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Author Topic: Map Contest: Wish It Were Summer  (Read 29712 times)

Offline TjJackson

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« Reply #15 on: January 12, 2007, 06:04:56 AM »
here is an entry::::


http://img217.imageshack.us/img217/359/contestmappic1ig8.png
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Offline Darrellito

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« Reply #16 on: January 12, 2007, 08:43:31 PM »
Entry
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I return your souls. Or at least what remains...

Offline Meiscool-2

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« Reply #17 on: January 12, 2007, 10:55:51 PM »
Thanks for entering guys.

I'll wait untill CK, Krynth, and Archem post their maps, then I will begin the judging. Just don't take a super long time guys ;)
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Offline Archem

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« Reply #18 on: January 13, 2007, 12:09:59 AM »
Don't worry, I plan to finish sometime between now and Monday. That's assuming that things don't take a turn for less computering. If I don't submit one by then, and you feel like closing up shop, them IO guess I'm out.
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Offline Krynth

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Ambush! Eh it's raining though I cant really tell...
« Reply #19 on: January 13, 2007, 12:52:24 AM »
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Offline coasterkrazy

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« Reply #20 on: January 14, 2007, 01:32:32 AM »
You can go without me. Sorry, I ended up being really busy this week and now I'm just tired and I'm deciding I'll wait until next time.
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Offline Archem

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« Reply #21 on: January 14, 2007, 01:46:50 AM »
I'm disappointed with how this came out. I made a great map, but the submission size limited what I could show. Mebe next contest, we can have groups? Like small size, medium size, and large size map screens? Anyways, here's what I came up wiht, without using character sprites. Kind of a cheap way of adding detail, you know?

http://img407.imageshack.us/img407/7766/submissiondw1.png
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Offline Meiscool-2

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« Reply #22 on: January 15, 2007, 06:25:53 AM »
Sorry guys :p

I've had some friends over all weekend and forgot about hte computer. Anyways, this contest has ended, and I will begin to write the verdits once my friends leave. Judges, you may post your evaluations as well.
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Offline MrMister

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« Reply #23 on: January 15, 2007, 04:57:16 PM »
ZeroKirbyX: 7
I thought it was a nicely put together cliff, but still a little bland.
Nuff said.

Robotamz: 7
Thus begins the seagull rape. Nice map, probably would be terrible ingame.

aboutasoandthis: 7
I thought this could have been a better map if you had stuck with the shadows all the way through, instead of cluttering the map up with people. Pretty nice though, but more deserty than beachy.

Linkforce: 4
Now, everyone did a fair to great job of depicting height in their maps, which can be tricky. But you didn't try at all, sadly, and despite being constricted to 15x20, you still managed to weasel out of doing much work.
Also, seagull rape?

TjJackson: 6
Considering it looks really deserty, there probably shouldn't be a well there. The buildings are extremely cluttered and disorganized, so no town would really look like that. Also, the clotheslines on the rooftops ain't got no alibi, they ugly. They ugly..

Darrelito: 6
It looks like you saved this in jpg in MSPaint!
Anyways, I liked the shape of the beach and the building is neat.
Don't know if they wouldn't build a building that close to the water.
The cliffs in the water look pretty pisspoor. Otherwise fine map.

Krynth: 5
I don't like it. Flat, solid water. Nothing really interesting about the map.
Also, if you put in mismatched charasets, you shouldn't include them in your map submission.

lucas_irineu: 2
Terrible! The buildings are 3x2. This makes NO sense.
Also, random spots of water don't happen like that.
There's people congregating around a pot, and two children are playing with a BALL, which is an object charaset, which is forbidden.

Archem: 8
Sex. I liked the sex parts the most.
Also, the sex reminded me of Zelda.
You should have sexed the entire chip in some cases, like the water around the sex, but still a great job.

And, there you have it.
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Offline TjJackson

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« Reply #24 on: January 15, 2007, 07:32:49 PM »
Quote
The buildings are extremely cluttered and disorganized, so no town would really look like that.



So according to you, all towns should have a nice clean gridded street pattern with streets and crosswalks every X number Tiles, no more, no less? There is only five buildings in the map anyhow, and all of them are spaced apart.

Many Desert towns Would have multiple wells in them, as any Drinkable water would be hundreds of feet under ground.

And yes, the Clotheslines were kind of ugly and didn't really belong.
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Offline ZeroKirbyX

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« Reply #25 on: January 15, 2007, 08:05:35 PM »
He's a judge and you fail. Be quiet.
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Offline Krynth

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« Reply #26 on: January 15, 2007, 08:05:55 PM »
Quote
Originally posted by MrMister
I don't like it. Flat, solid water. Nothing really interesting about the map.
Also, if you put in mismatched charasets, you shouldn't include them in your map submission.
[/B]


Understood....
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Offline TjJackson

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« Reply #27 on: January 16, 2007, 12:03:41 AM »
 
Quote
He's a judge and you fail. Be quiet.


you also failed...
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Offline Meiscool-2

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« Reply #28 on: January 16, 2007, 12:49:55 AM »
Shut the hell up, all of you. He is only one judge, and it does NOT reflect the thoughts of all the judges. If you can't take crit, then it's probally best that you shouldn't post a map. I know MrMister lays it down hard, but his opinions still stand. Don't make a fuss.

My Review:

First, before I say anything, I would like to scold three people for not following the rules.

1) Robotam. You used a flag in the upper left of the map. I don't see that flag anywhere on the chipset I gave out. Also, flags are not character sprites, unless you have a character that is an actual flag :p I'll ignore it for now, as its not a major part of the map, but please try to be more considerate of the rules.

2) aboutasoandthis. I'm honestly not sure how you got that shadow effect down below. Other than using one of the tiles that were already on the map and setting it to 100% black flash every 0.0 seconds (Which is forbidden in the coding anyways), I don't see how you could've made those shadows without using an object sprite. The next map isn't Mac, so hopefully you'll have more to work with :)

3) lucas_irineu. I know that is samus, and I wasn't going to say anything, but objects were forbidden. However, if you did intent for that to be the actual Samus in ball form, then I would probally give you an ever lower rating because Samus looks out of place amid a scene like that.

On to the rating:

ZKX: I like it. Other than the upper right being bear and bland, everything looks realistic. Some things here and there are off, but overall, it's great.

TjJackson: It was a great idea, and you did it pretty well in my opinion. I've made a map much like that before, and honestly thought of it as one of my best 10 maps. However, your choice of sprites was very poor. They don't match in style, size, or colors. Sorry bud, but you don't win this one.

Robotam: I NEVER KNEW THE WATER WAS SUPPOSED TO BE USED LIKE THAT. Really nice map. It's not crowded, doesn't have a lot to look at, yet it's so peaceful and reflecting somehow. Though you went against the rules, I'm ignoring the flag (pretending it isn't there) and still loving the map. You win my personal vote for the best map in this contest.

aboutasoandthis: Unlike above, yours is very crowded and relays a look of hectic actions. I still like it though. You used the tiles in a great way that I never would've thought of using. However, I think you put a little to many characters in it, making it an impractical map. I still commend you for making such a map though. You're very inovative when it comes to using tiles in an abnormal fashion.

Krynth: Congrats dude, I can see this one. You've got archers and a shocked dude. It would probally make a cool scene in a game. However, your sprites don't match, and though the map looks realistic, it's bleak. I think you did pretty well on this, other than the sprites not matching and the need of a bit more detail.

Archem: I like the left, I hate the right. You used the auto tiles really well to make the building roofs, and made use of the windows nicly too. However, It looks like you made this in a rush. Character sprites and animals would've made the map a great deal better IMO.

lucas_irineu: Unlike my friend above, I don't have much of a problem with small houses. Final Fantasy does it, I don't see why you can't. However, I do honestly like larger houses more, so you rank a little lower than you could've. You used your people and animal sprites well, but a lot of them don't match up. Your birds are from one game, chickens from another, RTP from a different, and Samus is a different style as well :p Try making your buildings a little larger in the future.

Linkforce: Wow dude. The center of it is great. The building, boxes, trees, guy sweeping. All awesome. I was thinking: "If the entire map looks like that, he wins". Then I saw the rest. In my opnion, there was to much water. If you made some rocks, a pier, cliff, really anything, it would've made the overall look a lot better.

Glitch: If you had made it smaller, it would've looked better and more detailed. Overall, the map is just lacking detail. Its empty in a lot of places, and has no variation of tiles. Try making it in 320X240 next time.

Darrelito: I like the boat, and how you used a pole to make a rope for it. Very nice. However, it does like like a JPEG, and the water tiles don't match up. Because a lot of the map is water, I can't just disregard the fact that your water tiles don't match up. I really like the fact that you joined this even though you only have XP, but it might be a better idea to download 2003 and use that to make the maps from now on.

The winner of my judging is Robotam. However, this doesn't mean the overall winner is Robotam. Linkizcool still has yet to cast his vote. So be afraid ;)
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Offline ZeroKirbyX

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« Reply #29 on: January 16, 2007, 01:28:10 AM »
Quote
Originally posted by TjJackson
Quote
He's a judge and you fail. Be quiet.


you also failed...[/B]

7 > 6
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