandthis/FR-ScreenForest.png

It's a little dark here's a brighter version

http://i75.photobucket.com/albums/i316/aboutasoandthis/FR-ScreenForest2.png

Please post comment/things I need to add.

Also if you can, can you name any games that have chipsets that I can edit. For example some of the stuff up there uses Final Fantasy 5 Recolorings. If you know any other chipsets that can easily be recolored please tell me.
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Offline Meiscool-2

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« Reply #13 on: May 10, 2006, 06:20:08 PM »
Quote
Originally posted by Archem2
quote:
Originally posted by Meiscool
WHETHER or not you think my mapping is good isn't relevant. It's nice to hear that you like my maps, but I just wanted to know if the overlay is good or not.

I see no fault with the overlay. I do feel that your map is (and often are) too crowded. Strip it down to only what's important, and they're nothing more than strips. There, that's my two cents... continue with the overlay criticism.


They are crowded because my maps are ABS maps. If I put to much space in it, you'll be able to walk by to many enemies, and get ganged up on to easily.


As to the forests, it looks fine. Sorta looks like it's lacking effort, and more just pre-made on the chipset, but if you make the entire forest look like that, it will look fine. It all depends on how you want your mapping, be it open like what you've got, insanly detailed like what Robotam does, or crowded and detailed like mine.
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Offline Robotam

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« Reply #14 on: May 10, 2006, 06:47:22 PM »
The forest map is great. Great use of your chipset.

Just a simple room in an underground hideout.
Edit: Try to avoid double posting please. Thank you. ^^
~Ace~
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